Ituirth [Half-Elf Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age             37         Self  RB  CB  EB   Best
 Sex    Male          Height        5'2"  STR:     17  +0  -1  +0     16
 Race   Half-Elf      Weight    8st 12lb  INT:     13  +1  -2  +0     12
 Class  Archer        Turns used:         WIS:     11  -1  -1  +0      9
 Title  Bowman        Game         13098  DEX:     15  +1  +3  +2  18/30
 HP     -3/244        Player       30081  CON:     15  -1  +1  +1     16
 SP     0/0           Active       22562  CHR:     11  +1  -2  +0     10

 Level                 22    Armor       [53,-8]    Saving Throw     50%
 Cur Exp             9626                           Stealth         Fair
 Max Exp             9626    Melee        1d4,+3    Disarm - phys.   51%
 Adv Exp            10500    To-hit       22,+24    Disarm - magic   35%
                             Blows      1.3/turn    Magic Devices     45
 Gold                3273                           Searching        39%
 Burden          150.4 lb    Shoot to-dam     +5    Infravision    20 ft
 Overweight       42.5 lb    To-hit       69,+21    Speed             -3
 MaxDepth     1050' (L21)    Shots      2.0/turn

 Your mother was of the Nandor. You are the illegitimate and
 unacknowledged child of a Yeoman. You are a well liked child. You have
 dark brown eyes, straight auburn hair, and an average complexion.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:+.............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :+.............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You blink and your eyes clear.
> You have 17 Potions of Cure Serious Wounds (d).
> The ranger misses you.
> The ranger hits you.
> The warg misses you.
> Something messes with your mind.
> You resist the effect!
> You are no longer resistant to confusion.
> The ranger hits you. (x2)
> The half-orc hits you. (x2)
> The warg bites you.
> The paladin tries to make you move slowly.
> You fight off a sense of sluggishness.
> The ranger hits you.
> You die.

Killed by a ranger.


  [Character Equipment]

a) a Dagger of *Slay Orc* (1d4) (+8,+2) <+2>
     Found lying on the floor at 250 feet (level 5).

     +2 dexterity.
     Slays orcs.
     Grants the ability to sense orcs.
     Grants telepathic awareness.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 14.2 vs orcs, 10.9 vs creatures not resistant to
     poison, and 7.4 vs. others.
     Average thrown damage: 41.7 vs orcs, 27.8 vs creatures not resistant to
     poison, and 13.9 vs. others.

b) a Short Bow (x2) (+5,+5)
     Found lying on the floor at 150 feet (level 3).

c) a Ring of Protection [+8]
     Dropped by a dark elven priest at 1050 feet (level 21).

d) a Ring of Accuracy (+16,+0)
     Found lying on the floor at 1000 feet (level 20).

e) an Amulet of Resist Acid <+1>
     Obtained from Tangar. Rumoured to be found lying on the floor at 700 feet
     (level 14).

     +1 constitution.
     Provides resistance to Acid.

f) a Lantern (7780 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Partial Plate Armour (-3) [40,-13] {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

h) a Fur Cloak [3,+0]
     Found lying on the floor at 1050 feet (level 21).

i) a Leather Shield [8,-3] {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

k) a Set of Leather Gloves [1,-1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

l) a Pair of Leather Sandals [1,-1]
     Dropped by a blue yeek at 100 feet (level 2).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     2.0 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 61.2 vs creatures not resistant to poison and 30.6
     vs. others.
     35% chance of breaking upon contact.

b) 40 Arrows (1d4) (+0,+0)
     Combat info:
     2.0 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 61.2 vs creatures not resistant to poison and 30.6
     vs. others.
     35% chance of breaking upon contact.

c) 40 Arrows (1d4) (+0,+0)
     Combat info:
     2.0 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 61.2 vs creatures not resistant to poison and 30.6
     vs. others.
     35% chance of breaking upon contact.

d) 11 Arrows (1d4) (+0,+0)
     Combat info:
     2.0 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 61.2 vs creatures not resistant to poison and 30.6
     vs. others.
     35% chance of breaking upon contact.

