James [Kobold Warlock]

  [Tangaria 1.5.0 Character Dump]

 Name   James XXXVI   Age             23         Self  RB  CB  EB   Best
 Sex    Male          Height        3'2"  STR:     16  -1  -3  +0     12
 Race   Kobold        Weight     5st 3lb  INT:     10  -1  +3  +0     12
 Class  Warlock       Turns used:         WIS:     16  +0  +0  +0     16
 Title  Dark Student  Game          5273  DEX:     14  +2  +0  +0     16
 HP     -5/83         Player       18190  CON:     14  +2  -2  +0     14
 SP     1/12          Active       14992

 Level                 13    Armor      [10,+10]    Saving Throw     43%
 Cur Exp             1307                           Stealth         Good
 Max Exp             1307    Melee        1d8,+2    Disarm - phys.   56%
 Adv Exp             1375    To-hit       20,+13    Disarm - magic   60%
                             Blows      1.0/turn    Magic Devices     60
 Gold                2023                           Searching        35%
 Burden           63.3 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -20.6 lb    To-hit        16,+8    Speed         Normal
 MaxDepth      500' (L10)    Shots      0.0/turn

 You are the runt of a litter of 4 pups. Your father was a hunter, and
 Your mother was a cook. You have dark brown eyes, a dark brown hide,
 and small, sharp teeth.

Resistances         Abilities
Acid:?.?........... Fear:?.?...........
Elec:?.?........... Blnd:?.?...........
Fire:?.?........... Conf:?.?...........
Cold:..+........... Stun:?.?...........
Pois:.............+ HLif:?.?...........
Lite:?.?...........  Rgn:..............
Dark:.............+  ESP:..............
Soun:?.?........... SInv:..............
Shar:?.?........... FAct:?.?...........
Nexu:?.?...........  Lev:?.?...........
Neth:?.?........... SDig:..............
Chao:?.?........... Trap:?.?...........
Dise:?.?........... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............++
-Tel:?.?...........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?.?........... PLit:..............
                    DRed:..............
Time:?.?........... Move:..............
Mana:?.?...........
Wate:?.?...........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have 2 charges remaining.
> Lagduf, the Snaga hits you.
> Lagduf, the Snaga misses you. (x2)
> Lagduf, the Snaga hits you.
> L0v4iy III has attained level 2.
> You feel much better.
> You have 1 charge remaining.
> Lagduf, the Snaga hits you.
> Lagduf, the Snaga misses you.
> Lagduf, the Snaga hits you. (x2)
> Lagduf, the Snaga is targeted. (x12)
> You failed to zap the rod properly.
> Lagduf, the Snaga is targeted. (x6)
> Lagduf, the Snaga hits you. (x3)
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Cutlass of Slay Animal (1d8) (+5,+5)
     Found lying on the floor of a special room at 350 feet (level 7).

     Slays animals.

     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster.
     With +12 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would attack a bit faster.
     With +8 STR and +1 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would get 1.1 blows/round.
     Average damage/round: 11.5 vs animals and 6.8 vs. others.

c) a Ring of Resist Fire and Cold
     Dropped by a dark elven warrior at 400 feet (level 8).

     Provides resistance to Fire, Cold.

i) a Small Metal Shield [5,+0]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+4]
     Found lying on the floor at 350 feet (level 7).

l) a Pair of Iron Shod Boots [4,+0]
     Bought from a store on the surface.

     Cannot be harmed by Fire.

m) a Spade of Digging <+2>
     Found lying on the floor at 350 feet (level 7).

     +2 tunneling.


  [Character Quiver]

a) 9 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) 2 Mushrooms of Stoneskin

c) 2 Mushrooms of Hallucination

d) a Ration of Food

e) a Potion of Boldness

f) a Potion of True Seeing

g) a Potion of Slime Mold Juice

h) 3 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

i) 2 Scrolls of Blessing

j) a Rod of Light

k) a Staff of Cure Light Wounds (1 charge)

l) a Staff of Light (22 charges)

m) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

n) a snotling skeleton

o) a giant white ant skeleton


  [Home Inventory]

a) a Ration of Food

b) 2 Potions of Boldness

c) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:11   250ft     5     Reached level 5
00:00:13   250ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:21   200ft     8     Killed Fang, Farmer Maggot's Dog
00:00:30   200ft     10    Reached level 10
00:00:48   250ft     11    Killed Grip, Farmer Maggot's Dog
00:00:48   250ft     11    Killed Farmer Maggot
00:01:27   300ft     13    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                  ^         ^                                  
                                   .       .                                   
                                    .     .                                    
                                     .^ ^.                                     
                                      ?^.                                      
                                      ^.^                                      
                               ^ ^^ ^#^$^^^'^ #^^^^#^^ ^                       
                               ^.......†o..............^                       
                               :  ^^^$.^^:^^^#^^^^^^^^^^                       
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

300' (L6)    LF:3-? Light 1 Study (4) Hungry 12 % Blessed Packed dirt