[Tangaria 1.5.0 Character Dump]
Name James XXX Age 17 Self RB CB EB Best
Sex Male Height 2'9" STR: 16 -1 -3 +0 12
Race Kobold Weight 4st 4lb INT: 14 -1 +3 +0 16
Class Warlock Turns used: WIS: 14 +0 +0 +0 14
Title Dark Student Game 5982 DEX: 12 +2 +0 +0 14
HP -6/57 Player 18322 CON: 14 +2 -2 +0 14
SP 16/16 Active 13858
Level 12 Armor [14,+3] Saving Throw 41%
Cur Exp 837 Stealth Good
Max Exp 837 Melee 3d3,+3 Disarm - phys. 53%
Adv Exp 1062 To-hit 20,+4 Disarm - magic 62%
Blows 1.0/turn Magic Devices 58
Gold 782 Searching 34%
Burden 92.6 lb Shoot to-dam +0 Infravision 50 ft
Overweight 8.7 lb To-hit 16,+0 Speed -11
MaxDepth 400' (L8) Shots 1.0/turn
You come from a litter of 5 pups. Your father was a fungus farmer, and
Your mother was a cook. You have brown eyes, an olive green hide, and
small, sharp teeth.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:.............. Rgn:..............
Dark:.............+ ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The rock mole spawns!
> The rock mole starts moving faster.
> The rock mole wakes up.
> The rock mole bites you. (x2)
> The rock mole misses you.
> The rock mole bites you.
> *** LOW HITPOINT WARNING! ***
> The rock mole is targeted. (x6)
> The rock mole bites you. (x2)
> The rock mole is targeted.
> The rock mole misses you.
> The rock mole bites you. (x3)
> The rock mole is targeted.
> The rock mole bites you.
> You die.
Killed by a rock mole.
[Character Equipment]
a) a War Hammer (3d3) (+4,+3)
Dropped by a wooden crate at 400 feet (level 8).
Combat info:
1.0 blow/round.
With +8 STR and +0 DEX you would attack a bit faster.
With +12 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would attack a bit faster.
With +8 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +6 DEX you would get 1.1 blows/round.
Average damage/round: 9.3.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 50 feet (level 1).
f) an Old Lantern (2613 turns)
Intensity 3 light.
g) Soft Leather Armour [8,+0]
Found lying on the floor of a special room at 300 feet (level 6).
h) a Cloak [1,+1]
Found lying on the floor at 200 feet (level 4).
i) a Wicker Shield [2,+1]
Bought from a store on the surface.
j) a Hard Leather Cap [2,+0]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+1]
Found lying on the floor at 150 feet (level 3).
m) a Shovel
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) an Iron Shot (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 5.
Average thrown damage: 5.
25% chance of breaking upon contact.
b) 6 Iron Shots (1d4) (+3,+5)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 15.1.
Average thrown damage: 15.1.
25% chance of breaking upon contact.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners] {@m1}
You can read this book.
b) 4 Mushrooms of Paranoia
c) 2 Sprigs of Athelas
d) 5 Rations of Food
e) 5 Potions of Cure Light Wounds
f) 5 Potions of Cure Serious Wounds
g) a Potion of Speed
h) a Potion of Boldness
i) 2 Potions of Slowness
It can be thrown at creatures with damaging effect.
j) 5 Potions of Water
k) 3 Scrolls of Phase Door
l) 5 Scrolls of Treasure Detection
m) a Scroll of Identify Rune
n) 2 Scrolls of Light
o) a Scroll of Word of Recall
p) 3 Scrolls of Life
q) a Scroll of Blessing
r) a Wand of Light (9 charges)
s) a Wand of Wonder (9 charges)
Cannot be harmed by Lightning.
t) 2 Old Lanterns (5000 turns)
Intensity 3 light.
u) 2 Empty Bottles
[Home Inventory]
a) a Ration of Food
b) a Potion of Boldness
c) 3 Potions of Confusion
It can be thrown at creatures with damaging effect.
d) 4 Potions of Poison
It can be thrown at creatures with damaging effect.
e) a Scroll of Detect Invisible
f) a Scroll of Deep Descent
g) 2 Wooden Torches
Found lying on the floor at 50 feet (level 1).
Intensity 2 light.
h) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:18 100ft 4 Killed Freesia
00:00:18 100ft 5 Reached level 5
00:00:24 150ft 6 Killed Fang, Farmer Maggot's Dog
00:00:30 150ft 7 Killed Mad woodsman
00:00:41 150ft 8 Killed Smeagol
00:00:58 400ft 10 Reached level 10
00:01:14 200ft 10 Killed Grip, Farmer Maggot's Dog
00:01:39 300ft 12 Was killed by a rock mole
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
^^%^%
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..rr
..†##%^%
.:^..^
^..^
^^^: :..^ ^^ .^^^
:#^...^^^ ^..^ ...^^^..^ ^::#..:^:
^.......^ ^..: ........^ ^.......^
^^.......^^ ^..^ ^.......^^^^.......^^
^.........^^^^^^'+^ ^..^^:^^:#-.........:
...............'..^ :..#:^^:^.^.........^
...............'..^ ^..^ ^^.^^.........^
^^.......#^^^^^#'+^^^>^^^:^^^^^^^^^..^ ^:^^^^.......^^
300' (L6) LF:3-? Light 3 Study (3) Slow Fed 18 % Dart trap