Jackson [Merfolk Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Jackson       Age             18         Self  RB  CB  EB   Best
 Sex    Male          Height        5'8"  STR:     18  -1  +3  +0  18/20
 Race   Merfolk       Weight    11st 8lb  INT:     10  -1  -2  +0      7
 Class  Warrior       Turns used:         WIS:     10  +0  -2  +0      8
 Title  Swashbuckler  Game         12913  DEX:     13  -1  +2  +0     14
 HP     -1/182        Player       34081  CON:     15  -3  +2  +0     14
 SP     0/0           Active       20200  CHR:     10  -1  -2  +0      7

 Level                 16    Armor      [49,+18]    Saving Throw     36%
 Cur Exp             2589                           Stealth          Bad
 Max Exp             2589    Melee        1d5,-6    Disarm - phys.   56%
 Adv Exp             2875    To-hit       46,+11    Disarm - magic   40%
                             Blows      2.3/turn    Magic Devices     23
 Gold                2262                           Searching        51%
 Burden          111.4 lb    Shoot to-dam     +8    Infravision    30 ft
 Overweight      -32.5 lb    To-hit       41,+23    Speed         Normal
 MaxDepth      550' (L11)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The wolf bites you.
> The wolf misses you.
> The wolf bites you.
> The wolf misses you. (x3)
> The wolf bites you.
> The wolf misses you. (x2)
> The wolf bites you. (x2)
> The wolf misses you.
> The tengu blinks away.
> The tengu disappears!
> The wolf misses you. (x3)
> The wolf bites you. (x2)
> The wolf misses you.
> The wolf bites you. (x2)
> You die.

Killed by a wolf.


  [Character Equipment]

a) a Main Gauche (1d5) (+5,+5)
     Found lying on the floor at 450 feet (level 9).

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +3 DEX you would get 2.7 blows/round.
     Average damage/round: 0.

b) a Sling of Accuracy (x2) (+17,+8) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

c) a Ring of Searching <+1, +4>
     Found lying on the floor of a special room at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

d) a Ring of Protection [+10]
     Bought from a store on the surface.

f) a Wooden Torch (4618 turns)
     Intensity 2 light.

g) Old Rusty Chain Mail (-5) [27,+5] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

i) a Leather Shield [8,+1]
     Bought from a store on the surface.

j) an Iron Helm [7,+0]
     Bought from a store on the surface.

k) a Set of Gauntlets [3,+6] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

l) a Pair of Iron Shod Boots [4,+6]
     Bought from a store on the surface.

     Cannot be harmed by Fire.


  [Character Quiver]

a) 12 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     Average thrown damage: 3.
     0% chance of breaking upon contact.

b) 17 Bolts (1d5) (+4,+6)

c) 40 Arrows (1d4) (+0,+0)

d) 18 Arrows (1d4) (+0,+0)


  [Character Inventory]

a) a Flask of oil

b) 11 Potions of Cure Light Wounds {@q1}

c) 9 Potions of Cure Serious Wounds

d) 3 Potions of True Seeing

e) 3 Potions of Sleep
     It can be thrown at creatures with damaging effect.

f) 4 Potions of Slowness
     It can be thrown at creatures with damaging effect.

g) 17 Scrolls of Phase Door {@r1}

h) a Scroll of Treasure Detection

i) 13 Scrolls of Detect Invisible

j) 2 Scrolls of Identify Rune

k) a Scroll of Light

l) a Scroll of Word of Recall

m) 7 Scrolls of Blessing

n) a Scroll of Life

o) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

p) a Scroll of Wilderness Mapping

q) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

r) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   100ft     2     Killed Grip, Farmer Maggot's Dog
00:00:11   100ft     4     Killed Freesia
00:00:11   100ft     5     Reached level 5
00:00:12   100ft     5     Killed Lobelia Sackville-Baggins
00:00:31   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:34   250ft     8     Killed Baba Yaga
00:00:52   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:53   250ft     10    Reached level 10
00:01:05   250ft     11    Killed Bullroarer the Hobbit
00:02:10   400ft     13    Killed Lagduf, the Snaga
00:02:22   450ft     15    Reached level 15
00:03:35   550ft     16    Was killed by a wolf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
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                                 d    bt.                                      
                    S             .###G@G            S                      ?  
      ?             #  # # # # #>#.~<#dZ#                                      
                    +................Rz.#              q                   ?   
                     .................G.# ?                                    
                    ##.................##                       A              
                    ..................?..  g                                   
       /               # #   # # #.#.#. .                                     h
                             ?   # ###                      d                  
                                                                               
          }                                      B                             
                                                               T               

550' (L11)   LF:6-? Light 3 Paralyzed! Hallu Faint 3 % Berserk Bold Open floor  


  [Player information]

Player ID: Jackson
Time: 17:48:36 26-08-2021
Server Turns: 219691026
Timestamp: 1629989316
Hardcore