[Tangaria 1.5.0 Character Dump]
Name James VI Age 21 Self RB CB EB Best
Sex Male Height 2'10" STR: 15 -1 -3 +0 11
Race Kobold Weight 4st 9lb INT: 16 -1 +3 +0 18
Class Warlock Turns used: WIS: 10 +0 +0 +0 10
Title Dark Student Game 9090 DEX: 14 +2 +0 +0 16
HP -7/69 Player 21054 CON: 15 +2 -2 +0 15
SP 1/17 Active 11212
Level 11 Armor [8,+29] Saving Throw 40%
Cur Exp 766 Stealth Excellent
Max Exp 766 Melee 2d4,+12 Disarm - phys. 54%
Adv Exp 812 To-hit 19,+10 Disarm - magic 64%
Blows 1.0/turn Magic Devices 58
Gold 159 Searching 33%
Burden 77.0 lb Shoot to-dam +0 Infravision 50 ft
Overweight 0.9 lb To-hit 15,+1 Speed Normal
MaxDepth 400' (L8) Shots 0.0/turn
You are one of several children of a Serf. You are a credit to the
family. You have dark brown eyes, curly brown hair, and a fair
complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:+............. Stun:..............
Pois:.............+ HLif:..............
Lite:.............. Rgn:..............
Dark:.............+ ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.......+......
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You resist the effects!
> The homunculus hits you.
> *** LOW HITPOINT WARNING! ***
> The homunculus misses you.
> The homunculus hits you.
> The homunculus misses you.
> The homunculus hits you.
> The homunculus misses you.
> The homunculus hits you.
> The homunculus misses you. (x3)
> The homunculus hits you. (x4)
> You resist the effects!
> The homunculus misses you. (x2)
> The homunculus hits you.
> You die.
Killed by a homunculus.
[Character Equipment]
a) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Branded with cold.
Provides resistance to Cold.
Cannot be harmed by Acid.
When aimed, it shoots a bolt or beam of frost that inflicts 6d8 points of
damage, which your device skill increases by 28 percent.
Takes 8 to 14 turns to recharge.
Your chance of success is 94.4%
Combat info:
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would attack a bit faster.
With +1 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +4 DEX you would get 1.1 blows/round.
Average damage/round: 42.5 vs creatures susceptible to cold, 27.3 vs
creatures not resistant to cold, and 17.2 vs. others.
Average thrown damage: 310.5 vs creatures susceptible to cold, 155.2 vs
creatures not resistant to cold, and 51.7 vs. others.
f) a Wooden Torch (2538 turns)
Intensity 2 light.
g) a Robe [2,+8]
Found lying on the floor at 250 feet (level 5).
h) a Cloak of Stealth [1,+5] <+2> {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
+2 stealth.
i) a Small Metal Shield [5,+5] {Farmer Maggot}
Dropped by Farmer Maggot at 100 feet (level 2).
[Character Quiver]
a) 10 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners] {@m1}
You can read this book.
b) a Book of Shadows [Dark Conjurings]
You can read this book.
c) 3 Rations of Food
d) 5 Flasks of oil
e) 3 Potions of Cure Light Wounds
f) 4 Potions of Cure Serious Wounds
g) a Potion of Berserk Strength
h) 6 Potions of Water
i) 16 Scrolls of Phase Door
j) 9 Scrolls of Light
k) a Scroll of Word of Recall
l) a Scroll of Curse Armour
m) 2 Scrolls of Blessing
n) a Wand of Magic Missile (6 charges)
o) a Wand of Light (6 charges)
p) a Wand of Hold Monster (3 charges)
q) a Wand of Stinking Cloud (10 charges)
r) a Staff of Detect Invisible (9 charges)
s) 3 Wooden Torches (5000 turns)
Intensity 2 light.
t) a Mage Staff (1d1) (+0,+0) <+1>
Found lying on the floor at 250 feet (level 5).
+1 mana capacity.
Combat info:
This weapon should be wielded with both hands.
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would attack a bit faster.
With +1 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +4 DEX you would get 1.1 blows/round.
Average damage/round: 1.
u) a Whip of *Slay Giant* (1d3) (+4,+7) <+1>
Found lying on the floor of a special room at 300 feet (level 6).
+1 strength.
Slays giants.
Provides protection from fear.
Grants the ability to sense giants.
Combat info:
1.0 blows/round.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 13.7 vs giants and 9.5 vs. others.
v) a Sling (x2) (+0,+0)
Obtained from Lamprey. Rumoured to be found lying on the floor at 200
feet (level 4).
[Home Inventory]
a) 3 Potions of Cure Light Wounds
b) 3 Scrolls of Word of Recall
c) 3 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
d) 40 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
e) a Deed of Property
f) 2 Empty Bottles
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:03 100ft 2 Killed Lobelia Sackville-Baggins
00:00:05 100ft 2 Killed Farmer Maggot
00:00:20 150ft 5 Reached level 5
00:00:45 250ft 6 Killed Baba Yaga
00:00:45 250ft 7 Found the Dagger 'Nimthanc'
00:00:56 250ft 7 Helped to kill Fang, Farmer Maggot's Dog
00:01:05 150ft 8 Helped to kill Lobelia Sackville-Baggins
00:01:58 250ft 10 Reached level 10
00:02:28 400ft 10 Helped to kill Mughash the Kobold Lord
00:02:31 400ft 11 Was killed by a homunculus
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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400' (L8) LF:7-? Light 2 Paralyzed! Fed 79 % Dirt