Ituirth [Elf Rogue]

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age             86         Self  RB  CB  EB   Best
 Sex    Male          Height       5'10"  STR:     17  -1  +0  +0     16
 Race   Elf           Weight     6st 1lb  INT:     13  +2  +1  +0     16
 Class  Rogue         Turns used:         WIS:     13  -1  -3  +0      9
 Title  Footpad       Game          4759  DEX:     13  +1  +3  +0     17
 HP     -1/92         Player       13650  Con:     15  -1  -1  +0     13      9
 SP     7/10          Active        9448  CHR:     11  +2  -1  +0     12

 Level                 12    Armor       [11,-7]    Saving Throw     47%
 Cur Exp              909                           Stealth    Excellent
 Max Exp              909    Melee        1d1,+1    Disarm - phys.   63%
 Adv Exp             1062    To-hit       28,+26    Disarm - magic   55%
                             Blows      1.6/turn    Magic Devices     48
 Gold                 402                           Searching        65%
 Burden           84.0 lb    Shoot to-dam     +2    Infravision    30 ft
 Overweight      -23.9 lb    To-hit       39,+31    Speed              1
 MaxDepth      550' (L11)    Shots      1.0/turn

 You are one of several children of an Avarin Warrior. You have light
 grey eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.....?........ Blnd:.....?........
Fire:.....?........ Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:.....?........
Lite:.............+  Rgn:..............
Dark:.....?........  ESP:..............
Soun:.....?........ SInv:..............
Shar:.....?........ FAct:.....?........
Nexu:.....?........  Lev:.....?........
Neth:.....?........ SDig:..............
Chao:.............. Trap:.....?........
Dise:.....?........ Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.....?........  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.....?........ PLit:.....+........
Hung:.............. DRed:..............
Time:.....?........ Move:.............+
Mana:.....?........
Wate:.....?........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The panther claws you. (x2)
> You punch the panther.
> The panther claws you. (x4)
> You have 21 charges remaining.
> The panther looks healthier.
> The panther claws you. (x4)
> You feel resistant to confusion!
> You feel much better.
> You have 3 Potions of Cure Light Wounds {@q1} (d).
> The panther claws you. (x2)
> You are no longer resistant to confusion.
> You have 5 charges remaining.
> The panther claws you. (x2)
> You die.

Killed by a panther.


  [Character Equipment]

b) a Sling (x2) (+5,+2)
     Found lying on the floor of a special room at 250 feet (level 5).

c) a Ring of Searching <+1, +4>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

f) a Wooden Torch of *Brightness* (1287 turns) <+2> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +2 light.
     Provides resistance to Dark.
     Intensity 4 light.

g) Soft Leather Armour [8,-2]
     An inheritance from your family.

h) a Cloak [1,+5] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

i) a Wicker Shield [2,-1]
     Found lying on the floor at 100 feet (level 2).

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 31 Arrows (1d4) (+0,+0)

b) 32 Arrows (1d4) (+4,+2)

c) 27 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1
     vs. others.


  [Character Inventory]

a) 4 Rations of Food

b) a Pint of Fine Ale

c) 2 Flasks of oil

d) 3 Potions of Cure Light Wounds {@q1}

e) a Potion of Heroism

f) a Potion of Boldness

g) 9 Potions of Water

h) 4 Scrolls of Phase Door {@r1}

i) 8 Scrolls of Treasure Detection

j) 4 Scrolls of Light

k) 5 Scrolls of Blessing

l) 3 Scrolls of Wilderness Mapping

m) a Scroll of Remove Hunger (tattered)

n) a Scroll of Word of Recall (rugged)

o) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

p) a Wand of Darkness (5 charges)

q) a Wand of Heal Monster (21 charges)

r) a Lantern (10038 turns)
     Found lying on the floor of a special room at 100 feet (level 2).

     Cannot be harmed by Fire.
     Intensity 3 light.

s) a Whip of Slay Evil (1d3) (+7,+3)
     Found lying on the floor at 250 feet (level 5).

     Slays evil creatures.

     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 11 vs evil creatures and 8.2 vs. others.

t) a Deed of Property


  [Home Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Tulwar (2d4) (+1,+3) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would get 1.1 blows/round.
     Average damage/round: 9.8.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:15   100ft     4     Killed Farmer Maggot
00:00:16   150ft     4     Killed Fang, Farmer Maggot's Dog
00:00:16   150ft     5     Reached level 5
00:00:25   200ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:30   200ft     7     Killed Lobelia Sackville-Baggins
00:00:34   250ft     8     Killed Grip, Farmer Maggot's Dog
00:00:36   250ft     8     Killed Baba Yaga
00:00:55   200ft     10    Reached level 10
00:01:19   550ft     12    Was killed by a panther


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                ^%^%%                                                          
              %%%...%%%                                                        
              ^.......^                                                        
             .^.......^^                                                       
             ^.........^                                                       
             ^...].....^                                                       
             ^....#....^             .^^..                                     
             ^^.......^^           ^ ......                                    
              ^.......^            ^.^......                                   
              ^^^...^^^             ^..f..m.                                   
                ^^^..^             ^...†....                                   
                  ^..^             ^^......                                    
                 ^^..#               #....                                     
                 :...^.^          ..  ...                                      
                 ^.:..^          ...^^                                         
                 ^...^^^^   ^^^^ ^...^                                         
                 ^..^^^:^^^^^.:^^.^..^^                                        
                 ^..^^...............:^                                        
           ^^ ^^^^..^^................^                                        
          ^:.......^^^..^^^^^^^^^^^^^.^                                        
          ^.......^#.{{.^            ^^                                        

550' (L11)   LF:4-? Light 4 Moves +1 Study (5) Fed 52 % Berserk Bold Dirt