James [Kobold Warlock]

  [Tangaria 1.5.0 Character Dump]

 Name   James XXX     Age             17         Self  RB  CB  EB   Best
 Sex    Male          Height        2'9"  STR:     16  -1  -3  +0     12
 Race   Kobold        Weight     4st 4lb  INT:     14  -1  +3  +0     16
 Class  Warlock       Turns used:         WIS:     14  +0  +0  +0     14
 Title  Dark Student  Game          5982  DEX:     12  +2  +0  +0     14
 HP     -6/57         Player       18322  CON:     14  +2  -2  +0     14
 SP     16/16         Active       13858

 Level                 12    Armor       [14,+3]    Saving Throw     41%
 Cur Exp              837                           Stealth         Good
 Max Exp              837    Melee        3d3,+3    Disarm - phys.   53%
 Adv Exp             1062    To-hit        20,+4    Disarm - magic   62%
                             Blows      1.0/turn    Magic Devices     58
 Gold                 782                           Searching        34%
 Burden           92.6 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight        8.7 lb    To-hit        16,+0    Speed            -11
 MaxDepth       400' (L8)    Shots      1.0/turn

 You come from a litter of 5 pups. Your father was a fungus farmer, and
 Your mother was a cook. You have brown eyes, an olive green hide, and
 small, sharp teeth.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The rock mole spawns!
> The rock mole starts moving faster.
> The rock mole wakes up.
> The rock mole bites you. (x2)
> The rock mole misses you.
> The rock mole bites you.
> *** LOW HITPOINT WARNING! ***
> The rock mole is targeted. (x6)
> The rock mole bites you. (x2)
> The rock mole is targeted.
> The rock mole misses you.
> The rock mole bites you. (x3)
> The rock mole is targeted.
> The rock mole bites you.
> You die.

Killed by a rock mole.


  [Character Equipment]

a) a War Hammer (3d3) (+4,+3)
     Dropped by a wooden crate at 400 feet (level 8).

     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster.
     With +12 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +8 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 9.3.

b) a Sling (x2) (+0,+0)
     Found lying on the floor at 50 feet (level 1).

f) an Old Lantern (2613 turns)
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     Found lying on the floor of a special room at 300 feet (level 6).

h) a Cloak [1,+1]
     Found lying on the floor at 200 feet (level 4).

i) a Wicker Shield [2,+1]
     Bought from a store on the surface.

j) a Hard Leather Cap [2,+0]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+1]
     Found lying on the floor at 150 feet (level 3).

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) an Iron Shot (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     Average thrown damage: 5.
     25% chance of breaking upon contact.

b) 6 Iron Shots (1d4) (+3,+5)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     Average thrown damage: 15.1.
     25% chance of breaking upon contact.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners] {@m1}
     You can read this book.

b) 4 Mushrooms of Paranoia

c) 2 Sprigs of Athelas

d) 5 Rations of Food

e) 5 Potions of Cure Light Wounds

f) 5 Potions of Cure Serious Wounds

g) a Potion of Speed

h) a Potion of Boldness

i) 2 Potions of Slowness
     It can be thrown at creatures with damaging effect.

j) 5 Potions of Water

k) 3 Scrolls of Phase Door

l) 5 Scrolls of Treasure Detection

m) a Scroll of Identify Rune

n) 2 Scrolls of Light

o) a Scroll of Word of Recall

p) 3 Scrolls of Life

q) a Scroll of Blessing

r) a Wand of Light (9 charges)

s) a Wand of Wonder (9 charges)
     Cannot be harmed by Lightning.

t) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

u) 2 Empty Bottles


  [Home Inventory]

a) a Ration of Food

b) a Potion of Boldness

c) 3 Potions of Confusion
     It can be thrown at creatures with damaging effect.

d) 4 Potions of Poison
     It can be thrown at creatures with damaging effect.

e) a Scroll of Detect Invisible

f) a Scroll of Deep Descent

g) 2 Wooden Torches
     Found lying on the floor at 50 feet (level 1).

     Intensity 2 light.

h) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:18   100ft     4     Killed Freesia
00:00:18   100ft     5     Reached level 5
00:00:24   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:30   150ft     7     Killed Mad woodsman
00:00:41   150ft     8     Killed Smeagol
00:00:58   400ft     10    Reached level 10
00:01:14   200ft     10    Killed Grip, Farmer Maggot's Dog
00:01:39   300ft     12    Was killed by a rock mole


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                        ^^%^%                                  
                                      %%%k                                     
                                     ..rr                                      
                                     ..†##%^%                                  
                                     .:^..^                                    
                                       ^..^                                    
                           ^^^:        :..^                           ^^ .^^^  
                         :#^...^^^     ^..^               ...^^^..^  ^::#..:^: 
                         ^.......^     ^..:               ........^  ^.......^ 
                        ^^.......^^    ^..^               ^.......^^^^.......^^
                        ^.........^^^^^^'+^               ^..^^:^^:#-.........:
                        ...............'..^               :..#:^^:^.^.........^
                        ...............'..^               ^..^  ^^.^^.........^
                        ^^.......#^^^^^#'+^^^>^^^:^^^^^^^^^..^  ^:^^^^.......^^

300' (L6)    LF:3-? Light 3 Study (3) Slow Fed 18 % Dart trap