Jaba [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Jaba          Age             25         Self  RB  CB  EB   Best
 Sex    Male          Height       10'0"  STR:     16  +4  +3  +0  18/50
 Race   Half-Troll    Weight    17st 2lb  INT:     12  -4  -2  +0      6
 Class  Warrior       Turns used:         Wis:     11  -2  -2  +0      7      6
 Title  Swordsman     Game          5904  DEX:     17  -4  +2  +0     15
 HP     -9/151        Player       12788  CON:     13  +3  +2  +0     18
 SP     0/0           Active        8015

 Level                 11    Armor      [19,+10]    Saving Throw     21%
 Cur Exp              741                           Stealth          Bad
 Max Exp              741    Melee        2d4,+8    Disarm - phys.   51%
 Adv Exp              812    To-hit        46,+3    Disarm - magic   31%
                             Blows      1.3/turn    Magic Devices     17
 Gold                 344                           Searching        14%
 Burden          109.5 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -70.4 lb    To-hit        31,+0    Speed         Normal
 MaxDepth       250' (L5)    Shots      0.0/turn

 Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty
 sea-weed green hair, and blue scabby skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:......+....... Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The Deadlands hell knight misses you.
> The Deadlands hell knight hits you. (x2)
> The Deadlands hell knight misses you.
> The Deadlands hell knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Deadlands hell knight misses you. (x3)
> You miss the Deadlands hell knight. (x2)
> The Deadlands hell knight hits you.
> The Deadlands hell knight misses you.
> The Deadlands hell knight hits you.
> The Deadlands hell knight misses you.
> The Deadlands hell knight sets off a blinding flash.
> You are blind!
> Something hits you.
> You die.

Killed by a Deadlands hell knight.


  [Character Equipment]

a) a Tulwar (2d4) (+3,+5)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 17.8.

f) the Phial of Galadriel <+4> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 6 percent and
     lights up the surrounding area.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 87.5%

g) Studded Leather Armour of Resist Lightning (-1) [12,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides resistance to Lightning.

i) a Wicker Shield [2,+5]
     Dropped by a large kobold at 250 feet (level 5).

k) a Set of Leather Gloves [1,+2]
     Found lying on the floor at 150 feet (level 3).

l) a Pair of Iron Shod Boots [4,-1]
     Dropped by a large kobold at 250 feet (level 5).

     Cannot be harmed by Fire.

m) a Spade
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 21 Bolts (1d5) (+1,+6)


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]

b) 8 Rations of Food {Freesia}

c) a Pint of Fine Ale

d) 9 Potions of Cure Light Wounds

e) a Potion of Neutralize Poison

f) 3 Potions of Speed

g) a Potion of Berserk Strength

h) 2 Potions of Infravision

i) 2 Potions of Water

j) a Potion of Heroism

k) 14 Scrolls of Phase Door

l) 4 Scrolls of Detect Invisible

m) 2 Scrolls of Blessing

n) 2 Scrolls of Life

o) a Scroll of Remove Hunger (tattered)

p) 2 Scrolls of Word of Recall (rugged)

q) a Wooden Torch (830 turns)
     An inheritance from your family.

     Intensity 2 light.

r) an Old Lantern (5000 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

s) Soft Leather Armour [8,+1]
     Found lying on the floor at 200 feet (level 4).

t) Soft Leather Armour [8,-4]
     An inheritance from your family.

u) a Cloak [1,-4] {cursed, ignore}
     Found lying on the floor at 250 feet (level 5).

     It attracts opponents and weakens the defences.
     It paralyses you every now and then.

v) 2 Spades

w) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:11   150ft     2     Killed Grip, Farmer Maggot's Dog
00:00:12   150ft     5     Reached level 5
00:00:25   250ft     7     Killed Farmer Maggot
00:00:41   250ft     10    Reached level 10
00:00:42   250ft     10    Killed Mad woodsman
00:00:46   250ft     10    Killed Baba Yaga
00:00:47   250ft     10    Found the Phial of Galadriel
00:00:54   200ft     11    Killed Wolf, Farmer Maggot's Dog
00:01:01   100ft     11    Killed Freesia
00:01:38   Town      11    Was killed by a Deadlands hell knight


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.....*..~~~~~~~...~~~....#.... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...........~~~~~~......#..*... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.....~.....~~~~~~~~.~......*. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~........#...~~~~~~~~..#..... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...†.....*.~~~~~~~~....#... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.....*....~~~~~~~~~....... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.......~..~~~~~~~~.*..*.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.......~..~~~~~~~~...... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..........~~~~~.~.*..*. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..~.#.....~~~~~~...... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..~.......~~~~~~*..#. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..........~~~~~..#.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.#.#.*....~~~~..... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#.........~~~.*... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~##..........~~..#.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~##..~...~....~~...* 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~####...*.~~.~..~~... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#.####.....~~..~~~~.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~###.#####....~..*.~~~~~ 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~######..####:........~~~. 

-2_0         Light 2 Blind Fed 18 % Grass