Jalros [Demonic Warrior]

  [Tangaria 1.6.1 T-24 Character Dump]

 Name   Jalros IV     Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height        5'4"  STR:  18/16  +2  +3  +1  18/76
 Race   Demonic       Weight   12st 11lb  INT:     10  -1  -2  +0      7
 Class  Warrior       Turns used:         WIS:      9  -1  -2  +0      6
 Title  Veteran       Game         12578  DEX:     17  +1  +2  +2  18/40
 HP     -2/307        Player       35487  CON:      8  -2  +2  +1      9
 SP     0/0           Active       22556  CHR:     12  -2  -2  +0      8

 Level                 24    Armor      [53,+17]    Saving Throw     45%
 Cur Exp            14517                           Stealth         Fair
 Max Exp            14517    Melee        3d5,+2    Disarm - phys.   73%
 Adv Exp            16875    To-hit       64,+20    Disarm - magic   47%
                             Blows      2.3/turn    Magic Devices     45
 Gold                 292                           Searching        49%
 Burden          152.9 lb    Shoot to-dam     +7    Infravision    60 ft
 Overweight      -27.0 lb    To-hit       56,+33    Speed              2
 MaxDepth     1200' (L24)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:?............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:?.............
Cold:........+..... Stun:?.............
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:+.............
Dark:.............+  ESP:?.............
Soun:?............. SInv:.....+.......+
Shar:?............. FAct:..+...........
Nexu:?.............  Lev:.............+
Neth:?............. SDig:.............+
Chao:.............+ Trap:?.............
Dise:?............. Blss:?.............

Hindrances          Modifiers
 -HP:.............. Stea:.......+.....+
 -SP:.............. Sear:.....+........
Afrd:?............. Infr:....+........+
Aggr:.............. Tunn:..............
-Tel:?.............  Spd:.....+.......+
-Exp:.............. Blow:..............
Stck:?............. Shot:..............
Frag:?............. Mght:..............
LTel:?............. PLit:.....+........
Hung:.............. DRed:.............-
Time:?............. Move:..............
Mana:?.............  Fly:?.............
Wate:?.............

Telepathic powers
Radi:?............. BAci:.............. SEvi:..............
Evil:?............. BEle:.............. SAni:..............
Anim:?............. BFir:.............. SOrc:+.............
Unde:?............. BCld:.............. STro:..............
Demo:?............. BPoi:.............+ SGia:..............
 Orc:?............. BStn:.............. SDem:..............
Trol:?............. BCut:.............. SDra:..............
Gian:?............. BVmp:.............. SUnd:..............
Drag:?.............


  [Last Messages]

> You are no longer resistant to confusion.
> The uruk fires an arrow, but misses.
> You hit the banshee for 9 damage. (x2)
> You have destroyed the banshee.
> You feel something roll beneath your feet.
> Ugluk, the Uruk, misses you.
> Ugluk, the Uruk, hits you for 12 damage.
> Ugluk, the Uruk, misses you.
> Ugluk, the Uruk, hits you for 7 damage.
> You smite Ugluk, the Uruk for 41 damage.
> You smite Ugluk, the Uruk for 26 damage. (x2)
> Ugluk, the Uruk, hits you for 13 damage.
> Ugluk, the Uruk, misses you.
> Ugluk, the Uruk, hits you for 10 damage.
> You die.

Killed by Ugluk, the Uruk.


  [Character Equipment]

a) a Katana of *Slay Orc* (3d5) (+5,+1) <+2>
     Bought from a store on the surface.

     +2 dexterity.
     Slays orcs.
     Speeds regeneration.
     Grants the ability to sense orcs.

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +2 DEX you would get 2.7 blows/round.
     Average damage/round: 74.2 vs orcs, 51.1 vs creatures not resistant to
     poison, and 28 vs. others.

b) a Long Bow of Accuracy (x3) (+18,+7)
     Dropped by a warrior at 750 feet (level 15).

c) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

d) a Ring of Strength <+1>
     Bought from a store on the surface.

     +1 strength.
     Sustains strength.

e) an Amulet of Infravision <+1, +2>
     Found lying on the floor at 750 feet (level 15).

     +1 constitution.
     +2 infravision.

f) the Phial of Elkar <+2, +4> {Gorbag, the Orc Captain}
     Dropped by Gorbag, the Orc Captain, at 1050 feet (level 21).

     +2 searching skill.
     +2 speed.
     +4 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 20% for an
     average of 19.2 damage and lights up the surrounding area.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 94.9%

g) Chain Mail (-2) [32,+0]
     Bought from a store on the surface.

i) a Cloak of Stealth [1,+3] <+2>
     Bought from a store on the surface.

     +2 stealth.

m) a Small Metal Shield of Resist Cold [5,+9] {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc, at 750 feet (level 15).

