Jimeh [Half-Giant Ranger]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Jimeh IX      Age             29         Self  RB  CB  EB   Best
 Sex    Male          Height        7'0"  STR:     17  +4  +0  +0  18/30
 Race   Half-Giant    Weight    20st 3lb  INT:     10  -2  +0  +0      8
 Class  Ranger        Turns used:         WIS:     10  -2  +2  +0     10
 Title  Courser       Game          3610  DEX:     16  -2  +1  +1     16
 HP     -4/191        Player        7859  CON:     16  +3  -1  +1  18/10
 SP     15/15         Active        4191  CHR:     10  -4  +0  +0      6

 Level                 16    Armor      [18,+20]    Saving Throw     42%
 Cur Exp             2495                           Stealth          Bad
 Max Exp             2495    Melee       1d3,+11    Disarm - phys.   37%
 Adv Exp             2875    To-hit        48,+7    Disarm - magic   40%
                             Blows      3.0/turn    Magic Devices     39
 Gold                1298                           Searching        38%
 Burden           85.0 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -70.9 lb    To-hit        46,+2    Speed         Normal
 MaxDepth      800' (L16)    Shots      1.5/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:+.............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.........+....
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..+...........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:............++
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:..............
Hung:.........+.... DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:+.............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:+............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The cloaker hits you for 12 damage.
> You resist the effects!
> The cloaker misses you. (x2)
> The cloaker hits you for 17 damage.
> You stand your ground!
> The cloaker misses you. (x3)
> The cloaker hits you for 14 damage.
> The cloaker hits you for 17 damage.
> The cloaker misses you. (x7)
> The cloaker hits you for 13 damage.
> You resist the effects!
> The cloaker misses you.
> The cloaker hits you for 15 damage.
> The cloaker hits you for 23 damage.
> You die.

Killed by a cloaker.


  [Character Equipment]

a) a Whip of *Slay Orc* (1d3) (+5,+8) <+1> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 400 feet (level 8).

     +1 dexterity.
     Slays orcs.
     Provides protection from fear.
     Sustains charisma.
     Grants the ability to sense orcs.

     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +1 DEX you would get 3.3 blows/round.
     Average damage/round: 52.2 vs orcs and 39.9 vs. others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

c) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

d) a Ring of Protection [+10]
     Bought from a store on the surface.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 800 feet (level 16).

     +1 constitution.
     Provides resistance to acid.

f) an Old Lantern (4053 turns)
     Bought from a store on the surface.

     Intensity 3 light.

g) Soft Leather Armour [8,-2]
     Bought from a store on the surface.

i) a Cloak [1,+0]
     Bought from a store on the surface.

m) a Wicker Shield [2,+4]
     Bought from a store on the surface.

n) a Hard Leather Cap of Regeneration [2,+4]
     Found lying on the floor at 250 feet (level 5).

     Speeds regeneration. Makes you need more food.

o) a Set of Leather Gloves [1,+3]
     Bought from a store on the surface.

p) a Pair of Iron Shod Boots [4,+0]
     Found lying on the floor at 250 feet (level 5).

     Cannot be harmed by fire.

q) a Spade of Digging <+2>
     Dropped by a snaga at 650 feet (level 13).

     +2 tunneling.


  [Character Quiver]

0) 4 Arrows (1d4) (+0,+0)
     Combat info:
     1.5 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 7.5.
     35% chance of breaking upon contact.

1) 7 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.5 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 7.5.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     You can read this book.

b) 3 Mushrooms of Second Sight

c) 3 Mushrooms of Terror

d) a Hard Biscuit

e) a Salted Pork from Isengard {Wormtongue, Agent of Saruman}

f) 11 Potions of Cure Light Wounds

g) 3 Potions of Cure Serious Wounds

i) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.

m) a Potion of Water

n) 4 Scrolls of Phase Door

o) a Scroll of Teleportation

p) 2 Scrolls of Treasure Detection

q) a Scroll of Life

r) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

s) a Scroll of Word of Recall (rugged)

t) a Rod of Light

u) an Amulet of Searching <+1, +5>
     Found lying on the floor at 750 feet (level 15).

     +1 stealth.
     +5 searching skill.

v) a Wooden Torch (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

w) a Dagger (1d4) (+5,+4)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +2 DEX you would get 3.3 blows/round.
     Average damage/round: 28.8.
     Average thrown damage: 19.7.

x) a Dark Sword of Acid (3d7) (+0,+0) <+2> {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 750 feet (level 15).

     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.

     Has a 20% chance of suppressing magic.
     Combat info:
     2.1 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +2 DEX you would get 2.3 blows/round.
     Average damage/round: 87.2 vs creatures not resistant to acid and 33.4
     vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   250ft     5     Reached level 5
00:00:26   400ft     10    Reached level 10
00:00:28   400ft     10    Killed Wormtongue, Agent of Saruman
00:00:29   400ft     11    Defeated Wolf, Farmer Maggot's Dog
00:00:51   750ft     13    Killed Ufthak of Cirith Ungol
00:00:52   750ft     15    Reached level 15
00:01:00   800ft     16    Was killed by a cloaker


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                          ^ . .^..^^^ ^ ^ . ^                  
                                           . ....... . . . .                   
                                          ' . ..j.. > . . .                    
                                           . .#... . . . .                     
                                          ^ < >.> . . . .                      
                                           .^.^.^.^.^. ?                       
                                          ^^.^.^.^.^.^.         > <            
                                          ^.........^@^#     <                 
                                          ^...?#....>.(^                       
                                          ^........#^.^b                       
                                          ^^^^^^..^^^^^^^^^^   :               
                                              ^^~......#....                   
                                              ^..#..........                   
                                              #.^^^^^^^^..^^                   
                              <               .^^      :..^                    
           <                       >                   ^..^.                   
                                                       ^...^                   
                    >                        ^.^^^^^^^^^..^^                   

800' (L16)   LF:4-? Light 4 Afraid Study (2) Paralyzed! Fed 47 % Dirt           


  [Player information]

Player ID: Jimeh
Time: 06:54:01 31-01-2023
Server Turns: 1548950391
Timestamp: 1675137241
Account score: 35
Hardcore