Jimeh [Black-Numenor Blackguard]

  [Tangaria 1.5.0 Character Dump]

 Name   Jimeh III     Age             63         Self  RB  CB  EB   Best
 Sex    Male          Height        6'9"  STR:     18  +1  +2  +0  18/30
 Race   Black-Numenor Weight   13st 12lb  INT:     12  +0  +0  +0     12
 Class  Blackguard    Turns used:         WIS:     10  -1  -3  +1      7
 Title  Brigand       Game         15152  DEX:     10  +1  +0  +0     11
 HP     -68/296       Player       31711  CON:     16  -1  +2  +2  18/10
 SP     20/20         Active       16941  CHR:     10  -2  -1  +0      7

 Level                 22    Armor      [63,+16]    Saving Throw     47%
 Cur Exp             9720                           Stealth          Bad
 Max Exp             9720    Melee       1d3,+16    Disarm - phys.   56%
 Adv Exp            10500    To-hit        52,+8    Disarm - magic   46%
                             Blows      1.1/turn    Magic Devices     54
 Gold                 115                           Searching        31%
 Burden          138.6 lb    Shoot to-dam    +12    Infravision    20 ft
 Overweight      -17.3 lb    To-hit       25,+20    Speed         Normal
 MaxDepth     1000' (L20)    Shots      1.0/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight brown hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:...?.......... Blnd:..............
Fire:...?.......... Conf:..............
Cold:.............. Stun:...?..........
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:...?.......... SInv:..............
Shar:.............. FAct:..........+...
Nexu:...?..........  Lev:..............
Neth:...?.......... SDig:..............
Chao:...?.......... Trap:...?..........
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:...+.........+
-Tel:...?..........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...?.......... PLit:..............
Hung:.............. DRed:..............
Time:...?.......... Move:..............
Mana:...?..........
Wate:...?..........

Telepathic powers
Radi:..............
Evil:.............+
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The Old Forest ranger flees in terror!
> You hit the singing, happy drunk.
> You have slain the singing, happy drunk.
> You are drowning!
> There is a tree in the way! (x8)
> There is a wall blocking your way. (x4)
> You are drowning!
> There is a wall blocking your way.
> Map sector [1,11], which is your sector.  Direction?
> The Deadlands hell knight wakes up. (x2)
> The Deadlands hell knight casts a bolt of plasma.
> The Deadlands hell knight conjures up scary horrors.
> You fight off a sense of dread.
> The Deadlands hell knight casts a ball of nether.
> You die.

Killed by a Deadlands hell knight.


  [Character Equipment]

a) a Whip of Slay Giant (1d3) (+9,+10) {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     Slays giants.

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +6 DEX you would get 1.3 blows/round.
     Average damage/round: 26.3 vs giants and 21.5 vs. others.

b) a Light Crossbow of Accuracy (x3) (+21,+12) {Wormtongue, Agent of Saruman}
     Obtained from Alexantur III. Rumoured to be dropped by Wormtongue, Agent
     of Saruman at 550 feet (level 11).

c) a Ring of Protection [+9]
     Found lying on the floor of a special room at 500 feet (level 10).

d) a Ring of Digging <+1, +5>
     Dropped by a priest at 700 feet (level 14).

     +1 constitution.
     +5 tunneling.

e) an Amulet of Infravision <+1>
     Found lying on the floor of a special room at 500 feet (level 10).

     +1 constitution.
     +1 infravision.

f) a Lantern (6542 turns)
     Cannot be harmed by Fire.
     Intensity 3 light.

g) Metal Scale Mail (-2) [38,+2]
     Bought from a store on the surface.

h) a Cloak [1,+0]
     Bought from a store on the surface.

i) a Leather Shield [8,+4]
     Bought from a store on the surface.

j) an Iron Helm of Wisdom [7,+0] <+1> {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     +1 wisdom.
     Sustains wisdom.

k) a Set of Caestus of Free Action (+0,+3) [5,+1] {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).

     Prevents paralysis.

l) a Pair of Iron Shod Boots [4,+0]
     Bought from a store on the surface.

