Jalros [Dwarf Blackguard]

  [Tangaria 1.6.0 Character Dump]

 Name   Jalros X      Age             38         Self  RB  CB  EB   Best
 Sex    Male          Height        3'6"  STR:     18  +2  +2  +0  18/40
 Race   Dwarf         Weight     8st 1lb  INT:     14  -3  +0  +0     11
 Class  Blackguard    Turns used:         WIS:     10  +2  -3  +0      9
 Title  Ruffian       Game         10786  DEX:     14  -2  +0  +0     12
 HP     -13/210       Player       32926  CON:     10  +2  +2  +0     14
 SP     15/15         Active       25321  CHR:     10  -2  -1  +0      7

 Level                 18    Armor      [61,+14]    Saving Throw     46%
 Cur Exp             4293                           Stealth          Bad
 Max Exp             4293    Melee        1d6,+9    Disarm - phys.   48%
 Adv Exp             4860    To-hit        50,+6    Disarm - magic   39%
                             Blows      1.3/turn    Magic Devices     52
 Gold                5699                           Searching        48%
 Burden          111.7 lb    Shoot to-dam     +5    Infravision    50 ft
 Overweight      -56.2 lb    To-hit        20,+4    Speed            -10
 MaxDepth      600' (L12)    Shots      1.0/turn

 You are one of several children of a Serf. You are a well liked child.
 You have dark brown eyes, straight auburn hair, and an average
 complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..+..+........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the positivist (11).
> The paladin hits you (15).
> The paladin misses you.
> Something mumbles.
> You are hit by something!
> You resist the effect!
> The positivist hits you (13).
> The positivist hits you (12).
> The priest points at you and curses!
> The paladin hits you (19).
> The paladin misses you.
> Something mutters.
> The positivist looks healthier.
> The positivist hits you (17).
> You die.

Killed by a positivist.


  [Character Equipment]

a) a Spear (1d6) (+7,+6)
     Found lying on the floor at 550 feet (level 11).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +5 DEX you would get 1.6 blows/round.
     Average damage/round: 17.
     Average thrown damage: 58.2.

b) a Long Bow (x3) (+5,+5)
     Bought from a store on the surface.

c) a Ring of Searching <+1, +4>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

f) the Phial of Gwindor <+1, +4> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +1 stealth.
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 25% for an
     average of 20.0 damage and lights up the surrounding area.
     Takes 5 to 10 turns to recharge at your current speed.
     Your chance of success is 95.7%

g) Metal Scale Mail (-2) [38,+4]
     Bought from a store on the surface.

h) a Cloak [1,+6]
     Found lying on the floor at 450 feet (level 9).

i) a Leather Shield [8,+0]
     An inheritance from your family.

j) an Iron Helm [7,+0]
     Bought from a store on the surface.

k) a Set of Gauntlets [3,+0]
     Bought from a store on the surface.

l) a Pair of Iron Shod Boots [4,+4]
     Dropped by a novice mage at 400 feet (level 8).

     Cannot be harmed by Fire.


  [Character Quiver]


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) 2 Mushrooms of Fast Recovery

c) an Apple of Youth {Baba Yaga}

d) 2 Potions of Cure Light Wounds

e) 9 Potions of Cure Serious Wounds

f) 2 Potions of Neutralize Poison

g) 3 Potions of Speed

h) 2 Potions of Boldness

i) 8 Potions of Infravision

j) 3 Potions of Confusion
     It can be thrown at creatures with damaging effect.

k) 3 Scrolls of Identify

l) 6 Scrolls of Light

m) 3 Scrolls of Word of Recall

n) 2 Scrolls of Deep Descent

o) 11 Scrolls of Blessing

p) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

q) a Scroll of Summon Monster

r) a Scroll of Holy Chant

s) the Phial of Galadriel <+4>
     Dropped by a snotling at 400 feet (level 8).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 23% for an
     average of 19.6 damage and lights up the surrounding area.
     Takes 5 to 10 turns to recharge at your current speed.
     Your chance of success is 95.4%

t) a Tulwar of *Slay Dragon* (2d4) (+8,+3) <+1>
     Dropped by a snotling at 350 feet (level 7).

     +1 constitution.
     Slays dragons (powerfully).
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     Grants the ability to sense dragons.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +5 DEX you would get 1.6 blows/round.
     Average damage/round: 43 vs dragons and 15.1 vs. others.

u) a Flail (2d6) (+2,+3) {Orfax, Son of Boldor, cursed}
     Dropped by Orfax, Son of Boldor at 400 feet (level 8).

     It makes you hallucinate sometimes.

     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +5 DEX you would get 1.3 blows/round.
     Average damage/round: 15.9.

v) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:16   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:18   150ft     5     Reached level 5
00:00:25   200ft     6     Killed Lobelia Sackville-Baggins
00:00:27   200ft     6     Killed Fang, Farmer Maggot's Dog
00:00:29   250ft     7     Killed Baba Yaga
00:00:29   250ft     8     Found the Phial of Gwindor
00:00:39   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:49   150ft     10    Reached level 10
00:01:12   250ft     11    Killed Vort the Kobold Queen
00:02:16   400ft     15    Reached level 15
00:02:16   400ft     15    Killed Lagduf, the Snaga
00:02:16   400ft     15    Found the Phial of Galadriel
00:02:18   400ft     15    Killed Orfax, Son of Boldor
00:02:57   600ft     18    Killed Mughash the Kobold Lord
00:02:59   600ft     18    Was killed by a positivist


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                         #                                     
                                        .                                      
                     ##################.                                       
                     #....##>.'.....'.>#####                                   
                     #'....##.### ###<##....                                   
                      ##.{.{'#.## ##.##@....                                   
                       ##....#~(###.#$pp...                                    
                        ##.#.#.#?#.#.ku...                                     
             ###########...##.###.#.pu...                                      
             ...\..........#.#.....$p...                                       
             .........$.{....#..#####..                                        
             ####....###...#..#~#    #                                         
                 ..... #.{..#####                                              
                 ..#'' #..###                                                  
                 .      ....                                                   
                       ......                                                  

600' (L12)   LF:4-? Light 7 Study (5) Slow Fed 51 % Open floor                  


  [Player information]

Player ID: Jalros
Time: 17:20:01 07-01-2022
Server Turns: 110437243
Timestamp: 1641565201
Hardcore