     Provides resistance to cold.

n) an Iron Helm [7,-4]
     Bought from a store on the surface.

o) a Set of Leather Gloves [1,+4]
     Bought from a store on the surface.

p) a Pair of Steel Shod Boots [7,+3]
     Found lying on the floor at 1050 feet (level 21).

     Cannot be harmed by fire.


  [Character Quiver]

0) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 29.1.
     35% chance of breaking upon contact.

1) 24 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 29.1.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 2 Apples {Baba Yaga}

b) a Handful of Dried Fruits {The wounded bear}

c) a Ration of Food

d) 21 Potions of Cure Light Wounds

e) 17 Potions of Cure Serious Wounds

f) a Potion of Neutralize Poison

g) 31 Scrolls of Phase Door

i) a Scroll of Identify

m) 8 Scrolls of Word of Recall

n) 3 Scrolls of Holy Chant

o) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

p) a Staff of Confuse Monsters (3 charges)

q) a Staff of Detect Evil (18 charges)

r) the Elfstone of Saukas <+1>
     Conjured forth by magic at 1050 feet (level 21).

     +1 constitution.
     Provides resistance to chaos.
     Prevents paralysis.

     When aimed, it shoots a radius-3 poison ball that inflicts 12 points of
     damage at the centre.
     Takes 30 to 32 turns to recharge at your current speed.
     Your chance of success is 34.5%

s) an Old Lantern (190 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

t) an Old Lantern (5000 turns)
     Bought from a store on the surface.

     Intensity 3 light.

u) a Spear (1d6) (+6,+7) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows/round.
     Average damage/round: 60.6 vs creatures not resistant to poison and 46.4
     vs. others.
     Average thrown damage: 65.3.

v) a Long Bow of Extra Might (x4) (+10,+11) <+1>
     Dropped by a rogue at 700 feet (level 14).

     +1 shooting power.

w) a Horn
     Dropped by a master rogue at 1100 feet (level 22).


  [Home Inventory]

a) a Ring of Protection [+10]
     Bought from a store on the surface.

b) a Gold Ring {tried}
     Found lying on the floor at 600 feet (level 12).

     You do not know the full extent of this item's powers.
     Provides resistance to fire, cold.

c) an Amulet of Searching <+1>
     Found lying on the floor of a labyrinth at 750 feet (level 15).

     +1 stealth.
     +1 searching skill.

d) an Amulet of Adornment <+1, -1>
     Found lying on the floor at 600 feet (level 12).

     +1 intelligence.
     -1 wisdom.

e) a Dagger (1d4) (+7,+3) {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga, at 400 feet (level 8).

     Combat info:
     4.1 blows/round.
     With +0 STR and +2 DEX you would get 4.5 blows/round.
     Average damage/round: 39.1 vs creatures not resistant to poison and 28.2
     vs. others.
     Average thrown damage: 17.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   150ft     4     Defeated Fang, Farmer Maggot's Dog
00:00:06   200ft     5     Reached level 5
00:00:08   250ft     6     Defeated Baba Yaga
00:00:15   150ft     9     Defeated Freesia
00:00:16   200ft     10    Reached level 10
00:00:29   400ft     10    Killed Vort the Kobold Queen
00:00:30   400ft     11    Killed Lagduf, the Snaga
00:00:35   450ft     12    Killed Orfax, Son of Boldor
00:00:45   400ft     13    Defeated Wolf, Farmer Maggot's Dog
00:00:49   750ft     14    Killed Grishnukh, the Hill Orc
00:00:50   750ft     15    Reached level 15
00:01:17   600ft     17    Defeated Lobelia Sackville-Baggins
00:02:22   800ft     18    Defeated The wounded bear
00:02:37   850ft     20    Reached level 20
00:02:47   1000ft    20    Defeated Grip, Farmer Maggot's Dog
00:03:02   1050ft    22    Killed Brodda, the Easterling
00:03:07   1050ft    22    Found the Elfstone of Saukas
00:03:08   1050ft    22    Killed Ulfast, Son of Ulfang
00:03:18   1050ft    23    Killed Gorbag, the Orc Captain
00:03:18   1050ft    23    Found the Phial of Elkar
00:03:29   1200ft    24    Killed Mauhur, the Orc Captain
00:03:29   1200ft    24    Was killed by Ugluk, the Uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
Without Second Chance and extra low-HP heal  : no  (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                           o                                                   
                          ooo                                                  
                        ##o##                                                  
                        ##.o.oo# o                                             
                        ##.###o#                                               
                        ##ooooo#                                               
                        ##.###o#                                               
                         #.d=o@#                                               
                         #######                                               
                         ###                                                   
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1200' (L24)  LF:6-? Light 5 Unignoring Afraid Hungry 14 % Hero Bold Bloody floor


  [Player information]

Player ID: Jalros
Time: 17:28:52 29-03-2024
Server Turns: 103936121
Timestamp: 1711722532
Account score: 14