Jalros [Orc Blackguard]

  [Tangaria 1.6.0 Character Dump]

 Name   Jalros XVI    Age             15         Self  RB  CB  EB   Best
 Sex    Male          Height        5'2"  Str:     18  +1  +2  +2  18/50  18/40
 Race   Orc           Weight     9st 5lb  INT:     17  -1  +0  +0     16
 Class  Blackguard    Turns used:         WIS:     10  -1  -3  +0      6
 Title  Brigand       Game         17646  Dex:     10  +1  +0  +0     11      8
 HP     -14/241       Player       43740  CON:     10  +1  +2  +2     15
 SP     29/29         Active       31529  Chr:     10  -4  -1  +0      5      4

 Level                 22    Armor      [61,+17]    Saving Throw     35%
 Cur Exp             9930                           Stealth          Bad
 Max Exp            16618    Melee       2d6,+13    Disarm - phys.   41%
 Adv Exp            10500    To-hit        54,+4    Disarm - magic   33%
                             Blows      1.0/turn    Magic Devices     30
 Gold                3102                           Searching        29%
 Burden          157.6 lb    Shoot to-dam     +9    Infravision    40 ft
 Overweight      -10.3 lb    To-hit       23,+20    Speed         Normal
 MaxDepth     1250' (L25)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:............+.
Elec:.............. Blnd:..............
Fire:........+..... Conf:..............
Cold:............+. Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :.............+
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are too confused!
> It tries to cast a spell, but fails.
> The ogre chieftain hits you (18).
> The ogre chieftain hits you (15).
> The ogre chieftain hits you (10).
> The ogre chieftain hits you (15).
> You are too confused! (x3)
> The ogre chieftain misses you.
> The ogre chieftain hits you (13).
> The ogre chieftain misses you.
> The ogre chieftain hits you (21).
> You are too confused! (x2)
> You are too confused to read! (x4)
> The ogre chieftain hits you (19).
> You die.

Killed by an ogre chieftain.


  [Character Equipment]

a) a Morning Star (2d6) (+5,+10) {Shagrat, the Orc Captain}
     Dropped by Shagrat, the Orc Captain at 1250 feet (level 25).

     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 22.1.

b) a Light Crossbow of Accuracy (x3) (+21,+9) {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).

c) a Ring of Protection [+8]
     Bought from a store on the surface.

d) a Ring of Protection [+9]
     Bought from a store on the surface.

f) a Lantern (Everburning) {Farmer Maggot}
     Dropped by Farmer Maggot at 200 feet (level 4).

     Cannot be harmed by Fire.
     Intensity 3 light. No fuel required.

g) Metal Scale Mail (-2) [38,-6]
     Bought from a store on the surface.

h) a Cloak [1,+0]
     Bought from a store on the surface.

i) a Small Metal Shield of Resist Fire [5,-1]
     Dropped by a poison ivy at 450 feet (level 9).

     Provides resistance to Fire.

j) an Iron Helm [7,-1]
     Bought from a store on the surface.

k) a Set of Gauntlets [3,+7]
     Bought from a store on the surface.

l) a Pair of Steel Shod Boots [7,+1]
     Bought from a store on the surface.

     Cannot be harmed by Fire.

m) the Horn of Helm <+2> {Smeagol}
     Dropped by Smeagol at 1050 feet (level 21).

     +2 strength.
     +2 constitution.
     Provides resistance to Cold.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 89.9%


  [Character Quiver]

a) 38 Bolts (1d5) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 36.3.
     20% chance of breaking upon contact.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Shadows [Dark Conjurings]
     You can read this book.

c) 2 Potions of Cure Serious Wounds

d) 2 Potions of Speed

e) 2 Potions of Heroism

f) a Potion of Enlightenment

g) 11 Scrolls of Phase Door

h) a Scroll of Teleportation

i) 3 Scrolls of Treasure Detection

j) 3 Scrolls of Detect Invisible

k) a Scroll of Word of Recall

l) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

m) a Scroll of Wilderness Mapping

n) a Staff of Cure Light Wounds (2 charges)

o) a Ring of Escaping <+3> {cursed}
     Found lying on the floor of a cavern at 1100 feet (level 22).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

p) a Ring of Reckless Attacks (+5,+3) [-15]
     Dropped by a warrior at 1200 feet (level 24).

