Aeglin [Half-Elf Mage]

  [Tangaria 1.6.0 T-10 Character Dump]

 Name   Aeglin        Age             32         Self  RB  CB  EB   Best
 Sex    Male          Height        6'1"  STR:     15  +0  -3  +0     12
 Race   Half-Elf      Weight     5st 4lb  INT:     18  +1  +3  +0  18/40
 Class  Mage          Turns used:         WIS:     10  -1  +0  +0      9
 Title  Illusionist   Game          9350  DEX:     10  +1  +0  +0     11
 HP     -3/97         Player       31333  CON:     13  -1  -2  +0     10
 SP     2/33          Active       25928  CHR:     10  +1  +1  +0     12

 Level                 17    Armor       [25,+8]    Saving Throw     49%
 Cur Exp             3453                           Stealth         Good
 Max Exp             3453    Melee        1d1,-2    Disarm - phys.   51%
 Adv Exp             3915    To-hit        19,-3    Disarm - magic   70%
                             Blows      1.0/turn    Magic Devices     62
 Gold                6782                           Searching        73%
 Burden           91.8 lb    Shoot to-dam     +9    Infravision    20 ft
 Overweight        7.9 lb    To-hit        16,-2    Speed              9
 MaxDepth      600' (L12)    Shots      1.0/turn

 Your father was of the Nandor. You are one of several children of a
 Yeoman. You are a credit to the family. You have brown eyes, wavy red
 hair, and an average complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..++..........
 -SP:.............. Sear:..++..........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The dark elven mage sets off a blinding flash.
> You repel a sudden bleariness.
> The snaga hits you (8).
> You fail to harm the snaga (0). (x2)
> The dark elven mage hits you (3). (x2)
> You miss the snaga.
> The dark elven mage hits you (1).
> The dark elven mage misses you.
> The snaga hits you (1).
> You miss the snaga.
> The dark elven mage misses you. (x2)
> You miss the snaga.
> The dark elven mage hits you (2).
> The dark elven mage hits you (3).
> You die.

Killed by a dark elven mage.


  [Character Equipment]

b) a Sling (x2) (+1,+9)
     Found lying on the floor at 400 feet (level 8).

c) a Ring of Searching <+1, +4>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

d) a Ring of Searching <+1, +4>
     Found lying on the floor at 300 feet (level 6).

     +1 stealth.
     +4 searching skill.

f) the Phial of Galadriel <+4>
     Found lying on the floor at 350 feet (level 7).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 28% for an
     average of 20.4 damage and lights up the surrounding area.
     Takes 20 to 38 turns to recharge at your current speed.
     Your chance of success is 96.0%

g) Leather Scale Mail (-1) [20,+4]
     Dropped by Baba Yaga at 250 feet (level 5).

i) a Cloak [1,+0]
     Found lying on the floor of a special room at 350 feet (level 7).

n) a Hard Leather Cap [2,+0]
     Dropped by a cutpurse at 250 feet (level 5).

o) a Set of Leather Gloves [1,+5]
     Dropped by a kobold shaman at 350 feet (level 7).

p) a Pair of Leather Sandals [1,-1]
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

0) 21 Rounded Pebbles of Slay Animal (1d2) (+7,+2)
     Slays animals.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 50.5 vs animals and 25.2 vs. others.
     Average thrown damage: 14.1 vs animals and 7 vs. others.
     0% chance of breaking upon contact.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     You can read this book.

b) 2 Rations of Food

c) 16 Potions of Cure Light Wounds

d) 21 Potions of Cure Serious Wounds

e) a Potion of Neutralize Poison

f) a Potion of Speed

g) 5 Potions of Heroism

i) 2 Potions of Berserk Strength

m) 4 Potions of Slime Mold Juice

n) 6 Scrolls of Treasure Detection

o) a Scroll of Detect Invisible

p) 3 Scrolls of Word of Recall

q) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

r) a Scroll of Word of Recall (rugged)

s) a Wand of Magic Missile (12 charges)

t) 2 Wands of Stinking Cloud (0 charges)

u) a Trident (1d10) (+5,+2) {cursed}
     Dropped by a blue ooze at 350 feet (level 7).

     It occasionally summons a demon.
     It makes your weapon attack you.

     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster.
     With +11 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would attack a bit faster.
     With +8 STR and +6 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 5.6.

v) a Beaked Axe (2d8) (-1,+1) [+8] {cursed}
     Dropped by Bullroarer the Hobbit at 300 feet (level 6).

     It occasionally summons a demon.
     It makes your skin harder to damage, but conduct electricity.
     Provides resistance to Shards.
     Makes you vulnerable to Lightning.

     Combat info:
     This weapon should be wielded with both hands.
     1.2 blows/round.
     With +13 STR and +0 DEX you would attack a bit faster.
     With +22 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +6 DEX you would attack a bit faster.
     With +13 STR and +6 DEX you would get 1.3 blows/round.
     With +0 STR and +9 DEX you would get 1.3 blows/round.
     Average damage/round: 10.

w) 3 Empty Bottles


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:10   100ft     3     Defeated Farmer Maggot
00:00:14   100ft     4     Defeated Lobelia Sackville-Baggins
00:00:17   150ft     5     Reached level 5
00:00:22   200ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:24   250ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:26   250ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:31   250ft     8     Defeated Baba Yaga
00:00:48   300ft     10    Reached level 10
00:01:05   350ft     11    Killed Lagduf, the Snaga
00:01:05   350ft     11    Found the Phial of Undeath
00:01:06   350ft     11    Found the Phial of Galadriel
00:01:14   350ft     12    Killed Mughash the Kobold Lord
00:01:40   350ft     15    Reached level 15
00:02:13   300ft     16    Defeated Smeagol
00:02:18   300ft     16    Defeated Bullroarer the Hobbit
00:02:25   350ft     16    Killed Grishnukh, the Hill Orc
00:02:35   600ft     17    Was killed by a dark elven mage


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                          ..^^^            ^####^#:^....^                      
                           .^.%%                  ^:^.#.^^                     
                           ^...%                  ###'+::^                     
                           ^...^                  ##.....^^                    
                           ^^..^                 ##.......^^                   
                            ^..%                ^#.........^^                  
                            ^..%                ^...........^                  
                            ^..^                ^..#........^                  
                        ^^''^..%%%         ^^^^^^...........^                  
                        ^........%        ^.......{{....{...#                  
                        ^........%    ^^^^^^..#.............#                  
                        .........%    ^..^:^..^^^^.........^#                  
                         +.......%    ^...^#..^  ^-...#...'^                   
                         ^^^^^..%%    ^...^^..^   ^^.....##                    
                              ..      ^.oo....#    ^^^^^^^                     
                                    ^#^oh#....^                                
                                    ...@.^^^^^^                                
                                    .....^                                     
                                     ^^^^^                                     
                                                                               
                                                                               

600' (L12)   LF:4-? Light 4 Study (9) Haste Poisoned Hungry 12 % Dirt           


  [Player information]

Player ID: Siegfried
Time: 14:10:41 09-06-2022
Server Turns: 10394255
Timestamp: 1654773041
Account score: 17
Hardcore