Ituirth [Elf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age             97         Self  RB  CB  EB   Best
 Sex    Male          Height        5'9"  Str:     17  -1  +3  +0  18/10     18
 Race   Elf           Weight     6st 9lb  INT:     13  +2  -2  +0     13
 Class  Warrior       Turns used:         WIS:     12  -1  -2  +0      9
 Title  Veteran       Game         16528  DEX:     14  +1  +2  +0     17
 HP     -9/287        Player       39495  CON:     16  -1  +2  +1     18
 SP     0/0           Active       17923  CHR:     10  +2  -2  +0     10

 Level                 23    Armor      [40,+44]    Saving Throw     48%
 Cur Exp            12226                           Stealth         Fair
 Max Exp            12226    Melee       2d6,+15    Disarm - phys.   70%
 Adv Exp            12750    To-hit       56,+33    Disarm - magic   49%
                             Blows      1.0/turn    Magic Devices     33
 Gold                4765                           Searching        68%
 Burden          129.6 lb    Shoot to-dam     +7    Infravision    30 ft
 Overweight        9.7 lb    To-hit       57,+35    Speed            -11
 MaxDepth     1100' (L22)    Shots      1.0/turn

 You are the only child of a Nandorin Archer. You have light grey eyes,
 straight brown hair, and a fair complexion.

Resistances         Abilities
Acid:......+....... Fear:......?......!
Elec:......+....... Blnd:..............
Fire:......+....... Conf:......?.......
Cold:......?....... Stun:......?.......
Pois:......?....... HLif:......?.......
Lite:.............+  Rgn:..............
Dark:......?.......  ESP:..............
Soun:......?....... SInv:..............
Shar:......?....... FAct:..............
Nexu:......?.......  Lev:..............
Neth:......?....... SDig:..............
Chao:......?....... Trap:......?.......
Dise:......?....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:....+.........
 -SP:.............. Sear:....+.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:...+..........
-Tel:......?.......  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
Hung:.............. DRed:..............
Time:......?....... Move:.............+
Mana:......?.......
Wate:......?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are paralyzed!
> You have no more Scrolls of Magic Mapping (i).
> Something mutters.
> It disappears!
> Someone hits you. (x2)
> Something curses!
> It tries to cast a spell, but fails. (x3)
> Someone hits you. (x2)
> Something mutters.
> It disappears!
> Something curses!
> Your body tingles briefly.
> You can move again.
> Someone hits you.
> You die.

Killed by Ugluk, the Uruk.


  [Character Equipment]

a) a Flail (2d6) (+5,+6)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would get 1.1 blows/round.
     Average damage/round: 24.4.

b) a Light Crossbow (x3) (+7,+7) {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 750 feet (level 15).

c) a Ring of Protection [+8]
     Found lying on the floor at 750 feet (level 15).

d) a Ring of Digging <+1, +4>
     Found lying on the floor of a special room at 850 feet (level 17).

     +1 constitution.
     +4 tunneling.

e) an Amulet of Searching <+1, +5>
     Dropped by a tangleweed at 600 feet (level 12).

     +1 stealth.
     +5 searching skill.

f) a Lantern (8635 turns)
     Dropped by a brigand at 550 feet (level 11).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Old Rusty Chain Mail of Resistance (-5) [27,+15]
     Found lying on the floor at 1100 feet (level 22).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.

h) the Cloak 'Ollion' (+6,+7) [1,+23] {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 600 feet (level 12).

     Cannot be harmed by Acid, Fire.

i) a Small Metal Shield [5,+5] {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

k) a Set of Gauntlets [3,+2] {Farmer Maggot}
     Dropped by Farmer Maggot at 250 feet (level 5).

l) a Pair of Iron Shod Boots [4,+0]
     Dropped by a gnome mage at 950 feet (level 19).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 35 Bolts (1d5) (+1,+3)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 40.3.
     25% chance of breaking upon contact.

b) 20 Bolts (1d5) (+4,+1)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 34.1.
     25% chance of breaking upon contact.


  [Character Inventory]

a) 2 Mushrooms of Stoneskin

b) a Ration of Food

c) 2 Pints of Fine Ale

d) 14 Potions of Cure Light Wounds {@q1}

e) 5 Potions of Cure Serious Wounds {@q2}

f) 4 Potions of Speed

g) 5 Potions of Water

h) 19 Scrolls of Phase Door {@r1}

i) 5 Scrolls of Treasure Detection

j) 8 Scrolls of Detect Invisible

k) 2 Scrolls of Identify Rune

l) 2 Scrolls of Light

m) 4 Scrolls of Word of Recall

n) 4 Scrolls of Life

o) a Wand of Darkness (10 charges)

p) a Wand of Wonder (17 charges)
     Cannot be harmed by Lightning.

q) a Wand of Heal Monster (10 charges)

r) a Ring of Levitation
     Dropped by an uruk at 800 feet (level 16).

     Makes you float just above the floor.

s) the Phial 'Brinar' [+18] <+3, -4> {cursed}
     Dropped by a hill orc at 850 feet (level 17).

     It poisons you from time to time.
     It makes your skin harder to damage, but conduct electricity.
     +3 searching skill.
     -4 light.
     Provides resistance to Shards.
     Makes you vulnerable to Lightning.
     Cannot be harmed by Fire.
     Intensity -4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 14% for an
     average of 18.2 damage and lights up the surrounding area.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 90.6%

t) a Pair of Leather Sandals [1,+0]
     Dropped by an unknown monster at 300 feet (level 6).


  [House List]


a) a Long Bow (x3) (+1,+5) {~400}
b) an Amulet of Resist Lightning <+1> {~300}
c) a Tulwar (2d4) (+3,+5) {~600}
d) an Amulet of Resist Acid <+1> {~500}
e) a Cutlass (1d8) (+1,+3) {~300}
f) a Whip (1d3) (+4,+3) {~300}
g) 27 Arrows (1d4) (+0,+0)
h) 40 Arrows (1d4) (+0,+0)
i) 40 Arrows (1d4) (+0,+0)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:11   100ft     5     Reached level 5
00:00:25   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:26   200ft     8     Killed Fang, Farmer Maggot's Dog
00:00:29   250ft     8     Killed Farmer Maggot
00:00:33   250ft     9     Killed Freesia
00:00:37   250ft     9     Killed Baba Yaga
00:00:37   250ft     10    Reached level 10
00:01:34   450ft     14    Killed Vort the Kobold Queen
00:01:39   450ft     15    Reached level 15
00:01:56   600ft     16    Killed Solovei the Robber
00:01:59   600ft     16    Killed Mughash the Kobold Lord
00:02:05   600ft     17    Killed Grishnukh, the Hill Orc
00:02:05   600ft     17    Found the Cloak 'Ollion'
00:03:27   750ft     19    Killed Lagduf, the Snaga
00:03:39   750ft     20    Reached level 20
00:03:53   850ft     21    Found the Phial 'Brinar'
00:03:55   850ft     21    Killed The wounded bear
00:04:09   850ft     22    Killed Ufthak of Cirith Ungol
00:04:35   1100ft    23    Was killed by Ugluk, the Uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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1100' (L22)  LF:5-? Light 3 Moves +2 Slow Blind Hallu Fed 24 % Berserk Bold Pack