[Tangaria 1.6.0 T-15 Character Dump]
Name Jimeh VIII Age 53 Self RB CB EB Best
Sex Male Height 6'2" STR: 18 +1 +2 +0 18/30
Race Dunadan Weight 14st 1lb INT: 10 +1 -1 +0 10
Class Fighter Turns used: WIS: 10 +1 -1 +0 10
Title Swordsman Game 2380 DEX: 17 +1 +1 +0 18/10
HP -3/102 Player 5250 CON: 10 +2 +1 +0 13
SP 12/14 Active 3796 Chr: 10 +2 -1 +0 11 10
Level 11 Armor [21,-9] Saving Throw 46%
Cur Exp 615 Stealth Bad
Max Exp 615 Melee 1d8,+3 Disarm - phys. 35%
Adv Exp 715 To-hit 43,+27 Disarm - magic 24%
Blows 1.1/turn Magic Devices 28
Gold 656 Searching 26%
Burden 103.5 lb Shoot to-dam +5 Infravision 0 ft
Overweight -52.4 lb To-hit 25,+31 Speed Normal
MaxDepth 600' (L12) Shots 1.0/turn
You are the illegitimate but acknowledged child of a Serf. You are a
well liked child. You have blue-gray eyes, wavy black hair, and a fair
complexion.
Resistances Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:......+....... Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:.............. Fly:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> The Iron Shot (1d4) (+0,+0) misses the large kobold.
> You have 17 Iron Shots (1d4) (+0,+0) (0).
> Your Iron Shot (1d4) (+0,+0) hits the large kobold for 16 damage.
> You have 16 Iron Shots (1d4) (+0,+0) (0).
> The large kobold cries out in pain.
> You have 2 Potions of Boldness (f).
> You re-arrange your pack.
> The large kobold hits you for 1 damage.
> You hit the large kobold for 11 damage.
> The large kobold hits you for 10 damage.
> The snaga misses you.
> The kobold archer hits you for 3 damage.
> The snaga fires a small arrow. (x2)
> The kobold archer fires a small arrow.
> You die.
Killed by a kobold archer.
[Character Equipment]
a) a Cutlass (1d8) (+0,+0)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +1 DEX you would get 1.3 blows/round.
Average damage/round: 9.1.
b) a Sling (x2) (+4,+5) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
f) a Wooden Torch (501 turns)
An inheritance from your family.
Intensity 2 light.
g) Studded Leather Armour (-1) [12,-4] {cursed}
Found lying on the floor at 300 feet (level 6).
It attracts opponents and weakens the defences.
i) a Cloak [1,+0]
Bought from a store on the surface.
m) a Small Metal Shield [5,+0]
Found lying on the floor at 200 feet (level 4).
n) a Hard Leather Cap [2,+0]
Found lying on the floor at 200 feet (level 4).
p) a Pair of Leather Sandals [1,+3]
Found lying on the floor at 150 feet (level 3).
q) a Spade
Bought from a store on the surface.
[Character Quiver]
0) 16 Iron Shots (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 15.4.
Average thrown damage: 5.1.
0% chance of breaking upon contact.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) 2 Sprigs of Athelas
c) a Pint of Fine Ale
d) 2 Potions of Boldness
e) 2 Potions of Blindness
It can be thrown at creatures with damaging effect.
f) a Potion of Heroism
g) a Potion of Neutralize Poison
i) 7 Scrolls of Phase Door
m) 4 Scrolls of Detect Invisible
n) 4 Scrolls of Light
o) a Scroll of Deep Descent
p) a Scroll of Curse Armour
q) a Scroll of Wilderness Mapping
r) a Scroll of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
s) a Scroll of Word of Recall (rugged)
t) 4 Scrolls of Identify
u) 2 Scrolls of Blessing
v) 2 Wooden Torches (5000 turns)
An inheritance from your family.
Intensity 2 light.
w) an Old Lantern (5000 turns)
Found lying on the floor at 350 feet (level 7).
Intensity 3 light.
x) Soft Leather Armour [8,+0]
An inheritance from your family.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:02 100ft 3 Defeated Lobelia Sackville-Baggins
00:00:06 200ft 5 Reached level 5
00:00:11 250ft 6 Defeated Fang, Farmer Maggot's Dog
00:00:26 300ft 10 Reached level 10
00:00:39 550ft 11 Was killed by a kobold archer
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
[Scene of Death]
^^....#^^
^... ...^^
... ....^^
^^ .. . ...^^
.. ~~+~^....~
.. ...^...?~
.:{{.:....~
~ ~k..~....~
...#^o~^~....~
.^^..ooo......^
^. ..^^....k.@..^^
^^^^^...k...^^
^^.....^^
#^^^^^^
550' (L11) LF:3-? Light 3 Afraid Fed 48 % Berserk Bold Dirt
[Player information]
Player ID: Jimeh
Time: 09:23:50 28-01-2023
Server Turns: 1529898551
Timestamp: 1674887030
Account score: 21
Hardcore