Ituirth [Half-Elf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age             28         Self  RB  CB  EB   Best
 Sex    Male          Height        5'7"  STR:     17  +0  +3  +0  18/20
 Race   Half-Elf      Weight     8st 1lb  INT:     12  +1  -2  +0     11
 Class  Warrior       Turns used:         WIS:     10  -1  -2  +0      7
 Title  Swordsman     Game          4600  DEX:     14  +1  +2  +4  18/30
 HP     -9/119        Player       13658  CON:     15  -1  +2  +0     16
 SP     0/0           Active        9953  CHR:      8  +1  -2  +0      7

 Level                 12    Armor       [14,+6]    Saving Throw     33%
 Cur Exp              902                           Stealth         Fair
 Max Exp              902    Melee        2d8,+4    Disarm - phys.   63%
 Adv Exp             1062    To-hit       41,+33    Disarm - magic   39%
                             Blows      1.3/turn    Magic Devices     27
 Gold                 693                           Searching        27%
 Burden          107.9 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -36.0 lb    To-hit       38,+28    Speed         Normal
 MaxDepth       250' (L5)    Shots      1.0/turn

 Your father was of the Nandor. You are one of several children of a
 Yeoman. You are a credit to the family. You have blue-gray eyes, curly
 black hair, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:......+....... Stea:.......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have 7 Scrolls of Phase Door {@r1} (k).
> You feel resistant to confusion!
> You feel much better.
> You have 18 Potions of Cure Light Wounds {@q1} (d).
> You are no longer resistant to confusion.
> You miss Grishnukh, the Hill Orc.
> Grishnukh, the Hill Orc hits you (4).
> Grishnukh, the Hill Orc hits you (1).
> Grishnukh, the Hill Orc hits you (10).
> Grishnukh, the Hill Orc hits you (6).
> There is a tree blocking your way.
> Grishnukh, the Hill Orc hits you (11).
> Grishnukh, the Hill Orc misses you.
> Grishnukh, the Hill Orc hits you (9).
> You die.

Killed by Grishnukh, the Hill Orc.


  [Character Equipment]

a) a Beaked Axe (2d8) (+5,+1) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     This weapon should be wielded with both hands.
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 18.6.

b) a Sling (x2) (+0,+0)
     Found lying on the floor at 200 feet (level 4).

f) an Old Lantern (2577 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

g) Soft Leather Armour [8,-3] {cursed}
     An inheritance from your family.

     It paralyses you every now and then.
     It makes you slow to recover hitpoints.

h) a Cloak of Stealth [1,+7] <+3>
     Found lying on the floor at 50 feet (level 1).

     +3 stealth.

j) a Hard Leather Cap [2,+5] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

k) a Set of Leather Gloves of Agility [1,+5] <+4> {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 250 feet (level 5).

     +4 dexterity.

l) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 200 feet (level 4).

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 24 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 3.
     Average thrown damage: 3.
     25% chance of breaking upon contact.

b) the Bolt of Bredh (3d5) (+0,+0) {Baba Yaga}
     Slays dragons, undead, demons (powerfully).
     Branded with weak cold, strong cutting.
     Cannot be harmed by Acid.
     Returns when thrown.

c) 6 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7.2 vs creatures not resistant to stunning and 7.2
     vs. others.


  [Character Inventory]

a) a Mushroom of Terror

b) 4 Rations of Food

c) 2 Flasks of oil

d) 18 Potions of Cure Light Wounds {@q1}

e) 2 Potions of Neutralize Poison

f) 2 Potions of Heroism

g) 4 Potions of Berserk Strength

h) a Potion of Speed

i) 2 Potions of Water

j) 4 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

k) 7 Scrolls of Phase Door {@r1}

l) 12 Scrolls of Detect Invisible

m) 5 Scrolls of Word of Recall

n) a Scroll of Wilderness Mapping

o) a Scroll of Remove Hunger (tattered)

p) 2 Scrolls of Word of Recall (rugged)

q) 6 Scrolls of Blessing

r) 3 Scrolls of Deep Descent

s) 2 Scrolls of Life

t) a Scroll of Treasure Detection

u) a Scroll of Identify Rune

v) a Spear (1d6) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +1 DEX you would get 2.7 blows/round.
     Average damage/round: 15.9.
     Average thrown damage: 21.7.

w) a Deed of Property


  [Home Inventory]

a) a Morning Star (2d6) (+2,+3)
     Found lying on the floor in a vault at 100 feet (level 2).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 18.4.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:11   50ft      3     Killed Mad woodsman
00:00:18   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:18   100ft     5     Reached level 5
00:00:23   100ft     6     Killed Freesia
00:00:33   200ft     7     Killed Lobelia Sackville-Baggins
00:00:43   250ft     9     Killed Baba Yaga
00:00:44   250ft     9     Found the Bolt of Bredh
00:00:45   250ft     10    Reached level 10
00:01:14   250ft     12    Killed Mughash the Kobold Lord
00:01:16   250ft     12    Was killed by Grishnukh, the Hill Orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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250' (L5)    LF:3-? Light 3 Fed 34 % Berserk Bold Dirt