Ituirth [Centaur Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age             38         Self  RB  CB  EB   Best
 Sex    Male          Height        3'6"  STR:     17  -1  +3  +0  18/10
 Race   Centaur       Weight    13st 1lb  INT:     12  -1  -2  +0      9
 Class  Warrior       Turns used:         WIS:     12  -1  -2  +0      9
 Title  Swordsman     Game          4805  DEX:     12  -1  +2  +0     13
 HP     -5/168        Player       10861  CON:     16  -1  +2  +0     17
 SP     0/0           Active        3633  CHR:     10  -3  -2  +0      5

 Level                 15    Armor       [19,-5]    Saving Throw     36%
 Cur Exp             1926                           Stealth          Bad
 Max Exp             1926    Melee        1d7,+2    Disarm - phys.   60%
 Adv Exp             2250    To-hit        47,+0    Disarm - magic   37%
                             Blows      1.0/turn    Magic Devices     22
 Gold                4066                           Searching        40%
 Burden          130.5 lb    Shoot to-dam     +5    Infravision    60 ft
 Overweight       -1.4 lb    To-hit        44,+5    Speed         Normal
 MaxDepth      600' (L12)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:.............+
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..........+...
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..++.........-
 -SP:.............. Sear:..++..........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The orc archer grunts with pain.
> The baby crystal drake is poisoned!
> The orc archer is poisoned!
> The baby crystal drake claws you. (x2)
> The baby crystal drake bites you.
> You hit the baby crystal drake. (x2)
> The baby crystal drake flees in terror!
> The orc archer is no longer poisoned.
> You hit the baby crystal drake.
> You miss the baby crystal drake.
> You hit the baby crystal drake.
> You have slain the baby crystal drake.
> You miss the orc archer.
> The orc archer fires an arrow. (x2)
> You die.

Killed by an orc archer.


  [Character Equipment]

a) a Short Sword (1d7) (+0,+0)
     Found lying on the floor at 600 feet (level 12).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would get 1.1 blows/round.
     Average damage/round: 6.4.

b) a Sling (x2) (+5,+5)
     Found lying on the floor at 150 feet (level 3).

c) a Ring of Searching <+1>
     Found lying on the floor of a special room at 350 feet (level 7).

     +1 stealth.
     +1 searching skill.

d) a Ring of Searching <+1>
     Found lying on the floor at 350 feet (level 7).

     +1 stealth.
     +1 searching skill.

f) an Old Lantern (2352 turns)
     Found lying on the floor at 350 feet (level 7).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+0]
     Dropped by a snaga at 600 feet (level 12).

j) a Hard Leather Cap [2,-2]
     Dropped by a dark elven necromancer at 350 feet (level 7).

k) a Set of Elven Gloves [1,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Speeds regeneration.

l) a Pair of Iron Shod Boots [4,-4]
     Found lying on the floor at 350 feet (level 7).

     Cannot be harmed by Fire.

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 40 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.
     Average thrown damage: 3.
     25% chance of breaking upon contact.

b) 11 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.
     Average thrown damage: 3.
     25% chance of breaking upon contact.

c) 23 Rounded Pebbles (1d2) (+3,+1)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     Average thrown damage: 5.
     25% chance of breaking upon contact.

d) 19 Bolts (1d5) (+0,+0)

e) 30 Arrows (1d4) (+0,+0)

f) 19 Throwing rocks of Wounding (1d7) (+11,+8) {Farmer Maggot}
     Branded with stunning.

     Combat info:
     Average thrown damage: 24.3 vs creatures not resistant to stunning and
     24.3 vs. others.


  [Character Inventory]

a) 4 Rations of Food

b) a Pint of Fine Ale

c) 3 Potions of Neutralize Poison

d) 3 Potions of Water

e) a Scroll of Magic Mapping

f) 7 Scrolls of Treasure Detection

g) 6 Scrolls of Detect Invisible

h) a Scroll of Identify Rune

i) 12 Scrolls of Light

j) 2 Scrolls of Word of Recall

k) 8 Scrolls of Blessing

l) a Scroll of Remove Hunger (tattered)

m) a Scroll of Word of Recall (rugged)

n) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

o) a Wand of Stinking Cloud (4 charges)

p) Soft Leather Armour [8,-4]
     Found lying on the floor at 300 feet (level 6).

q) a Deed of Property


  [Home Inventory]

a) 27 Arrows (1d4) (+0,+0)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   50ft      2     Killed Mad woodsman
00:00:06   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:09   100ft     5     Reached level 5
00:00:14   200ft     6     Killed Fang, Farmer Maggot's Dog
00:00:15   200ft     6     Killed Freesia
00:00:15   200ft     6     Killed Farmer Maggot
00:00:19   250ft     7     Killed Baba Yaga
00:00:27   200ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:32   250ft     10    Reached level 10
00:01:15   600ft     15    Reached level 15
00:01:20   600ft     15    Was killed by an orc archer


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                  ^^.........^^                                
                                 ^^...........^^                               
                                 ^....#........^                               
                                ^^...$$........^^                              
                                ^.....^^^^^.....:                              
                                ^.....^   ^.....^    ^^^^   ^^^                
                                ^.....^   +.....^^^^^^.:^^ ^^:^^^^^%           
                                ^...o.^   ^..............^^^%^.....%%          
                                ^.....^#^^................^^..........         
                                ^^.............^^^^^^^^^..^}..........         
                                 ^.....†.......^       ^^..... .......         
                                 ^^...........^^        ^^...    .....         
                                  ^:.........^^          ...   ^#^^...         
                                   ^^:.....^^^                 ........        
                                     ^^^^^^^                   ...+....   ...  
                                                                ..^....  ....  
                                                                  ^....  ^''^  
                                                                  ..... ^...^  
                                                                  ..... ....^  
                                                                   ...  ^...^  
                                                                      ^^^^..   

600' (L12)   LF:4-? Light 4 Moves +15 Fed 51 % Infra Tree log