     Cannot be harmed by Fire.

m) a Spade
     Dropped by a master yeek at 1000 feet (level 20).


  [Character Quiver]

a) 9 Bolts (1d5) (+5,+1) {Brodda, the Easterling}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 48.6.
     20% chance of breaking upon contact.

b) 24 Bolts of Slay Dragon (1d5) (+6,+8)
     Slays dragons.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 139.8 vs dragons and 69.9 vs. others.
     20% chance of breaking upon contact.

c) 2 Magic Bolts (1d5) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 45.3.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 2 Books of Shadows [Dark Conjurings]
     You can read this book.

c) a Book of Shadows [Shadows and Illusions]
     You can read this book.

d) 3 Rations of Food

e) 2 Flasks of oil

f) 3 Potions of Cure Critical Wounds

g) 2 Potions of Berserk Strength

h) 15 Scrolls of Phase Door

i) a Scroll of Magic Mapping

j) 2 Scrolls of Treasure Detection

k) a Scroll of Identify Rune

l) a Scroll of Word of Recall

m) a Scroll of Darkness

n) 2 Rods of Treasure Location

o) a Rod of Acid Balls

p) a Rod of Light

q) a Wand of Stinking Cloud (5 charges)

r) 2 Staves of Detect Invisible (32 charges)

s) a Staff of Curing (6 charges)


  [House List]


a) a Scroll of Small House Creation
b) 3 Scrolls of Detect Invisible
c) an Amulet of Teleportation <+2, +10> {cursed}
d) Old Rusty Chain Mail (-5) [27,+2] {Lagduf, the Snaga}
e) a Mace (2d4) (+4,+5) {Baba Yaga}
f) a Flail (2d6) (+4,+5) {Farmer Maggot}
g) a Lance of Slay Troll (2d10) (+5,+3) {Bullroarer the Hobbit}
h) a Dark Sword (3d7) (+0,+0) <+1>
i) an Amulet of Searching <+1, +5> {~333}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   150ft     1     Killed Fang, Farmer Maggot's Dog
00:00:07   250ft     5     Reached level 5
00:00:13   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:17   250ft     8     Helped to kill Bullroarer the Hobbit
00:00:27   500ft     10    Reached level 10
00:00:28   500ft     10    Killed Lagduf, the Snaga
00:00:39   500ft     12    Killed Wormtongue, Agent of Saruman
00:00:48   500ft     13    Helped to kill Lagduf, the Snaga
00:00:56   600ft     15    Reached level 15
00:00:57   600ft     15    Helped to kill Solovei the Robber
00:00:57   600ft     15    Found the Metal Cap of Thengel
00:01:37   650ft     16    Killed Bloodfang, the Wolf
00:01:47   750ft     17    Killed Shtukensia the Rogue
00:02:03   750ft     18    Killed Brodda, the Easterling
00:02:43   600ft     20    Reached level 20
00:02:47   700ft     20    Helped to kill The wounded bear
00:02:49   700ft     20    Helped to kill Boldor, King of the Yeeks
00:02:49   700ft     20    Killed Orfax, Son of Boldor
00:03:12   1000ft    20    Helped to kill Mauhur, the Orc Captain
00:04:12   Town      22    Was killed by a Deadlands hell knight


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                  ...*.                        
                                                  ......                       
                                                  ....~..                      
                                                   .......                     
                                                    ......             ...#    
                                                     ....*.           ~....    
                                                     .......~.        ~p*..    
                                                      .......~.       ~~.      
                                                       .........               
                                                        ..~.#...               
                                                         ..@....               
                                                         ~......               
                                                          ~.#.#.*              
                                                            #....              
                                                           ##.....             
                                                           ##..~...            
                                                          ####...*.   ~..      
                                                         # ####.....  ..~~     
                                                       ### #####...p  .*.~     
                                                     ######  ####:...  .p.     
                                                    #####     ##>%.... ~..     

-2_0         Light 3 Fed 71 % Deep water                                        


  [Player information]

Player ID: Jimeh
Time: 05:32:33 12-09-2021
Server Turns: 322284473
Timestamp: 1631413953
Hardcore