Jalros [Half-Troll Warrior]

  [Tangaria 1.6.0 Character Dump]

 Name   Jalros II     Age             22         Self  RB  CB  EB   Best
 Sex    Male          Height        6'7"  STR:     15  +4  +3  +0  18/40
 Race   Half-Troll    Weight   12st 13lb  INT:     15  -4  -2  +0      9
 Class  Warrior       Turns used:         WIS:     11  -2  -2  +0      7
 Title  Swordsman     Game          5646  DEX:     11  -4  +2  +0      9
 HP     -12/207       Player       13769  CON:     15  +3  +2  +0  18/20
 SP     0/0           Active        9451  CHR:     13  -4  -2  +0      7

 Level                 12    Armor      [21,-12]    Saving Throw     22%
 Cur Exp              884                           Stealth          Bad
 Max Exp              884    Melee        1d4,+6    Disarm - phys.   49%
 Adv Exp             1062    To-hit       48,+41    Disarm - magic   32%
                             Blows      2.9/turn    Magic Devices     15
 Gold                 828                           Searching        15%
 Burden           88.3 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -79.6 lb    To-hit       33,+37    Speed         Normal
 MaxDepth       350' (L7)    Shots      0.0/turn

 Your father was a Stone-Troll Warrior. You have puke-yellow eyes, dirty
 sea-weed green hair, and black leprous skin.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Someone hits you (4).
> Someone hits you (1).
> You are confused.
> Someone hits you (2). (x2)
> You can't see anything.
> Someone hits you (2).
> Someone hits you (3).
> You can't see anything.
> Someone hits you (5).
> Something mumbles.
> You repel a sudden bleariness.
> You are confused.
> Something mumbles.
> You are hit by something!
> You die.

Killed by a dark elven mage.


  [Character Equipment]

a) a Dagger (1d4) (+4,+3)
     Found lying on the floor at 150 feet (level 3).

     Combat info:
     2.9 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +1 DEX you would get 3.3 blows/round.
     Average damage/round: 25.8.
     Average thrown damage: 17.1.

f) an Old Lantern (3233 turns)
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     Found lying on the floor at 350 feet (level 7).

i) a Leather Shield [8,+0]
     Bought from a store on the surface.

j) a Hard Leather Cap [2,-2]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 50 feet (level 1).

l) a Pair of Leather Boots [2,+0]
     Bought from a store on the surface.


  [Character Quiver]

a) 27 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.1.

b) 20 Throwing rocks (1d6) (+3,+4)
     Branded with stunning.

     Combat info:
     Average thrown damage: 15.5 vs creatures not resistant to stunning and
     15.5 vs. others.


  [Character Inventory]

a) a Cursed Jar

b) 2 Flasks of oil

c) a Potion of Berserk Strength

d) 3 Potions of Boldness

e) 3 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

f) 22 Scrolls of Phase Door

g) 3 Scrolls of Treasure Detection

h) 3 Scrolls of Summon Monster

i) 7 Scrolls of Light

j) a Scroll of Blessing

k) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

l) a Scroll of Wilderness Mapping

m) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) 2 Scrolls of Word of Recall (rugged)

o) 2 Scrolls of Deep Descent

p) a Scroll of Detect Invisible

q) a Scroll of Magic Mapping

r) a Wooden Torch (5000 turns)
     Intensity 2 light.

s) a Wooden Torch (3144 turns)
     Intensity 2 light.

t) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:18   50ft      4     Killed Mad woodsman
00:00:26   100ft     5     Reached level 5
00:00:33   150ft     5     Killed Grip, Farmer Maggot's Dog
00:00:38   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:41   150ft     7     Killed Lobelia Sackville-Baggins
00:00:51   250ft     8     Killed Baba Yaga
00:00:59   150ft     9     Killed Farmer Maggot
00:01:02   150ft     9     Killed Wolf, Farmer Maggot's Dog
00:01:18   200ft     10    Reached level 10
00:01:32   350ft     12    Killed Mughash the Kobold Lord
00:01:34   350ft     12    Was killed by a dark elven mage


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                         %..%                                 %%...%%  ^...%%:^
                         ^%..                                  ^....%^ ^^......
                   ^%%%^%%.%%                                  %....>%%%^'.....
                  %%.....''^                                   %.*''^%>..'^....
                  ^......(%%                                   ^.....'%..%^^%%%
                ^^.#.......^^                                  ...#...^^^^     
               ^^...........^^                                ......#..        
               ^.............^                               ...^^^^....       
               ~.........~...'                               #..    ~...~      
               ^.............'                               ...    ~....      
               ~....@.$#.....^                              ^ ..    ^....      
                #............^                               . .     ...^      
                ~...........~^                               ~ .     ..:       
                ^^.#.......:^                                 ^.     ...       
                 ^ .......#^                                  ^      ^^        
                   ^.....^^                                                    
                   #^^^:.^                                                     
                                                                               
                                                                               
                                                                               
                                                                               

350' (L7)    LF:5-? Light 3 Blind Confused Fed 61 % Hero Berserk Bold Stony sand


  [Player information]

Player ID: Jalros
Time: 02:03:06 20-12-2021
Server Turns: 64137180
Timestamp: 1639954986
Hardcore