Jaba [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Jaba II       Age             23         Self  RB  CB  EB   Best
 Sex    Male          Height       10'0"  STR:     16  +4  +3  +0  18/50
 Race   Half-Troll    Weight    13st 2lb  INT:     12  -4  -2  +0      6
 Class  Warrior       Turns used:         WIS:     11  -2  -2  +0      7
 Title  Soldier       Game          4589  Dex:     17  -4  +2  +0     15     13
 HP     -5/124        Player        9014  CON:     13  +3  +2  +0     18
 SP     0/0           Active        5944

 Level                 10    Armor       [14,-6]    Saving Throw     20%
 Cur Exp              537                           Stealth          Bad
 Max Exp              537    Melee        1d4,+3    Disarm - phys.   49%
 Adv Exp              625    To-hit        45,+1    Disarm - magic   31%
                             Blows      3.4/turn    Magic Devices     17
 Gold                 222                           Searching        13%
 Burden           95.8 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -84.1 lb    To-hit        30,+1    Speed         Normal
 MaxDepth       250' (L5)    Shots      0.0/turn

 Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty
 sea-weed green hair, and blue scabby skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You miss the scout.
> You fail to harm the scout. (x2)
> The scout hits you. (x2)
> You fail to harm the scout. (x4)
> The scout hits you. (x2)
> That tastes good.
> You are no longer hungry.
> You have 5 Rations of Food (a).
> The scout fires a small arrow, but misses.
> The scout blinks away.
> The scout disappears!
> The large kobold hits you.
> The large kobold misses you.
> The large kobold hits you. (x2)
> You die.

Killed by a large kobold.


  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     3.4 blows/round.
     With +0 STR and +4 DEX you would get 3.8 blows/round.
     Average damage/round: 18.9.
     Average thrown damage: 7.5.

f) a Wooden Torch (4424 turns)
     Bought from a store on the surface.

     Intensity 2 light.

g) Soft Leather Armour [8,-6]
     An inheritance from your family.

h) a Fur Cloak of Stealth [3,-3] <+2> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +2 stealth.

i) a Wicker Shield [2,+4]
     Found lying on the floor at 100 feet (level 2).

l) a Pair of Leather Sandals [1,-1]
     Found lying on the floor at 100 feet (level 2).

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 5 Rations of Food

b) 2 Pints of Fine Wine

c) 5 Flasks of oil

d) 2 Potions of Boldness

e) 4 Potions of Water

f) a Potion of Heroism

g) 2 Potions of Infravision

h) 2 Potions of Speed

i) a Potion of True Seeing

j) 11 Scrolls of Phase Door

k) a Scroll of Remove Hunger (tattered)

l) a Scroll of Word of Recall (rugged)

m) 3 Scrolls of Blessing

n) a Scroll of Wilderness Mapping

o) 3 Scrolls of Identify Rune

p) 5 Scrolls of Life

q) 2 Scrolls of Detect Invisible

r) 2 Wooden Torches (5000 turns)
     Bought from a store on the surface.

     Intensity 2 light.

s) a Robe [2,+0]
     Found lying on the floor at 200 feet (level 4).

t) 2 Cloaks [1,+0]

u) the Bastard Sword of Numing (3d4) (-7,-11) [+14] {Bullroarer the Hobbit, cursed
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     It makes your skin harder to damage, but conduct electricity.
     Slays undead.
     Provides resistance to Shards.
     Makes you vulnerable to Lightning.
     Cannot be harmed by Acid.

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +4 DEX you would get 1.3 blows/round.
     Average damage/round: 17.5 vs undead and 0 vs. others.

v) a Morning Star (2d6) (+5,+2) {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +4 DEX you would get 1.3 blows/round.
     Average damage/round: 14.6.

w) a Deed of Property

x) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   200ft     3     Killed Grip, Farmer Maggot's Dog
00:00:04   200ft     5     Reached level 5
00:00:06   200ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:12   250ft     7     Killed Bullroarer the Hobbit
00:00:12   250ft     8     Found the Bastard Sword of Numing
00:00:17   250ft     9     Killed Baba Yaga
00:00:22   200ft     10    Reached level 10
00:01:03   100ft     10    Killed Farmer Maggot
00:01:16   200ft     10    Was killed by a large kobold


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

          :.....##'^:.....^      #......                                       
    ^..^^::.....^...^.....^      #......                                       
    ^..........~^...^.....'      ......#.                                      
    #^..........^...^.....'     .#..#.^..^^^                                   
    ^..^^^^.....^^^:^.....^     +'^^^#^^...^^%                                 
    ^.#^  ^..............^^    ^..^  ^.......^                                 
    ...^   ^...#.........^     ^..^ ^#.......^^                                
   ....^   #^...........^.     ^..^ ^.........^                                
  ^ ^^^^    .^.........^.      ...^ ^.........#                                
             ^.^.....^.^^      ^..^ ^...k.....^                                
               .^^^..^..#^^^^:^^..^ #^.†.....##                                
                  ^^^^.^^:......#..  ^.......#                                 
                     '............^  ^^^...^##                                 
                     '......^^^^^^^    ^^^^#                                   
                     ^^^^^^^^                                                  
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

200' (L4)    LF:2-? Light 3 Fed 45 % Packed dirt