Ituirth [Half-Elf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age             27         Self  RB  CB  EB   Best
 Sex    Male          Height        5'6"  STR:     17  +0  +3  +0  18/20
 Race   Half-Elf      Weight    9st 10lb  INT:     13  +1  -2  +0     12
 Class  Warrior       Turns used:         WIS:     11  -1  -2  +0      8
 Title  Soldier       Game          3684  DEX:     13  +1  +2  +0     16
 HP     -4/112        Player       12150  CON:     15  -1  +2  +0     16
 SP     0/0           Active        9434  CHR:     10  +1  -2  +0      9

 Level                 10    Armor       [13,-3]    Saving Throw     32%
 Cur Exp              623                           Stealth          Bad
 Max Exp              623    Melee        1d6,-1    Disarm - phys.   57%
 Adv Exp              625    To-hit       38,+24    Disarm - magic   38%
                             Blows      2.0/turn    Magic Devices     24
 Gold                 393                           Searching        25%
 Burden           98.1 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -45.8 lb    To-hit       35,+21    Speed         Normal
 MaxDepth       250' (L5)    Shots      0.0/turn

 Your mother was of the Noldor. You are one of several children of a
 Yeoman. You are the black sheep of the family. You have brown eyes,
 wavy brown hair, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The baby black dragon cries out in pain.
> The baby black dragon flees in terror!
> Lagduf, the Snaga hits you. (x4)
> *** LOW HITPOINT WARNING! ***
> You have 3 Rounded Pebbles (1d2) (+0,+0) (1).
> Lagduf, the Snaga hits you. (x4)
> You miss Lagduf, the Snaga.
> You hit Lagduf, the Snaga.
> Lagduf, the Snaga hits you.
> You have been stunned.
> Lagduf, the Snaga hits you. (x3)
> You get in a shield bash!
> You miss Lagduf, the Snaga. (x2)
> Lagduf, the Snaga hits you. (x3)
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Rapier (1d6) (+3,+1)
     Found lying on the floor in a vault at 150 feet (level 3).

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +1 DEX you would get 2.3 blows/round.
     Average damage/round: 5.4.

f) an Old Lantern (2382 turns)
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     Found lying on the floor at 250 feet (level 5).

i) a Wicker Shield [2,-2]
     Found lying on the floor at 50 feet (level 1).

j) a Hard Leather Cap [2,+2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

k) a Set of Leather Gloves [1,+6]
     Found lying on the floor at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 40 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

b) 3 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

c) 18 Rounded Pebbles (1d2) (+7,+5)
     Combat info:
     Average thrown damage: 13.3.


  [Character Inventory]

a) 6 Rations of Food

b) 2 Pints of Fine Wine {Freesia}

c) a Pint of Fine Ale

d) 11 Potions of Cure Light Wounds {@q1}

e) 5 Potions of Cure Serious Wounds

f) 3 Potions of Neutralize Poison

g) 4 Potions of Heroism

h) 6 Potions of Berserk Strength

i) 2 Potions of True Seeing

j) 3 Potions of Slime Mold Juice

k) 4 Potions of Water

l) 16 Scrolls of Phase Door {@r1}

m) 7 Scrolls of Treasure Detection

n) a Scroll of Detect Invisible

o) 2 Scrolls of Light

p) 2 Scrolls of Word of Recall

q) a Scroll of Deep Descent

r) 2 Scrolls of Wilderness Mapping

s) a Scroll of Remove Hunger (tattered)

t) 2 Scrolls of Word of Recall (rugged)

u) a Wand of Heal Monster (22 charges)

v) a Deed of Property


  [Home Inventory]

a) 2 Rations of Food

b) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

c) an Old Lantern
     Intensity 3 light.

d) 26 Arrows (1d4) (+0,+0)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   50ft      2     Killed Mad woodsman
00:00:06   50ft      3     Killed Grip, Farmer Maggot's Dog
00:00:10   100ft     4     Killed Freesia
00:00:10   100ft     5     Reached level 5
00:00:26   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:29   250ft     8     Killed Baba Yaga
00:00:30   250ft     8     Killed Fang, Farmer Maggot's Dog
00:00:49   200ft     10    Reached level 10
00:01:01   250ft     10    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

             ^^      ^^...................^...^.......                         
                      #:..................#...^.......                         
                      ..#.........%^^<%#..^^'%%...^^%                          
                      .............%%^%^.........%%                            
                         %%%%%^^%..%   %%%^%^%^%#%                             
                                %..%%     !....%^                              
                                %...^  *%#......%^                             
                                ^..^^ ^^.........^^                            
                                ^..^ :^...........^                            
                                ^..^ ^.o#.^:'^^                                
                              ^^^..^^^.†..#                                    
                             ......^......^                                    
                             .....{^......^                                    
                             ^^^^^^^^^...]^                                    
                                     ^^.....                                   
                                      ^^......?                                
                                       ^^.......                               
                                        ^^.....^^                              
                                          ^^:^^^                               
                                                                               
                                                                               

250' (L5)    LF:2-? Light 4 Stun Fed 83 % Berserk Bold Dirt