[Tangaria 1.5.0 Character Dump]
Name Jaba Age 25 Self RB CB EB Best
Sex Male Height 10'0" STR: 16 +4 +3 +0 18/50
Race Half-Troll Weight 17st 2lb INT: 12 -4 -2 +0 6
Class Warrior Turns used: Wis: 11 -2 -2 +0 7 6
Title Swordsman Game 5904 DEX: 17 -4 +2 +0 15
HP -9/151 Player 12788 CON: 13 +3 +2 +0 18
SP 0/0 Active 8015
Level 11 Armor [19,+10] Saving Throw 21%
Cur Exp 741 Stealth Bad
Max Exp 741 Melee 2d4,+8 Disarm - phys. 51%
Adv Exp 812 To-hit 46,+3 Disarm - magic 31%
Blows 1.3/turn Magic Devices 17
Gold 344 Searching 14%
Burden 109.5 lb Shoot to-dam +0 Infravision 30 ft
Overweight -70.4 lb To-hit 31,+0 Speed Normal
MaxDepth 250' (L5) Shots 0.0/turn
Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty
sea-weed green hair, and blue scabby skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:......+....... Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The Deadlands hell knight misses you.
> The Deadlands hell knight hits you. (x2)
> The Deadlands hell knight misses you.
> The Deadlands hell knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Deadlands hell knight misses you. (x3)
> You miss the Deadlands hell knight. (x2)
> The Deadlands hell knight hits you.
> The Deadlands hell knight misses you.
> The Deadlands hell knight hits you.
> The Deadlands hell knight misses you.
> The Deadlands hell knight sets off a blinding flash.
> You are blind!
> Something hits you.
> You die.
Killed by a Deadlands hell knight.
[Character Equipment]
a) a Tulwar (2d4) (+3,+5)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +2 DEX you would get 1.6 blows/round.
Average damage/round: 17.8.
f) the Phial of Galadriel <+4> {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
+4 light.
Cannot be harmed by Fire.
Intensity 4 light.
When activated, it creates a radius-3 light ball around you that inflicts
2d15 points of damage, which your device skill increases by 6 percent and
lights up the surrounding area.
Takes 11 to 20 turns to recharge.
Your chance of success is 87.5%
g) Studded Leather Armour of Resist Lightning (-1) [12,+3] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Provides resistance to Lightning.
i) a Wicker Shield [2,+5]
Dropped by a large kobold at 250 feet (level 5).
k) a Set of Leather Gloves [1,+2]
Found lying on the floor at 150 feet (level 3).
l) a Pair of Iron Shod Boots [4,-1]
Dropped by a large kobold at 250 feet (level 5).
Cannot be harmed by Fire.
m) a Spade
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) 21 Bolts (1d5) (+1,+6)
[Character Inventory]
a) a Book of Nature Magics [Lesser Charms]
b) 8 Rations of Food {Freesia}
c) a Pint of Fine Ale
d) 9 Potions of Cure Light Wounds
e) a Potion of Neutralize Poison
f) 3 Potions of Speed
g) a Potion of Berserk Strength
h) 2 Potions of Infravision
i) 2 Potions of Water
j) a Potion of Heroism
k) 14 Scrolls of Phase Door
l) 4 Scrolls of Detect Invisible
m) 2 Scrolls of Blessing
n) 2 Scrolls of Life
o) a Scroll of Remove Hunger (tattered)
p) 2 Scrolls of Word of Recall (rugged)
q) a Wooden Torch (830 turns)
An inheritance from your family.
Intensity 2 light.
r) an Old Lantern (5000 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 3 light.
s) Soft Leather Armour [8,+1]
Found lying on the floor at 200 feet (level 4).
t) Soft Leather Armour [8,-4]
An inheritance from your family.
u) a Cloak [1,-4] {cursed, ignore}
Found lying on the floor at 250 feet (level 5).
It attracts opponents and weakens the defences.
It paralyses you every now and then.
v) 2 Spades
w) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:11 150ft 2 Killed Grip, Farmer Maggot's Dog
00:00:12 150ft 5 Reached level 5
00:00:25 250ft 7 Killed Farmer Maggot
00:00:41 250ft 10 Reached level 10
00:00:42 250ft 10 Killed Mad woodsman
00:00:46 250ft 10 Killed Baba Yaga
00:00:47 250ft 10 Found the Phial of Galadriel
00:00:54 200ft 11 Killed Wolf, Farmer Maggot's Dog
00:01:01 100ft 11 Killed Freesia
00:01:38 Town 11 Was killed by a Deadlands hell knight
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.#.#.*....~~~~.....
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~####...*.~~.~..~~...
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~###.#####....~..*.~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~######..####:........~~~.
-2_0 Light 2 Blind Fed 18 % Grass