e) 7 Arrows (1d4) (+3,+4)
     Combat info:
     2.0 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 94.2 vs creatures not resistant to poison and 47
     vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 3 Rations of Food {Freesia}

b) 2 Pints of Fine Wine

c) 35 Potions of Cure Light Wounds {@q1}

d) 17 Potions of Cure Serious Wounds

e) 2 Potions of Speed

f) 2 Potions of Heroism

g) 5 Potions of Water

h) 40 Scrolls of Phase Door {@r1}

i) 11 Scrolls of Phase Door {@r1}

j) 2 Scrolls of Treasure Detection

k) 4 Scrolls of Detect Invisible

l) 6 Scrolls of Remove Curse

m) 3 Scrolls of Word of Recall

n) 6 Scrolls of Blessing

o) 2 Wands of Light (14 charges)

p) a Ring of Searching <+1, +4>
     Dropped by a red naga at 350 feet (level 7).

     +1 stealth.
     +4 searching skill.

q) 2 Rings of Resist Fire and Cold
     Provides resistance to Fire, Cold.

r) a Deed of Property


  [Home Inventory]

a) a Scroll of Identify Rune

b) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

c) a Scroll of Remove Hunger (tattered)

d) Studded Leather Armour (-1) [12,+5]
     Found lying on the floor at 250 feet (level 5).

e) a Wicker Shield of Resist Fire [2,+3]
     Found lying on the floor at 200 feet (level 4).

     Provides resistance to Fire.

f) a Cutlass (1d8) (+6,+5) {Vort the Kobold Queen, cursed}
     Dropped by Vort the Kobold Queen at 350 feet (level 7).

     It occasionally makes a loud noise.
     It makes your weapon attack you.

     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 16.4 vs creatures not resistant to poison and 11.5
     vs. others.

g) a Trident (1d12) (+3,+3) {Solovei the Robber, ??}
     Dropped by Solovei the Robber at 600 feet (level 12).

     You do not know the full extent of this item's powers.

     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 18.3 vs creatures not resistant to poison and 11.3
     vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:11   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:13   100ft     5     Reached level 5
00:00:19   100ft     5     Killed Freesia
00:00:20   100ft     5     Killed Lobelia Sackville-Baggins
00:00:24   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:43   250ft     9     Killed Baba Yaga
00:00:51   100ft     10    Reached level 10
00:01:00   200ft     10    Killed Bullroarer the Hobbit
00:01:07   200ft     10    Killed Wolf, Farmer Maggot's Dog
00:01:28   350ft     12    Killed Vort the Kobold Queen
00:01:46   600ft     15    Reached level 15
00:01:53   600ft     16    Killed Solovei the Robber
00:02:23   750ft     18    Killed Orfax, Son of Boldor
00:02:28   800ft     19    Killed Ufthak of Cirith Ungol
00:02:31   800ft     20    Reached level 20
00:03:00   800ft     21    Killed The wounded bear
00:03:01   800ft     21    Killed Bloodfang, the Wolf
00:03:05   900ft     21    Killed The Rat King
00:03:38   1050ft    22    Was killed by a ranger


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                        o                                                      
                        o                                                      
                        o                                                      
                        o o                                                    
                        o                                                      
                       .o#                                                     
                      #.o#                                                     
                      #.o#                                                     
                      #.@#                                                     
                    ###Cp#                                                     
                   ...$..o.p.                                   #++##          
                   ...{..pp..##                   ###           #..>#          
                .........p..=#####################################.############
                .........p..{'-!...........:......:.............#...#..........
                 ...........%'-{...........:......:............................
                .............##########################.........#...#.........#
                ............                          ############.############
                ..........                                       >.>           
                ##                                              #####          

1050' (L21)  LF:5-? Light 5 Fed 70 % Bloody floor                               


  [Player information]

Player ID: Ituirth
Time: 19:00:29 12-08-2021
Server Turns: 127669498
Timestamp: 1628784029
Hardcore