[Tangaria 1.5.0 Character Dump]
Name James IV Age 12 Self RB CB EB Best
Sex Male Height 6'7" Str: 11 -2 +2 +0 11 10
Race Vampire Weight 10st 1lb INT: 18 -6 +0 +0 12
Class Blackguard Turns used: WIS: 10 -7 -3 +0 3
Title Thug Game 8412 DEX: 13 -2 +0 +0 11
HP -1/106 Player 12507 Con: 14 -6 +2 +1 11 3
SP 12/12 Active 9636
Level 13 Armor [79,-4] Saving Throw 51%
Cur Exp 1313 Stealth Bad
Max Exp 1313 Melee 2d4,+1 Disarm - phys. 36%
Adv Exp 1375 To-hit 42,+2 Disarm - magic 30%
Blows 1.0/turn Magic Devices 35
Gold 1560 Searching 11%
Burden 95.9 lb Shoot to-dam +0 Infravision 40 ft
Overweight 24.0 lb To-hit 14,+0 Speed -2
MaxDepth 550' (L11) Shots 1.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:.............+
Elec:....+......... Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:.............+
Lite:.............- Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............+ Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:.............-
Time:.............. Move:.............-
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Something hits you.
> You miss something.
> Something hits you. (x4)
> You feel a wall blocking your way.
> Calameet VIII begins a new game.
> Something hits you. (x3)
> You drain something. (x2)
> Something hits you.
> You drain something.
> Something hits you. (x2)
> You drain something.
> Something hits you. (x3)
> You miss something.
> Something hits you. (x2)
> You die.
Killed by a zombified orc.
[Character Equipment]
a) a Mace (2d4) (+5,+1) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +9 STR and +0 DEX you would attack a bit faster.
With +11 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +6 DEX you would attack a bit faster.
With +9 STR and +6 DEX you would get 1.1 blows/round.
With +0 STR and +9 DEX you would get 1.1 blows/round.
Average damage/round: 6.2 vs creatures not resistant to life leech and
6.2 vs. others.
b) a Light Crossbow (x3) (+3,+0) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
e) an Amulet of Resist Lightning <+1>
Dropped by an unknown monster at 500 feet (level 10).
+1 constitution.
Provides resistance to Lightning.
g) Ribbed Plate Armour (-3) [66,-1]
Found lying on the floor at 200 feet (level 4).
h) a Cloak [1,+2]
Dropped by a kobold at 150 feet (level 3).
i) a Leather Shield [8,-5]
An inheritance from your family.
l) a Pair of Iron Shod Boots [4,+0]
Found lying on the floor at 500 feet (level 10).
Cannot be harmed by Fire.
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) 2 Rations of Food
c) a Flask of oil
d) 2 Potions of Water
e) a Potion of Confusion
It can be thrown at creatures with damaging effect.
f) 2 Scrolls of Treasure Detection
g) 4 Scrolls of Detect Invisible
h) a Scroll of Word of Recall (rugged)
i) a Wand of Magic Missile (12 charges)
j) a Wand of Wonder (16 charges)
Cannot be harmed by Lightning.
k) a Wand of Heal Monster (21 charges)
l) a Wand of Light (10 charges)
m) a Ring of Reckless Attacks (+4,+3) [-14]
Found lying on the floor at 500 feet (level 10).
n) 3 Empty Bottles
[Home Inventory]
a) 2 Potions of Infravision
b) 2 Potions of Blindness
It can be thrown at creatures with damaging effect.
c) 3 Potions of Water
d) a Scroll of Identify Rune
e) a Scroll of Remove Hunger (tattered)
f) a Scroll of Word of Recall (rugged)
g) 13 Rounded Pebbles (1d2) (+0,+0)
Combat info:
Average thrown damage: 3.
h) 34 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
i) 26 Rocks (1d6) (+3,+2) {??}
You do not know the full extent of this item's powers.
Combat info:
Average thrown damage: 11.
j) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:15 150ft 5 Reached level 5
00:00:22 150ft 5 Killed Fang, Farmer Maggot's Dog
00:00:36 200ft 8 Killed Freesia
00:00:53 250ft 9 Killed Baba Yaga
00:01:16 250ft 10 Reached level 10
00:02:20 550ft 13 Was killed by a zombified orc
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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550' (L11) LF:3-? Light 0 Moves -1 Study (2) Fed 86 % Open floor