Ana [Dwarf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Ana Lanal III Age             37         Self  RB  CB  EB   Best
 Sex    Female        Height       3'11"  STR:     16  +2  +3  +0  18/30
 Race   Dwarf         Weight    10st 0lb  Int:     11  -3  -2  +0      6      5
 Class  Warrior       Turns used:         WIS:     12  +2  -2  +0     12
 Title  Myrmidon      Game         38733  Dex:     16  -2  +2  +0     16      3
 HP     -9/279        Player       86997  Con:     15  +2  +2  +3  18/40     12
 SP     0/0           Active       47305

 Level                 26    Armor      [49,+13]    Saving Throw     54%
 Cur Exp            30792                           Stealth          Bad
 Max Exp            30792    Melee        1d3,+9    Disarm - phys.   65%
 Adv Exp            31250    To-hit       67,+23    Disarm - magic   45%
                             Blows      2.7/turn    Magic Devices     42
 Gold                 755                           Searching        43%
 Burden          138.4 lb    Shoot to-dam     +0    Infravision   100 ft
 Overweight      -17.5 lb    To-hit       57,+20    Speed         Normal
 MaxDepth     1350' (L27)    Shots      0.0/turn

 You are one of two children of a Dwarven Miner. You are a well liked
 child. You have dark brown eyes, straight black hair, a two foot beard,
 and a dark complexion.

Resistances         Abilities
Acid:..?..........! Fear:.............!
Elec:...++........! Blnd:.............+
Fire:.............. Conf:..?...........
Cold:.............. Stun:..?...........
Pois:.............. HLif:..?...........
Lite:..?...........  Rgn:..............
Dark:..?...........  ESP:..............
Soun:..?........... SInv:..............
Shar:..?........... FAct:..?.......+...
Nexu:..?...........  Lev:..?...........
Neth:..?........... SDig:..............
Chao:..?........... Trap:..?...........
Dise:..?........... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:.............+
-Tel:..?...........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..?........... PLit:..............
                    DRed:..............
Time:..?........... Move:..............
Mana:..?...........
Wate:..?...........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The rogue disappears!
> The ranger misses you.
> The ranger hits you.
> The ranger concentrates on his body.
> The ranger starts moving faster.
> You feel resistant to confusion!
> You feel much better.
> You have 20 Potions of Cure Light Wounds {@q1} (a).
> The ranger hits you. (x2)
> You are no longer resistant to confusion.
> The ranger hits you. (x2)
> You have 17 Scrolls of Phase Door {@r1} (g).
> The ogre hits you.
> The cave ogre hits you.
> You die.

Killed by a cave ogre.


  [Character Equipment]

a) a Whip of Slay Dragon (1d3) (+3,+6)
     Bought from a store on the surface.

     Slays dragons.

     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 2.9 blows/round.
     With +0 STR and +7 DEX you would get 3.0 blows/round.
     Average damage/round: 43.4 vs dragons and 31.5 vs. others.

c) a Ring of Acid [+12] <+1> (charging)
     Dropped by a ranger at 1350 feet (level 27).

     +1 constitution.
     Provides resistance to Acid.

d) a Ring of Lightning [+7] <+1> (charging)
     Found lying on the floor at 1150 feet (level 23).

     +1 constitution.
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.

e) an Amulet of Resist Lightning <+1>
     Obtained from Gertod Mur IV. Rumoured to be dropped by a dark elven
     necromancer at 500 feet (level 10).

     +1 constitution.
     Provides resistance to Lightning.

f) a Lantern (2173 turns)
     Dropped by a black ogre at 1150 feet (level 23).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Chain Mail (-2) [32,+0]
     Bought from a store on the surface.

h) a Cloak of Stealth [1,+3] <+2>
     Obtained from Gertod Mur IV. Rumoured to be dropped by Lagduf, the Snaga
     at 500 feet (level 10).

     +2 stealth.

i) a Wicker Shield [2,+0]
     Bought from a store on the surface.

j) an Iron Helm of Infravision [7,+0] <+5>
     Obtained from Gertod Mur IV. Rumoured to be bought from a store on the
     surface.

     +5 infravision.

k) a Set of Gauntlets of Free Action [3,+1]
     Obtained from Gertod Mur IV. Rumoured to be bought from a store on the
     surface.

