Ituirth [Djinn Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age             14         Self  RB  CB  EB   Best
 Sex    Male          Height       15'1"  Str:     17  +2  +3  +0  18/40  18/30
 Race   Djinn         Weight     3st 0lb  INT:     10  +2  -2  +0     10
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Veteran       Game         12580  DEX:     12  +2  +2  +0     16
 HP     -2/287        Player       35175  CON:     15  +2  +2  +0  18/10
 SP     0/0           Active       24121

 Level                 22    Armor       [5,+15]    Saving Throw     56%
 Cur Exp             9873                           Stealth         Fair
 Max Exp             9873    Melee       2d8,+12    Disarm - phys.   84%
 Adv Exp            10500    To-hit        56,+5    Disarm - magic   62%
                             Blows      1.0/turn    Magic Devices     54
 Gold                9167                           Searching        56%
 Burden          113.8 lb    Shoot to-dam     +8    Infravision    20 ft
 Overweight      -42.1 lb    To-hit       51,+24    Speed             12
 MaxDepth     1100' (L22)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:..........+..+ Fear:.............+
Elec:.............+ Blnd:..............
Fire:.............+ Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.............!
Shar:.............. FAct:..........+...
Nexu:..............  Lev:..........+..+
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:.............+
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have been stunned.
> The forest troll bites you (6).
> The forest troll hits you (3).
> The forest troll hits you (2).
> The forest troll misses you.
> Your eyes feel more sensitive!
> You are blind!
> You have 7 Potions of Blindness (c).
> Something bites you (5).
> You are no longer stunned.
> Someone hits you (1). (x2)
> Someone bites you (3).
> Someone hits you (2).
> Someone bites you (5).
> You die.

Killed by a forest troll.


  [Character Equipment]

a) a Beaked Axe (2d8) (+4,+6)
     Found lying on the floor at 900 feet (level 18).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 23.2.

b) a Sling of Accuracy (x2) (+23,+8)
     Found lying on the floor at 500 feet (level 10).

f) a Lantern (7247 turns)
     Cannot be harmed by Fire.
     Intensity 3 light.

i) a Wicker Shield [2,+0]

k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     Makes you float just above the floor. Prevents paralysis.

     When aimed, it shoots a bolt or beam of acid that inflicts 10d8 points of
     damage, which your device skill increases by 22% for an average of 54.9
     damage.
     Takes 13 to 22 turns to recharge at your current speed.
     Your chance of success is 92.9%

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 40 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     Average thrown damage: 3.
     25% chance of breaking upon contact.

b) a Rounded Pebble (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     Average thrown damage: 3.
     25% chance of breaking upon contact.

c) 18 Rounded Pebbles (1d2) (+1,+2)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 23.2.
     Average thrown damage: 7.
     25% chance of breaking upon contact.


  [Character Inventory]

a) 4 Rations of Food

b) a Potion of True Seeing

c) 7 Potions of Blindness
     It can be thrown at creatures with damaging effect.

d) 7 Potions of Water

e) 19 Scrolls of Phase Door {@r1}

f) 2 Scrolls of Detect Invisible

g) 6 Scrolls of Identify Rune

h) 8 Scrolls of Light

i) 7 Scrolls of Word of Recall

j) 12 Scrolls of Blessing

k) a Wand of Darkness (3 charges)

l) a Short Sword (1d7) (+6,+5) {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor at 750 feet (level 15).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 20.4.

m) a Light Crossbow of Accuracy (x3) (+21,+11)
     Dropped by an uruk at 850 feet (level 17).


  [House List]


a) 3 Slime Molds {~600}
b) a Ring of Protection [+10]
c) an Iron Helm of Intelligence [7,+5] <+1>
d) Old Rusty Chain Mail (-5) [27,+4] {Solovei the Robber}
e) 19 Bolts (1d5) (+0,+0)
f) 23 Iron Shots of Slay Animal (1d4) (+5,+3) {Farmer Maggot}
g) 7 Arrows (1d4) (+2,+3)
h) 13 Arrows (1d4) (+7,+2)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   100ft     2     Killed Freesia
00:00:12   100ft     5     Reached level 5
00:00:12   100ft     5     Killed Grip, Farmer Maggot's Dog
00:00:22   200ft     7     Killed Fang, Farmer Maggot's Dog
00:00:22   200ft     8     Killed Farmer Maggot
00:00:37   250ft     9     Killed Baba Yaga
00:00:54   200ft     10    Reached level 10
00:00:55   200ft     10    Killed Wolf, Farmer Maggot's Dog
00:01:31   450ft     14    Killed Lagduf, the Snaga
00:01:31   450ft     15    Reached level 15
00:01:37   500ft     15    Found the Set of Gauntlets 'Paurnen'
00:02:02   550ft     18    Killed Bullroarer the Hobbit
00:02:14   600ft     18    Killed Solovei the Robber
00:02:14   600ft     19    Found the Short Sword of Eldon
00:02:16   600ft     19    Killed Brodda, the Easterling
00:02:46   750ft     20    Reached level 20
00:02:47   750ft     20    Killed Orfax, Son of Boldor
00:03:29   1100ft    22    Was killed by a forest troll


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                       ...                                     
                                 :^^   ....                                    
                                ....^  ^..^                                    
                                ..... ....^                                    
                                ^#^.^:^...^                                    
                                    :^.†..^                                    
                                   .^..''^                                     
                                   ^.....                                      
                                   ^.^^:                                       
                                   ^.^..                                       
                                   ^....                                       
                                  ^^.^..                                       
                             ^^^^^^..#                                         
                            .......'.^                                         
                            ......#+.                                          
                            .^^^^:^                                            

1100' (L22)  LF:5-? Light 4 Haste Blind Fed 82 % SInvis Dirt