Jb [Elf Necromancer]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Jb            Age             83         Self  RB  CB  EB   Best
 Sex    Male          Height        5'8"  STR:     17  -1  -2  +0     14
 Race   Elf           Weight    6st 13lb  INT:     18  +2  +4  +0  18/60
 Class  Necromancer   Turns used:         WIS:     10  -1  +0  +1     10
 Title  Novice        Game         17130  DEX:     10  +1  +0  +0     11
 HP     -2/82         Player       40530  CON:     10  -1  -1  +1      9
 SP     11/28         Active       17285  CHR:     10  +2  -3  +0      9

 Level                 18    Armor      [50,+13]    Saving Throw     53%
 Cur Exp             3771                           Stealth         Fair
 Max Exp             3771    Melee        1d8,+1    Disarm - phys.   45%
 Adv Exp             4500    To-hit        22,-3    Disarm - magic   75%
                             Blows      1.0/turn    Magic Devices     63
 Gold                5867                           Searching        47%
 Burden          116.5 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight       20.6 lb    To-hit       20,-10    Speed             -2
 MaxDepth      550' (L11)    Shots      0.0/turn

 You are the only child of a Sindarin Ranger. You have light grey eyes,
 wavy black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:....+......... Blnd:..............
Fire:...+.......... Conf:..............
Cold:...+.......... Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............+ SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:+............. BCld:.............. STro:..............
Demo:+............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:+.............
Drag:..............


  [Last Messages]

> You are no longer resistant to confusion.
> Orfax, Son of Boldor, hits you (5).
> Orfax, Son of Boldor, hits you (4).
> Orfax, Son of Boldor, moons you!!!
> Orfax, Son of Boldor, dances around you!
> The baby water dragon claws you (3).
> The baby water dragon claws you (1).
> The baby water dragon bites you (2).
> Orfax, Son of Boldor, misses you.
> Orfax, Son of Boldor, hits you (6).
> Orfax, Son of Boldor, humiliates you!
> Orfax, Son of Boldor, moons you!!!
> Orfax, Son of Boldor, hits you (6).
> Orfax, Son of Boldor, hits you (2).
> You die.

Killed by Orfax, Son of Boldor.


  [Character Equipment]

a) an Awl-Pike of *Slay Undead* (1d8) (+7,+6) <+1> {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

     +1 wisdom.
     Slays undead (powerfully).
     Grants the ability to sense undead.
     Grants the ability to sense demons.

     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster.
     With +13 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would attack a bit faster.
     With +8 STR and +6 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 24.5 vs undead and 5.8 vs. others.

c) a Ring of Searching <+1, +2>
     Dropped by a kobold archer at 300 feet (level 6).

     +1 stealth.
     +2 searching skill.

d) a Ring of Resist Fire and Cold
     Bought from a store on the surface.

     Provides resistance to Fire, Cold.

e) an Amulet of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

f) a Lantern (5606 turns)
     Found lying on the floor at 500 feet (level 10).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Old Rusty Chain Mail (-5) [27,-1]
     Dropped by a snotling at 300 feet (level 6).

i) a Cloak [1,+2]
     Found lying on the floor of a special room at 250 feet (level 5).

m) a Leather Shield [8,+5]
     Bought from a store on the surface.

n) an Iron Helm [7,+0]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,+3]
     Bought from a store on the surface.

p) a Pair of Iron Shod Boots [4,+4]
     Found lying on the floor at 500 feet (level 10).

     Cannot be harmed by Fire.

q) a Shovel
     Found lying on the floor at 400 feet (level 8).


  [Character Quiver]


  [Character Inventory]

a) 3 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Mushroom of Hallucination

c) a Hard Biscuit

d) 2 Pints of Fine Wine

e) a Salted Pork from Isengard {Wormtongue, Agent of Saruman}

f) 6 Potions of Cure Light Wounds

g) 9 Potions of Cure Serious Wounds

i) 7 Potions of Neutralize Poison

m) 4 Scrolls of Phase Door

n) 2 Scrolls of Detect Invisible

o) 2 Scrolls of Light

p) 2 Scrolls of Word of Recall

q) a Scroll of Wilderness Mapping

r) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

s) a Scroll of Life

t) a Scroll of Curse Weapon

u) 4 Scrolls of Magic Mapping

v) a Scroll of Teleportation

w) 2 Staves of Cure Light Wounds (13 charges)

x) a Ring of Open Wounds <+1>
     Found lying on the floor at 500 feet (level 10).

     +1 constitution.
     Impairs hitpoint recovery.

y) an Amulet of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

z) a Lantern (7500 turns)
     Found lying on the floor at 550 feet (level 11).

     Cannot be harmed by Fire.
     Intensity 3 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:21   100ft     3     Defeated Freesia
00:00:26   150ft     5     Reached level 5
00:00:27   150ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:34   200ft     6     Defeated Wolf, Farmer Maggot's Dog
00:00:36   200ft     7     Defeated Lobelia Sackville-Baggins
00:00:41   200ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:48   250ft     8     Defeated Farmer Maggot
00:00:53   250ft     8     Defeated Baba Yaga
00:01:17   150ft     10    Reached level 10
00:01:20   150ft     10    Defeated Smeagol
00:02:41   300ft     13    Killed Vort the Kobold Queen
00:03:18   350ft     14    Killed Lagduf, the Snaga
00:03:30   400ft     15    Reached level 15
00:03:57   400ft     15    Killed Mughash the Kobold Lord
00:04:05   450ft     16    Killed Brodda, the Easterling
00:04:37   550ft     17    Killed Wormtongue, Agent of Saruman
00:04:45   550ft     18    Was killed by Orfax, Son of Boldor


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                             ########.......#  #..#            
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                                                    #####..## #~..####         
                                                        #..#####.....##        
                                                       ##.............#        
                                                       #~............##        
                                                       ##....##~###..######    
                                                        #....#### #......{##   
                                                        #....#    #........#   
                            .############################....#    #....#...#   
                           ...$.....y.d@................'....#    #....#...#   
                           $%........yy.................'....#    #....##..#   
                           .$##~###>#############~############    ##...##..#   
                                  ###           ###                ######..#   
                                                                    #####''####
                                                                    #......'...
                                                                    #......'...
                                                             ########..#####...
#            #~#~#~########                                  #..........#  #...
##############~##~##_.....################~########~########~#..........#  #..#
.......................................:................................####..#

550' (L11)   LF:4-? Light 3 Moves +2 Poisoned Stun Fed 18 % Open floor          


  [Player information]

Player ID: Jb
Time: 10:51:58 17-07-2022
Server Turns: 252767844
Timestamp: 1658044318
Account score: 12
Hardcore