     Sustains strength, constitution.

q) a Ring of Dexterity <+3> {Mauhur, the Orc Captain}
     Dropped by Mauhur, the Orc Captain at 1200 feet (level 24).

     +3 dexterity.
     Sustains dexterity.

r) Soft Leather Armour [8,+0]
     Dropped by an uruk at 1200 feet (level 24).

s) a Pike (2d7) (+3,+6)
     Dropped by an illusionist at 1250 feet (level 25).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would attack a bit faster.
     With +1 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 17.9.

t) a Battle Axe of Slay Evil (2d8) (+10,+6) {Angamait of Umbar}
     Dropped by Angamait of Umbar at 1050 feet (level 21).

     Slays evil creatures.

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would attack a bit faster.
     With +1 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 28.8 vs evil creatures and 19.1 vs. others.

u) a Deed of Property
     You don't want to drop it on the ground.


  [Home Inventory]

a) a Broad Sword of Slay Orc (2d5) (+4,+10)
     Dropped by a quasit at 1050 feet (level 21).

     Slays orcs.

     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 34.3 vs orcs and 21 vs. others.

b) a War Hammer (3d3) (+5,+5) {Bullroarer the Hobbit, ??}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     You do not know the full extent of this item's powers.

     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 15.3.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     4     Defeated Wolf, Farmer Maggot's Dog
00:00:05   100ft     5     Reached level 5
00:00:20   200ft     7     Defeated Fang, Farmer Maggot's Dog
00:00:34   250ft     10    Reached level 10
00:00:35   250ft     10    Defeated Bullroarer the Hobbit
00:00:38   250ft     10    Killed Baba Yaga
00:00:56   200ft     11    Defeated Farmer Maggot
00:01:02   250ft     11    Defeated Freesia
00:01:27   450ft     14    Killed Lagduf, the Snaga
00:01:29   450ft     14    Killed Mughash the Kobold Lord
00:01:30   450ft     14    Found the Rounded Pebble of Uthir
00:01:34   450ft     15    Reached level 15
00:01:34   450ft     15    Killed Vort the Kobold Queen
00:01:39   600ft     15    Killed Solovei the Robber
00:01:46   600ft     17    Killed Grishnukh, the Hill Orc
00:01:48   600ft     17    Killed Golfimbul, the Hill Orc Chief
00:01:59   600ft     20    Reached level 20
00:02:15   550ft     20    Killed Orfax, Son of Boldor
00:03:41   1050ft    22    Defeated The wounded bear
00:03:48   1050ft    23    Killed Angamait of Umbar
00:03:55   1050ft    23    Killed Sangahyando of Umbar
00:04:11   1050ft    25    Reached level 25
00:04:17   1050ft    24    Killed Smeagol
00:04:17   1050ft    24    Found the Horn of Helm
00:04:41   1200ft    23    Killed Mauhur, the Orc Captain
00:04:49   1250ft    22    Killed Shagrat, the Orc Captain
00:04:54   1250ft    22    Was killed by an ogre chieftain


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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  ##   # # ###' ##  ## '### #       #                                          
   ##  # # #    #    #    # #oo  .. ######                                     
    #  # # #    #  o #    #      ..psz{..##                                    
##  #  # # ###' ##  ## '###    #####..O@..#                                    
 ## #  # #    #  #  #  #    ####   #####..#                                    
  # #  # ##   #  ####  #   ##         ##. #                                    
  # #. #  ##  #        #   #           #  #                                    
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1250' (L25)  LF:7-? Light 3 Study (2) Confused Fed 28 % Bloody floor            


  [Player information]

Player ID: Jalros
Time: 22:23:34 12-01-2022
Server Turns: 142033495
Timestamp: 1642015414
Hardcore