     Prevents paralysis.

l) a Pair of Iron Shod Boots [4,+4]
     Dropped by a werebear at 1350 feet (level 27).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) a Magic Bolt (1d5) (+0,+0)
     Returns when thrown.

b) 18 Rocks (1d6) (+6,+9) {@v1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 25.8 vs creatures not resistant to stunning and
     25.8 vs. others.

c) 28 Rocks (1d6) (+3,+6) {@v1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 19.5 vs creatures not resistant to stunning and
     19.5 vs. others.

d) 3 Boomerangs (1d6) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 7.2.


  [Character Inventory]

a) 20 Potions of Cure Light Wounds {@q1}

b) 8 Potions of Cure Serious Wounds

c) 8 Potions of Cure Critical Wounds

d) 7 Potions of Neutralize Poison

e) 2 Potions of Speed

f) 4 Potions of Boldness

g) 17 Scrolls of Phase Door {@r1}

h) a Scroll of Remove Curse

i) 4 Scrolls of Word of Recall

j) 3 Scrolls of Door Destruction

k) 2 Scrolls of Blessing

l) a Scroll of Holy Chant

m) a Rod of Light

n) a Wand of Frost Bolts (5 charges)

o) 2 Staves of Curing (14 charges)

p) 2 Staves of Light (25 charges)

q) a Staff of Teleportation (0 charges)

r) a Ring of Ice [+13] <+1>
     Found lying on the floor at 1150 feet (level 23).

     +1 constitution.
     Provides resistance to Cold.

s) a Ring of Digging <+1, +5>
     Dropped by a brigand at 1350 feet (level 27).

     +1 constitution.
     +5 tunneling.

t) a Ring of Levitation
     Dropped by an Easterling champion at 1350 feet (level 27).

     Makes you float just above the floor.

u) a Dagger (1d4) (+5,+3) {@w1}
     Found lying on the floor at 600 feet (level 12).

     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 2.9 blows/round.
     With +0 STR and +7 DEX you would get 3.0 blows/round.
     Average damage/round: 24.3.
     Average thrown damage: 17.


  [Home Inventory]

a) a Wand of Wonder (12 charges)
     Cannot be harmed by Lightning.


  [House List]


a) 6 Scrolls of Light {for sale 10}
b) a Ring of the Dog <+1, -2> {for sale 300}
c) a Scroll of Detect Invisible {for sale 30}
d) a Staff of Sleep Monsters (9 charges) {for sale 500}
e) 2 Rings of Searching <+1, +2> {for sale 300}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:20   150ft     5     Reached level 5
00:00:21   150ft     5     Killed Lobelia Sackville-Baggins
00:01:20   200ft     9     Killed Smeagol
00:01:26   200ft     10    Reached level 10
00:01:39   250ft     10    Killed Grip, Farmer Maggot's Dog
00:01:54   300ft     11    Killed Fang, Farmer Maggot's Dog
00:02:43   350ft     15    Reached level 15
00:02:54   350ft     15    Killed Vort the Kobold Queen
00:04:10   600ft     17    Killed Bloodfang, the Wolf
00:04:36   650ft     17    Killed Mughash the Kobold Lord
00:04:52   750ft     20    Reached level 20
00:04:52   750ft     25    Reached level 25
00:05:17   900ft     26    Killed The wounded bear
00:08:52   1150ft    26    Killed Mauhur, the Orc Captain
00:10:45   1350ft    26    Was killed by a cave ogre


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

#   #..#                            .........** *...........                   
    ...*                              .....* #..*....... *                     
    ...*                               .*..**#.....*..#                        
    *...                            #. #.....:.......*#                        
    ...*                            *..**....:..*#...*..                       
****....                    ..      .  #*....*#*#*......                       
.......*.                   ...*    *. # ....**  *..p.##                       
.........                           ....  .#*#*  .....#                        
#... ...                    ..      *..*  *.O.*  ....**                        
#..#               .                .... **OO..  .....*                        
....               *              ***... **†..*  *....                         
*..                     .         #.....O.....# **....                         
....**                            *..O.  .#..........*                         
?,...**.*            .. ...     ..*..#OO. ..*........                          
.........#*.       ...* ............ ........    ....                          
......."...# ..   ..... *.......... ..O......    *..*                          
................# ....   ...  ........... ..#    #...                          
.................            ...........  ..#     ...                          
..............    ...*  .... ..........   ..     *..#                          
...........          #  ...? ..........  ..      *..                           
........*         ..                             *..                           

1350' (L27)  LF:5-? Light 9 Fed 34 % Berserk RAcid RElec Bold .