Jackson [Demonic Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Jackson       Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height        5'9"  STR:     17  -4  +1  +0     14
 Race   Demonic       Weight    9st 11lb  Int:     10  -3  -2  +0      5      4
 Class  Monk          Turns used:         WIS:     10  -3  +0  +0      7
 Title  Disciple      Game          4280  DEX:     16  -4  +2  +0     14
 HP     -4/106        Player       11893  CON:     16  -4  +1  +0     13
 SP     0/0           Active        9475  CHR:     10  +6  -1  +0     15

 Level                 11    Armor       [1,+12]    Saving Throw     42%
 Cur Exp              837                           Stealth         Good
 Max Exp              837    Melee        2d4,-9    Disarm - phys.   57%
 Adv Exp              877    To-hit       41,+15    Disarm - magic   40%
                             Blows      2.1/turn    Magic Devices     38
 Gold                1068                           Searching        38%
 Burden           41.8 lb    Shoot to-dam     +0    Infravision    70 ft
 Overweight      -54.1 lb    To-hit       33,+15    Speed              2
 MaxDepth       250' (L5)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:.............+
Shar:.............. FAct:..........+...
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............+ Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............-
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are paralyzed!
> You have a Potion of Salt Water (g).
> You can move again.
> The potion makes you queasy.
> You are paralyzed!
> You have no more Potions of Salt Water (g).
> You can move again.
> You have a Potion of Detonation (g).
> You are on fire!
> You feel like a killing machine!
> You feel drugged!
> You have been given a bad cut.
> *** LOW HITPOINT WARNING! ***
> You drop a Potion of Detonation (g).
> You die.

Killed by a fatal wound.


  [Character Equipment]

f) an Old Lantern (2706 turns)
     Intensity 3 light.

k) a Set of Leather Gloves of Free Action [1,+2]
     Found lying on the floor at 100 feet (level 2).

     Prevents paralysis.

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) a Ration of Food

b) 17 Potions of Cure Light Wounds {@q1}

c) 2 Potions of Neutralize Poison

d) 3 Potions of Berserk Strength

e) 2 Potions of Infravision

f) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.

g) 4 Scrolls of Phase Door {@r1}

h) 2 Scrolls of Detect Invisible

i) 3 Scrolls of Blessing

j) a Scroll of Remove Hunger (tattered)

k) a Scroll of Word of Recall (rugged)

l) a Scroll of Word of Recall

m) 4 Wooden Torches (5000 turns)
     Intensity 2 light.


  [Home Inventory]

a) 4 Rations of Food

b) a Potion of Detonation
     It can be thrown at creatures with damaging effect.

c) a Scroll of Enchant Weapon To-Dam

d) 5 Scrolls of Light

e) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

f) a Deed of Property

g) 10 House Foundation Stones


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:16   150ft     5     Reached level 5
00:00:22   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:26   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:32   200ft     8     Killed Grip, Farmer Maggot's Dog
00:00:38   250ft     10    Reached level 10
00:00:48   250ft     10    Killed Baba Yaga
00:01:11   Town      11    Was killed by a fatal wound


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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0_1          Light 1 Hallu Graze Weak 5 % Berserk Infra Home                    


  [Player information]

Player ID: Jackson
Time: 19:48:02 01-09-2021
Server Turns: 259047656
Timestamp: 1630514882
Hardcore