Ituirth [Naga Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age             93         Self  RB  CB  EB   Best
 Sex    Male          Height       3'11"  STR:     17  +1  +3  +0  18/30
 Race   Naga          Weight    11st 1lb  INT:     13  -2  -2  +0      9
 Class  Warrior       Turns used:         WIS:      8  -2  -2  +0      4
 Title  Swordsman     Game          2721  DEX:     13  +3  +2  +0     18
 HP     -70/146       Player        8709  CON:     15  -1  +2  +0     16
 SP     0/0           Active        6438

 Level                 11    Armor       [4,+16]    Saving Throw     32%
 Cur Exp              652                           Stealth          Bad
 Max Exp              652    Melee        4d4,+2    Disarm - phys.   55%
 Adv Exp              812    To-hit        42,+7    Disarm - magic   29%
                             Blows      1.2/turn    Magic Devices     10
 Gold                 538                           Searching        28%
 Burden           99.0 lb    Shoot to-dam     +0    Infravision    60 ft
 Overweight      -56.9 lb    To-hit        31,+4    Speed             10
 MaxDepth       300' (L6)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.............+
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:.............!
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The wild cat claws you (2).
> You are confused.
> The brown mold releases spores at you (1).
> You are more confused!
> The wild cat claws you (2). (x2)
> The wild cat claws you (3).
> The wild cat claws you (2).
> You hit the wild cat (13).
> The wild cat flees in terror!
> The brown mold releases spores at you (1).
> You are more confused!
> You are no longer poisoned.
> You are confused.
> The lava burns you!
> You die.

Killed by burning to a cinder in lava.


  [Character Equipment]

a) a Maul (4d4) (+3,-1) {cursed}
     Found lying on the floor at 250 feet (level 5).

     It poisons you from time to time.

     Combat info:
     1.2 blows/round.
     With +3 STR and +0 DEX you would get 1.4 blows/round.
     With +0 STR and +2 DEX you would get 1.4 blows/round.
     Average damage/round: 16.1.

b) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

f) a Wooden Torch of Brightness (1438 turns) <+1> {Farmer Maggot}
     +1 light.
     Intensity 3 light.

g) a Robe [2,+0]

h) a Cloak [1,+7]

k) a Set of Leather Gloves [1,+7] {Baba Yaga}

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.

b) 30 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Mushroom of Second Sight

b) 4 Mushrooms of Emergency

c) 8 Hard Biscuits

d) 2 Rations of Food

e) a Flask of oil

f) 26 Potions of Cure Light Wounds {@q1}

g) 4 Potions of Neutralize Poison

h) 4 Potions of Heroism

i) a Potion of Berserk Strength

j) 2 Potions of Boldness

k) 5 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

l) 7 Potions of Water

m) 14 Scrolls of Phase Door {@r1}

n) 2 Scrolls of Detect Invisible {@r2}

o) 2 Scrolls of Identify Rune

p) 4 Scrolls of Light

q) a Scroll of Remove Hunger (tattered)

r) a Scroll of Word of Recall (rugged)

s) 4 Scrolls of Life

t) a Scroll of Deep Descent

u) a Wand of Wonder (22 charges)
     Cannot be harmed by Lightning.

v) an Old Lantern (4982 turns)
     Intensity 3 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   50ft      2     Killed Mad woodsman
00:00:05   100ft     3     Killed Fang, Farmer Maggot's Dog
00:00:05   100ft     5     Reached level 5
00:00:08   150ft     5     Killed Farmer Maggot
00:00:11   200ft     6     Killed Freesia
00:00:13   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:13   200ft     7     Killed Grip, Farmer Maggot's Dog
00:00:22   250ft     9     Killed Baba Yaga
00:00:35   200ft     10    Reached level 10
00:00:45   300ft     11    Was killed by burning to a cinder in lava


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                  .^^                                          
                                 ^^..                                          
                      ^^^       ^^..^..!..                                     
                   ^^^^.^#^^^^^^^..^.......                                    
                  ^:...................†.m.                                    
                  #:...............^....f..                                    
                 ^^^..^^^^^^^^.^^^..^..{..^                                    
                ^^.....^^        ^?%.^.^.^                                     
               ^........^^       ^^^:....                                      
     ^^^^^.   .^.........^^        ^^^'+^                                      
     ^.^^.^^#^^...........^          #^.                                       
     ^........'...........^                                                    
     ^........+...........^                                                    
     ^++^^^:^.^..#....#...^                                                    
              :...........^                                                    
              #:.........^^                                                    
               .^.......^^                                                     
                ^:.....::                                                      
                 ^^.^^^^                                                       

300' (L6)    LF:5-? Light 6 Haste Confused Fed 67 % Fiery pool of glowing lava