[Tangaria 1.5.0 Character Dump]
Name Ituirth Age 41 Self RB CB EB Best
Sex Male Height 4'1" Str: 17 +2 +3 +0 18/40 18/30
Race Dwarf Weight 9st 5lb INT: 12 -3 -2 +0 7
Class Warrior Turns used: WIS: 10 +2 -2 +0 10
Title Swordsman Game 4601 DEX: 14 -2 +2 +0 14
HP -2/197 Player 13621 CON: 15 +2 +2 +1 18/20
SP 0/0 Active 10257
Level 13 Armor [33,+19] Saving Throw 41%
Cur Exp 1317 Stealth Bad
Max Exp 1317 Melee 2d6,+13 Disarm - phys. 57%
Adv Exp 1375 To-hit 47,-18 Disarm - magic 38%
Blows 1.0/turn Magic Devices 34
Gold 1528 Searching 27%
Burden 117.8 lb Shoot to-dam +1 Infravision 50 ft
Overweight -38.1 lb To-hit 37,-18 Speed Normal
MaxDepth 600' (L12) Shots 1.0/turn
You are the only child of a Dwarven Warrior. You are a credit to the
family. You have dark brown eyes, wavy black hair, a three foot beard,
and a dark complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:+............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:..+........... Stea:..............
-SP:.............. Sear:..............
Afrd:.............! Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You are terrified!
> The sasquatch claws you (10).
> The sasquatch claws you (7).
> The sasquatch bites you (10).
> The sasquatch claws you (2).
> The sasquatch claws you (6).
> The sasquatch bites you (7).
> The sasquatch misses you.
> The sasquatch claws you (1).
> The sasquatch misses you.
> The sasquatch claws you (8).
> The sasquatch misses you.
> The sasquatch bites you (13).
> The sasquatch claws you (8). (x2)
> You die.
Killed by a sasquatch.
[Character Equipment]
a) a Morning Star of Lightning (2d6) (+6,+10) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Branded with lightning.
Provides resistance to Lightning.
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would get 1.1 blows/round.
Average damage/round: 36.7 vs creatures not resistant to lightning and
21.5 vs. others.
b) a Sling (x2) (+6,+1)
Found lying on the floor at 50 feet (level 1).
c) a Ring of Open Wounds <+1>
Found lying on the floor at 550 feet (level 11).
+1 constitution.
Impairs hitpoint recovery.
f) an Old Lantern (4947 turns)
Dropped by a snaga at 600 feet (level 12).
Intensity 3 light.
g) Old Rusty Chain Mail (-5) [27,+2] {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 600 feet (level 12).
j) a Hard Leather Cap [2,+3]
Obtained from Varatorn. Rumoured to be found lying on the floor at 350
feet (level 7).
l) a Pair of Iron Shod Boots of Levitation [4,+6] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Cannot be harmed by Fire.
Makes you float just above the floor.
m) a Shovel
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) 40 Rounded Pebbles (1d2) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 5.
Average thrown damage: 3.
25% chance of breaking upon contact.
b) 32 Rounded Pebbles (1d2) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 5.
Average thrown damage: 3.
25% chance of breaking upon contact.
[Character Inventory]
a) a Head of Cabbage
b) 4 Mushrooms of Hallucination
c) 2 Mushrooms of Toadstool
d) 3 Rations of Food
e) 7 Potions of Cure Light Wounds {@q1}
f) 2 Potions of Cure Serious Wounds
g) 2 Potions of Neutralize Poison
h) a Potion of Speed
i) 2 Potions of Boldness
j) 2 Potions of True Seeing
k) 2 Potions of Slime Mold Juice
l) 3 Potions of Blindness
It can be thrown at creatures with damaging effect.
m) 3 Potions of Water
n) 5 Scrolls of Phase Door {@r1}
o) 6 Scrolls of Detect Invisible
p) a Scroll of Identify Rune
q) a Scroll of Light
r) 12 Scrolls of Blessing
s) a Scroll of Remove Hunger (tattered)
t) a Scroll of Word of Recall (rugged)
u) 2 Wands of Magic Missile (19 charges)
v) a Wand of Darkness (9 charges)
[House List]
a) a Dagger (1d4) (+6,+2) {~400}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:14 150ft 5 Reached level 5
00:00:17 150ft 5 Killed Grip, Farmer Maggot's Dog
00:00:28 250ft 8 Killed Baba Yaga
00:00:28 250ft 9 Killed Freesia
00:00:47 200ft 9 Killed Fang, Farmer Maggot's Dog
00:00:47 200ft 10 Reached level 10
00:00:57 250ft 10 Killed Wolf, Farmer Maggot's Dog
00:00:57 250ft 10 Killed Farmer Maggot
00:01:16 600ft 13 Was killed by a sasquatch
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
^#^^^^^^ ^..^
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^%..^ #^%
^ ..^ ...^^
^^..^ ... o.pY†.^
^ ^ .....#zp....
^^^^ .....c.p.-..
: . ....^^^^^....
^ #...^ ^...
^^^ ^^ ....^
^^^ ....
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600' (L12) LF:5-? Light 3 Afraid Fed 47 % Dirt