[Tangaria 1.5.0 Character Dump]
Name James Age 20 Self RB CB EB Best
Sex Male Height 2'10" STR: 16 -1 -3 +0 12
Race Kobold Weight 4st 1lb INT: 14 -1 +3 +0 16
Class Warlock Turns used: WIS: 16 +0 +0 +0 16
Title Dark Student Game 7538 DEX: 10 +1 +0 +0 11
HP -5/56 Player 27991 CON: 14 +1 -2 +0 13
SP 2/19 Active 20081
Level 14 Armor [4,+16] Saving Throw 44%
Cur Exp 1486 Stealth Superb
Max Exp 1486 Melee 2d5,+3 Disarm - phys. 54%
Adv Exp 1750 To-hit 21,+2 Disarm - magic 64%
Blows 1.0/turn Magic Devices 61
Gold 2895 Searching 81%
Burden 88.0 lb Shoot to-dam +0 Infravision 30 ft
Overweight 4.1 lb To-hit 17,+0 Speed -1
MaxDepth 400' (L8) Shots 1.0/turn
You come from a litter of 5 pups. Your father was a shaman, and Your
mother was a cook. You have black eyes, an olive green hide, and small,
sharp teeth.
Resistances Abilities
Acid:......?....... Fear:......?.......
Elec:......?....... Blnd:..............
Fire:......?....... Conf:..............
Cold:.............. Stun:......?.......
Pois:.............+ HLif:......?.......
Lite:......?....... Rgn:..............
Dark:.............+ ESP:..............
Soun:......?....... SInv:..............
Shar:......?....... FAct:..............
Nexu:......?....... Lev:.............+
Neth:......?....... SDig:..............
Chao:.............. Trap:......?.......
Dise:......?....... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..++.........+
-SP:.............. Sear:..++..........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:......?....... Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
DRed:..............
Time:......?....... Move:..............
Mana:......?.......
Wate:......?.......
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The dark elven necromancer hits you.
> *** LOW HITPOINT WARNING! ***
> The dark elven necromancer hits you.
> You miss the skeleton kobold.
> The skeleton kobold hits you.
> The dark elven necromancer hits you. (x3)
> The dark elven necromancer misses you.
> You feel resistant to confusion!
> You feel much better.
> You have 24 Potions of Cure Light Wounds (d).
> The skeleton kobold misses you.
> You are no longer resistant to confusion.
> The dark elven necromancer casts a bolt of frost.
> The dark elven necromancer hits you.
> You die.
Killed by a dark elven necromancer.
[Character Equipment]
a) a Long Sword (2d5) (+2,+3) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +8 STR and +0 DEX you would attack a bit faster.
With +11 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +6 DEX you would attack a bit faster.
With +8 STR and +6 DEX you would get 1.1 blows/round.
With +0 STR and +9 DEX you would get 1.1 blows/round.
Average damage/round: 9.2.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 50 feet (level 1).
c) a Ring of Searching <+1, +4>
Bought from a store on the surface.
+1 stealth.
+4 searching skill.
d) a Ring of Searching <+1, +5>
Found lying on the floor at 350 feet (level 7).
+1 stealth.
+5 searching skill.
f) an Old Lantern (2181 turns)
Intensity 3 light.
g) a Robe of Resist Acid [2,+7] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Provides resistance to Acid.
Cannot be harmed by Acid.
h) a Cloak [1,+5] {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
l) a Pair of Leather Sandals [1,+4]
Found lying on the floor at 350 feet (level 7).
[Character Quiver]
a) 8 Iron Shots (1d4) (+4,+1)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 7.
Average thrown damage: 7.
25% chance of breaking upon contact.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) a Book of Shadows [Dark Conjurings]
You can read this book.
c) 4 Rations of Food {Freesia}
d) 24 Potions of Cure Light Wounds
e) 3 Potions of Heroism
f) 4 Potions of Boldness
g) 4 Potions of Poison
Branded with poison.
It can be thrown at creatures with damaging effect.
h) 6 Potions of Water
i) 22 Scrolls of Phase Door
j) 2 Scrolls of Light
k) a Scroll of Word of Recall
l) 9 Scrolls of Blessing
m) a Scroll of Life
n) a Scroll of Deep Descent
o) a Rod of Light
p) a Wand of Magic Missile (6 charges)
q) a Wand of Wonder (10 charges)
Cannot be harmed by Lightning.
r) a Wand of Stinking Cloud (9 charges)
s) an Old Lantern (5000 turns)
Intensity 3 light.
t) a Deed of Property
[Home Inventory]
a) 7 Rations of Food {Freesia}
b) 5 Potions of Cure Light Wounds
c) 3 Potions of Neutralize Poison
d) a Potion of Berserk Strength
e) 12 Scrolls of Phase Door
f) 11 Scrolls of Detect Invisible
g) Soft Leather Armour [8,+0]
Found lying on the floor at 200 feet (level 4).
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:11 100ft 5 Reached level 5
00:00:35 250ft 8 Killed Fang, Farmer Maggot's Dog
00:00:37 250ft 8 Killed Baba Yaga
00:00:40 250ft 9 Killed Grip, Farmer Maggot's Dog
00:00:45 200ft 10 Reached level 10
00:00:49 100ft 10 Killed Lobelia Sackville-Baggins
00:00:51 100ft 10 Killed Freesia
00:01:20 200ft 11 Killed Wolf, Farmer Maggot's Dog
00:02:05 400ft 14 Was killed by a dark elven necromancer
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
^...^ <^.
^..^^ ^ ^
^..^ :^. #.^^
^..^ ^ ##
:..^ ^
^..^.^#^^^^^^^^^^^^^^++^^^^
^..^#...............^ :
^..^^?^^^^^^^^^^^^^.^# ^
^.. ^$^...........^.^
.. %.?^...........:>^
.# .s†^...........'.#'
..^^h^...........^.'
..^^!^...........^.'
^ #^^^^^^^^^^^^.^
^ ............>.^ ^^^.^^^^:^^^
^^^^^#^^^^^^^:^^^
^^^^
^^^^^.^^
400' (L8) LF:4-? Light 3 Moves +5 Fed 70 % Dirt