[Tangaria 1.5.0 Character Dump]
Name Ituirth Age 28 Self RB CB EB Best
Sex Male Height 5'11" STR: 17 +0 -1 +0 16
Race Half-Elf Weight 5st 4lb INT: 11 +1 -2 +0 10
Class Archer Turns used: WIS: 8 -1 -1 +0 6
Title Dead Shot Game 6510 DEX: 14 +1 +3 +0 18
HP -2/136 Player 15591 CON: 16 -1 +1 +0 16
SP 0/0 Active 12562
Level 14 Armor [34,+9] Saving Throw 41%
Cur Exp 1537 Stealth Fair
Max Exp 1537 Melee 3d5,+6 Disarm - phys. 47%
Adv Exp 1750 To-hit 18,+5 Disarm - magic 32%
Blows 1.0/turn Magic Devices 39
Gold 2520 Searching 29%
Burden 103.1 lb Shoot to-dam +0 Infravision 70 ft
Overweight -4.8 lb To-hit 54,-2 Speed Normal
MaxDepth 400' (L8) Shots 1.6/turn
Your father was of the Nandor. You are one of several children of a
Serf. You are a credit to the family. You have green eyes, straight
brown hair, and an average complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:......-....... Conf:..............
Cold:......+....... Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:.............!
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:........+..... Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The crow misses you. (x3)
> The crow bites you.
> The snaga wakes up.
> The snaga hits you.
> The crow bites you. (x2)
> The crow misses you. (x2)
> The snaga misses you.
> The giant white rat misses you.
> That tastes good.
> You have 3 Rations of Food {Freesia} (a).
> The crow bites you. (x2)
> The crow misses you. (x2)
> You are no longer poisoned.
> The snaga hits you.
> You die.
Killed by a snaga.
[Character Equipment]
a) a Katana (3d5) (+7,+5) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.0 blows/round.
With +3 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 25.9 vs creatures not resistant to poison and 16.1
vs. others.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
g) Old Rusty Chain Mail (-5) [27,-1] {Lobelia Sackville-Baggins, cursed}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
It makes you vulnerable to fire attacks, but resistant to cold.
Provides resistance to Cold.
Makes you vulnerable to Fire.
h) a Cloak [1,-1]
Found lying on the floor at 50 feet (level 1).
i) a Wicker Shield [2,+0] {cursed}
Found lying on the floor at 350 feet (level 7).
It makes you slow to recover hitpoints.
j) a Hard Leather Cap [2,+5]
Found lying on the floor at 200 feet (level 4).
l) a Pair of Leather Boots [2,+4]
Found lying on the floor at 150 feet (level 3).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 35 Arrows (1d4) (+2,+4)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 41.7 vs creatures not resistant to poison and 20.8
vs. others.
35% chance of breaking upon contact.
b) 6 Arrows (1d4) (+5,+4)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 41.9 vs creatures not resistant to poison and 20.9
vs. others.
35% chance of breaking upon contact.
c) 14 Bolts (1d5) (+0,+0)
d) 20 Bolts (1d5) (+2,+4)
[Character Inventory]
a) 3 Rations of Food {Freesia}
b) a Flask of oil
c) 5 Potions of Neutralize Poison
d) 2 Potions of Boldness
e) 10 Scrolls of Phase Door {@r1}
f) 6 Scrolls of Treasure Detection
g) 5 Scrolls of Detect Invisible
h) 10 Scrolls of Identify Rune
i) 5 Scrolls of Light
j) 6 Scrolls of Blessing
k) 2 Scrolls of Life
l) 2 Scrolls of Wilderness Mapping
m) a Scroll of Remove Hunger (tattered)
n) a Scroll of Word of Recall (rugged)
o) a Wand of Light (12 charges)
p) a Wand of Haste Monster (15 charges)
q) a Wand of Magic Missile (11 charges)
[House List]
a) a Main Gauche of Venom (1d5) (+3,+2) {Baba Yaga}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:09 100ft 5 Reached level 5
00:00:11 100ft 5 Killed Freesia
00:00:15 100ft 6 Killed Lobelia Sackville-Baggins
00:00:20 150ft 7 Killed Fang, Farmer Maggot's Dog
00:00:31 250ft 8 Killed Wolf, Farmer Maggot's Dog
00:00:33 250ft 8 Killed Baba Yaga
00:00:48 200ft 9 Killed Grip, Farmer Maggot's Dog
00:00:48 200ft 10 Reached level 10
00:01:48 400ft 14 Was killed by a snaga
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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400' (L8) LF:4-? Light 0 Fed 85 % SInvis Infra Plant on dirt