Jimeh [Wood-Elf Hunter]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Jimeh VIII    Age             68         Self  RB  CB  EB   Best
 Sex    Male          Height        5'9"  STR:     16  +0  -2  +0     14
 Race   Wood-Elf      Weight     6st 9lb  INT:     10  +1  -2  +2     11
 Class  Hunter        Turns used:         WIS:     10  -2  +2  +0     10
 Title  Fowler        Game          2027  DEX:     17  +2  +2  +0  18/30
 HP     -5/98         Player        4473  CON:     16  +0  +0  +0     16
 SP     4/5           Active        2043  CHR:     10  +0  -1  +0      9

 Level                 11    Armor        [5,+4]    Saving Throw     37%
 Cur Exp              793                           Stealth         Good
 Max Exp              793    Melee        2d4,+5    Disarm - phys.   77%
 Adv Exp              812    To-hit        29,+6    Disarm - magic   39%
                             Blows      1.1/turn    Magic Devices     46
 Gold                1151                           Searching        57%
 Burden           82.6 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight      -13.3 lb    To-hit        54,+3    Speed         Normal
 MaxDepth      500' (L10)    Shots      1.3/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:+............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:.............+
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:+............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:+.............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The lemure hits you for 2 damage.
> Your Arrow (1d4) (+0,+0) shocks the lemure for 8 damage.
> You have 12 Arrows (1d4) (+0,+0) (0).
> The lemure grunts with pain.
> The lemure misses you.
> The lemure hits you for 3 damage.
> The Arrow (1d4) (+0,+0) misses the lemure.
> You have 11 Arrows (1d4) (+0,+0) (0).
> The Arrow breaks.
> The lemure hits you for 3 damage.
> The lemure misses you.
> The lemure hits you for 7 damage.
> Your missiles seem normal again.
> The lemure hits you for 6 damage. (x2)
> You die.

Killed by a lemure.


  [Character Equipment]

a) a Mace of *Slay Demon* (2d4) (+3,+5) <+2> {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

     +2 intelligence.
     Slays demons (powerfully).
     Provides resistance to acid.
     Cannot be harmed by acid.
     Grants the ability to sense demons.

     Combat info:
     1.1 blows/round.
     With +6 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 36.5 vs demons, 18.2 vs animals, and 12.1 vs. others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

c) a Ring of Searching <+1, +3>
     Found lying on the floor at 400 feet (level 8).

     +1 stealth.
     +3 searching skill.

f) an Old Lantern (4405 turns)
     Bought from a store on the surface.

     Intensity 3 light.

g) a Robe [2,+0]
     Found lying on the floor at 250 feet (level 5).

i) a Cloak [1,+0]
     Found lying on the floor at 450 feet (level 9).

n) a Hard Leather Cap [2,+2]
     Dropped by a small kobold at 400 feet (level 8).

q) a Spade
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

0) 11 Arrows (1d4) (+0,+0)
     Combat info:
     1.3 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 6.5.
     35% chance of breaking upon contact.

1) 5 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.3 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 6.5.
     35% chance of breaking upon contact.

2) 28 Bolts (1d5) (+2,+5) {Baba Yaga}


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     You can read this book.

b) 2 Apples {Baba Yaga}

c) a Pint of Fine Wine

d) an Apple of Youth {Baba Yaga}

e) a Potion of Cure Light Wounds

f) 4 Potions of Confusion
     It can be thrown at creatures with damaging effect.

g) a Potion of Speed

i) a Potion of Infravision

m) 2 Potions of Neutralize Poison

n) 6 Scrolls of Treasure Detection

o) 2 Scrolls of Detect Invisible

p) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

q) a Rapier (1d6) (+5,+6)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 17.5 vs animals and 12.9 vs. others.

r) a Rapier (1d6) (+1,+4) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 14.8 vs animals and 10.1 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   100ft     5     Reached level 5
00:00:07   200ft     5     Defeated Lobelia Sackville-Baggins
00:00:10   250ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:12   250ft     8     Defeated Baba Yaga
00:00:15   250ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:16   250ft     9     Defeated Fang, Farmer Maggot's Dog
00:00:23   450ft     10    Reached level 10
00:00:27   400ft     10    Killed Mughash the Kobold Lord
00:00:33   400ft     11    Was killed by a lemure


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                 #######################                                       
                 #.....................#                                       
                 #.....................#########                               
                 #......................u........           .....?.            
                 #.....................@u.{......           .......            
                 #.....................######>#~#                              
                 #....................}#    ###                                
         ~~~######.....................#                                       
    ######~~~~##~######~##..############                                       
    #...................{.::#                                                  
    #..............\-.).....#                                                  
#####..######~~#~############                                                  
.......#    ##~~##                                                             
.......#                                                                       
########                                                                       

400' (L8)    LF:3-? Light 3 Moves +1 Fed 50 % Open floor                        


  [Player information]

Player ID: Jimeh
Time: 03:07:46 15-02-2023
Server Turns: 1634376337
Timestamp: 1676419666
Account score: 62
Hardcore