James [Kobold Warlock]

  [Tangaria 1.5.0 Character Dump]

 Name   James XLI     Age             20         Self  RB  CB  EB   Best
 Sex    Male          Height        2'5"  STR:     10  -1  -3  +0      6
 Race   Kobold        Weight    4st 13lb  INT:     14  -1  +3  +0     16
 Class  Warlock       Turns used:         WIS:     17  +0  +0  +0     17
 Title  Dark Student  Game          7004  DEX:     14  +2  +0  +0     16
 HP     -8/78         Player       25183  CON:     14  +2  -2  +0     14
 SP     10/20         Active       20959

 Level                 12    Armor      [14,+24]    Saving Throw     42%
 Cur Exp             1021                           Stealth    Very Good
 Max Exp             1021    Melee        1d1,-6    Disarm - phys.   55%
 Adv Exp             1062    To-hit       20,-27    Disarm - magic   62%
                             Blows      1.0/turn    Magic Devices     51
 Gold                3599                           Searching        54%
 Burden           80.2 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight       32.3 lb    To-hit       16,-27    Speed             -5
 MaxDepth       350' (L7)    Shots      0.0/turn

 You come from a litter of 5 pups. Your father was a warrior, and Your
 mother was a cook. You have light brown eyes, a reddish-brown hide, and
 small, sharp teeth.

Resistances         Abilities
Acid:......?....... Fear:..............
Elec:......?....... Blnd:..............
Fire:......?....... Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:......?.......
Lite:..............  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:..............
Shar:......?....... FAct:......?.......
Nexu:......?.......  Lev:..............
Neth:......?....... SDig:..............
Chao:.............. Trap:......?.......
Dise:......?....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............! Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:......?.......  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
                    DRed:..............
Time:......?....... Move:..............
Mana:......?.......
Wate:......?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The priest hits you.
> You have been stunned.
> The priest hits you.
> You are no longer resistant to confusion.
> The warrior hits you. (x2)
> The priest conjures up scary horrors.
> You are terrified!
> You feel resistant to confusion!
> You feel much better.
> You have 10 Potions of Cure Light Wounds (g).
> The warrior fires a little bolt.
> The priest hits you. (x2)
> You are no longer resistant to confusion.
> The warrior hits you.
> You die.

Killed by a warrior.


  [Character Equipment]

a) a Mage Staff of Mana (1d1) (+0,+0) <+3>
     Found lying on the floor at 300 feet (level 6).

     +3 mana capacity.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +13 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would attack a bit faster.
     With +6 STR and +1 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would get 1.1 blows/round.
     Average damage/round: 0.

c) a Ring of Searching <+1, +4>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

f) an Old Lantern (612 turns)
     Dropped by a novice mage at 200 feet (level 4).

     Intensity 3 light.

g) Soft Leather Armour of Resist Lightning [8,+8] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 200 feet (level 4).

     Provides resistance to Lightning.

i) a Wicker Shield [2,+0]
     Found lying on the floor at 200 feet (level 4).

j) a Hard Leather Cap [2,+3]
     Found lying on the floor at 200 feet (level 4).

k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 50 feet (level 1).

l) a Pair of Leather Sandals [1,+4]
     Dropped by a snotling at 200 feet (level 4).

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 2 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Squash

c) a Mushroom of Emergency

d) a Mushroom of Fast Recovery

e) a Pint of Fine Wine

f) a Flask of oil

g) 10 Potions of Cure Light Wounds

h) 5 Potions of Neutralize Poison

i) 2 Potions of Boldness

j) a Potion of True Seeing

k) 9 Scrolls of Phase Door

l) 4 Scrolls of Detect Invisible

m) 2 Scrolls of Word of Recall

n) 3 Scrolls of Blessing

o) 2 Scrolls of Life

p) a Scroll of Magic Mapping

q) a Scroll of Light

r) a Rod of Slow Monster

s) a Wand of Wonder (14 charges) {@m1}
     Cannot be harmed by Lightning.

t) a Staff of Cure Light Wounds (8 charges)

u) a Wooden Torch (5000 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 2 light.

v) an Old Lantern (5000 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

w) a Dagger of Lightning (1d4) (+4,+2)
     Dropped by a kobold at 200 feet (level 4).

     Branded with lightning.
     Provides resistance to Lightning.

     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +13 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would attack a bit faster.
     With +6 STR and +1 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would get 1.1 blows/round.
     Average damage/round: 3.5 vs creatures not resistant to lightning and 0
     vs. others.
     Average thrown damage: 40.5 vs creatures not resistant to lightning and
     13.5 vs. others.


  [Home Inventory]

a) 4 Woody Mushrooms

b) 3 Rations of Food

c) 2 Pints of Fine Ale {Freesia}

d) a Flask of oil

e) a Potion of Neutralize Poison

f) 2 Potions of Boldness

g) 3 Potions of Confusion
     It can be thrown at creatures with damaging effect.

h) 2 Scrolls of Detect Invisible

i) 2 Scrolls of Blessing

j) a Scroll titled "puga in pro"

k) a Scroll titled "viosi shazammo"

l) a Deed of Property

m) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   100ft     4     Killed Mad woodsman
00:00:10   100ft     5     Reached level 5
00:00:14   150ft     5     Killed Fang, Farmer Maggot's Dog
00:00:18   200ft     6     Killed Freesia
00:00:26   200ft     8     Killed Grip, Farmer Maggot's Dog
00:00:44   200ft     8     Killed Wolf, Farmer Maggot's Dog
00:01:00   200ft     10    Reached level 10
00:01:17   200ft     10    Killed Bullroarer the Hobbit
00:01:34   250ft     11    Found the Iron Shot 'Renas'
00:01:56   350ft     12    Was killed by a warrior


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : no  (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                      ^^..^^^                  
                                                     ^^.....^^                 
                                                    ^^.......^^                
                                                    ^.........^%               
                                                   ^........#..%%              
                                                  %... %%%^%....%              
                                                  ^..  %...%....%              
                                                  ..   +†p.^....%              
                                                  #    :.pp^....^              
                                                  ^.. .^^.^^....^              
                                                   ^...........^#              
                                                   ^^#........^^               
                                                    ^:.......:^                
                                                    ^^^.....^^^                
                                                      ^^^^^^^                  
                                                                               
                                                                               
                                                                               

350' (L7)    LF:3-? Light 6 Study (4) Afraid Stun Fed 75 % Dirt