Ituirth [Elf Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age            134         Self  RB  CB  EB   Best
 Sex    Male          Height        6'1"  Str:     14  -1  -1  +0     12      7
 Race   Elf           Weight    5st 10lb  INT:     12  +2  -2  +0     12
 Class  Archer        Turns used:         WIS:     13  -1  -1  +0     11
 Title  Bowsen        Game          9663  DEX:      9  +1  +3  +0     13
 HP     -9/136        Player       26077  CON:     13  -1  +1  +1     14
 SP     0/0           Active       11400  CHR:     15  +2  -2  +0     15

 Level                 16    Armor        [8,+7]    Saving Throw     47%
 Cur Exp             2829                           Stealth    Very Good
 Max Exp             2829    Melee        1d4,-2    Disarm - phys.   45%
 Adv Exp             2875    To-hit        18,-3    Disarm - magic   36%
                             Blows      1.0/turn    Magic Devices     40
 Gold                  12                           Searching        65%
 Burden          122.2 lb    Shoot to-dam     +1    Infravision    30 ft
 Overweight       68.3 lb    To-hit        61,+0    Speed             -8
 MaxDepth      600' (L12)    Shots      1.7/turn

 You are the only child of a Sindarin Warrior. You have light grey eyes,
 wavy black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:...+.......... Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Brodda, the Easterling hits you.
> Brodda, the Easterling misses you.
> Brodda, the Easterling hits you. (x2)
> Brodda, the Easterling misses you.
> Brodda, the Easterling hits you.
> Brodda, the Easterling misses you.
> Brodda, the Easterling hits you.
> Your Arrow (1d4) (+0,+0) sickens Brodda, the Easterling.
> You have 27 Arrows (1d4) (+0,+0) (0).
> Brodda, the Easterling grunts with pain.
> Brodda, the Easterling is poisoned!
> Brodda, the Easterling hits you. (x3)
> You have been stunned.
> Brodda, the Easterling hits you.
> You die.

Killed by Brodda, the Easterling.


  [Character Equipment]

a) a Dagger (1d4) (+2,+3) {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 600 feet (level 12).

     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +11 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would attack a bit faster.
     With +2 STR and +4 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would get 1.1 blows/round.
     Average damage/round: 3 vs creatures not resistant to poison and 0.5 vs.
     others.
     Average thrown damage: 33.2 vs creatures not resistant to poison and 16.6
     vs. others.

b) a Short Bow (x2) (+5,+1)
     Found lying on the floor at 200 feet (level 4).

c) a Ring of Searching <+1, +6>
     Found lying on the floor at 400 feet (level 8).

     +1 stealth.
     +6 searching skill.

d) a Ring of Open Wounds <+1>
     Found under some rubble at 600 feet (level 12).

     +1 constitution.
     Impairs hitpoint recovery.

f) a Lantern (14945 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

h) a Cloak [1,-1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

j) a Hard Leather Cap [2,-2]
     Found lying on the floor at 250 feet (level 5).

k) a Set of Gauntlets [3,+5]
     Taken from a chest found at 450 feet (level 9).

l) a Pair of Leather Boots [2,+5]
     Dropped by a gallant at 450 feet (level 9).

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 27 Arrows (1d4) (+0,+0)
     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 23.8 vs creatures not resistant to poison and 11.9
     vs. others.
     35% chance of breaking upon contact.

b) 6 Arrows (1d4) (+3,+4)
     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 51.1 vs creatures not resistant to poison and 25.5
     vs. others.
     35% chance of breaking upon contact.

c) 13 Arrows (1d4) (+4,+5) {Farmer Maggot}
     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 58.1 vs creatures not resistant to poison and 29
     vs. others.
     35% chance of breaking upon contact.

d) 40 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 6 vs creatures not resistant to poison and 3 vs.
     others.

e) 40 Rounded Pebbles (1d2) (+3,+2)
     Combat info:
     Average thrown damage: 14 vs creatures not resistant to poison and 7 vs.
     others.

f) 12 Rounded Pebbles (1d2) (+5,+5)
     Combat info:
     Average thrown damage: 26.1 vs creatures not resistant to poison and 13
     vs. others.


  [Character Inventory]

a) a Pint of Fine Ale

b) 17 Potions of Cure Light Wounds {@q1}

c) 10 Potions of Cure Serious Wounds

d) 3 Potions of Neutralize Poison

e) 8 Potions of Speed

f) 2 Potions of Heroism

g) 4 Potions of Berserk Strength

h) 2 Potions of Boldness

i) a Potion of Water

j) 25 Scrolls of Phase Door {@r1}

k) 9 Scrolls of Treasure Detection

l) 11 Scrolls of Detect Invisible

m) a Scroll of Remove Curse

n) 9 Scrolls of Identify Rune

o) 4 Scrolls of Word of Recall

p) 4 Scrolls of Blessing

q) 3 Scrolls of Life

r) 2 Scrolls of Remove Hunger (tattered)
     You don't want to drop it on the ground.


  [Home Inventory]

a) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

b) an Ivory Rod


  [House List]


a) a Rod of Curing
b) a Wand of Wonder (10 charges)
c) a Wand of Confuse Monster (3 charges)
d) Elvish wine
e) 40 Bolts (1d5) (+0,+0)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:15   150ft     4     Killed Mad woodsman
00:00:18   150ft     4     Killed Fang, Farmer Maggot's Dog
00:00:18   150ft     5     Reached level 5
00:00:23   250ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:26   250ft     7     Killed Grip, Farmer Maggot's Dog
00:00:29   250ft     8     Killed Baba Yaga
00:00:32   200ft     9     Killed Freesia
00:00:37   100ft     9     Killed Farmer Maggot
00:00:47   200ft     10    Reached level 10
00:01:45   500ft     15    Reached level 15
00:01:46   600ft     15    Killed Grishnukh, the Hill Orc
00:02:10   450ft     15    Killed Bloodfang, the Wolf
00:02:41   600ft     16    Was killed by Brodda, the Easterling


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                      ###...#.>########>############>#..**.    
                                     ##.***.**#......*..*..#..*..#.**......    
                                     #**.**.....**#*...*...*...*.*.*.**.*.     
                                     #.##<*.#**#######################.        
                                     #**########                               
                                     #..#                                      
                                     #*.#                                      
                                     #**#                                      
                                     #.*#                                      
                                   ###.*#                                      
                                  .*{.p@#                                      
                            .{.*.{*..#..#                                      
                            ...      ####                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

600' (L12)   LF:3-? Light 4 Moves +1 Stun Fed 30 % Grass                        


  [Player information]

Player ID: Ituirth
Time: 16:45:37 13-10-2021
Server Turns: 524328137
Timestamp: 1634132737
Hardcore