Jimeh [Half-Giant Inquisitor]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Jimeh XIII    Age             23         Self  RB  CB  EB   Best
 Sex    Female        Height        7'2"  STR:     16  +4  +0  +0  18/20
 Race   Half-Giant    Weight    22st 3lb  INT:     10  -2  +0  +0      8
 Class  Inquisitor    Turns used:         WIS:     16  -2  +0  +0     14
 Title  Apprentice    Game          6219  DEX:     12  -2  +0  +0     10
 HP     -11/275       Player       15037  CON:     16  +3  +0  +1  18/20
 SP     40/40         Active        9203  CHR:     10  -4  -6  +0      3

 Level                 24    Armor       [0,+61]    Saving Throw     50%
 Cur Exp            13074                           Stealth          Bad
 Max Exp            13074    Melee       3d5,+12    Disarm - phys.   30%
 Adv Exp            15625    To-hit       51,+10    Disarm - magic   42%
                             Blows      4.4/turn    Magic Devices      0
 Gold                1080                           Searching        62%
 Burden           68.3 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -75.6 lb    To-hit       31,+10    Speed         Normal
 MaxDepth     1400' (L28)    Shots      0.0/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:....+......... Fear:....?.........
Elec:..-........... Blnd:....?.........
Fire:.............. Conf:....?........!
Cold:....?......... Stun:....?.........
Pois:....?......... HLif:....?.........
Lite:..+...........  Rgn:..............
Dark:....?.........  ESP:..............
Soun:....?......... SInv:..............
Shar:..+.?......... FAct:...........+..
Nexu:....?.........  Lev:....?.........
Neth:....?......... SDig:..............
Chao:....?......... Trap:....?.........
Dise:....?......... Blss:..............

Hindrances          Modifiers
 -HP:...+.......... Stea:..............
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:....?.........  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:..+...........
Hung:.............. DRed:..............
Time:....?......... Move:..............
Mana:....?.........  Fly:..............
Wate:....?.........

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The elite uruk lashes at you with a whip of magical energy.
> The elite uruk hits you for 23 damage.
> The elite uruk hits you for 29 damage.
> The elite uruk misses you.
> The elite uruk hits you for 20 damage.
> The elite uruk hits you for 29 damage.
> The elite uruk hits you for 23 damage.
> The elite uruk lashes at you with a whip of magical energy.
> You feel resistant to amnesia!
> You feel resistant to confusion!
> You feel very good.
> You have 7 Potions of Cure Critical Wounds (m).
> The elite uruk lashes at you with a whip of magical energy.
> The elite uruk hits you for 30 damage. (x2)
> You die.

Killed by an elite uruk.


  [Character Equipment]

c) a Ring of Light [+8] <+1> {cursed}
     Found under some rubble at 1400 feet (level 28).

     It makes your skin harder to damage, but conduct electricity.
     +1 searching skill.
     +1 light.
     Provides resistance to light, shards.
     Makes you vulnerable to lightning.

d) a Ring of Open Wounds <+1>
     Found lying on the floor in a pit at 750 feet (level 15).

     +1 constitution.
     Impairs hitpoint recovery.

e) the Blue Stone 'Ulumin'
     Dropped by a rogue at 1050 feet (level 21).

     Provides resistance to acid, cold, nexus.

f) a Lantern (12983 turns)
     Found lying on the floor in a pit at 750 feet (level 15).

     Cannot be harmed by fire.
     Intensity 3 light.

p) a Pair of Ethereal Slippers of Free Action [0,+3]
     Taken from a chest found at 1050 feet (level 21).

     Cannot be harmed by acid, fire.
     Prevents paralysis.

q) a Shovel
     Found lying on the floor at 750 feet (level 15).


  [Character Quiver]

0) 25 Shurikens (3d6) (+5,+7) {Angamait of Umbar}
     Branded with cutting.

     Combat info:
     Average thrown damage: 35.8 vs creatures not resistant to cutting and
     35.8 vs. others.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) 6 Mushrooms of Hallucination {Solovei the Robber}

c) 4 Apples {Baba Yaga}

d) 2 Handfuls of Dried Fruits {The wounded bear}

e) a Salted Pork from Isengard {Wormtongue, Agent of Saruman}

f) 6 Stolen mushrooms {Kikimora}

g) 12 Potions of Cure Light Wounds

i) 8 Potions of Cure Serious Wounds

m) 7 Potions of Cure Critical Wounds

n) 5 Potions of Neutralize Poison

o) 2 Potions of Speed

p) 3 Potions of Heroism

q) 2 Potions of True Seeing

r) 3 Potions of Infravision

s) 15 Scrolls of Phase Door

t) 9 Scrolls of Detect Invisible

u) 6 Scrolls of Blessing

v) 2 Scrolls of Life

w) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

x) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

y) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     Provides resistance to lightning.

z) the Blue Stone of Linielion <+3, +1>
     Found lying on the floor of a cavern at 1400 feet (level 28).

     +3 strength.
     +1 light.

A) a Main Gauche (1d5) (+3,+6)
     Combat info:
     4.4 blows/round.
     Average damage/round: 93.7.


  [House List]


a) a Ring of Protection [+10]
b) Augmented Chain Mail (Dwarven) (-2) [42,+12] <+2, +1> {Sangahyando of Umbar}
c) a Lucerne Hammer (Defender) (2d5) (+10,+9) [+1] <+1> {Angamait of Umbar}
d) a Katana (3d5) (+9,+4) {Baba Yaga}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   150ft     5     Reached level 5
00:00:13   150ft     5     Defeated Freesia
00:00:16   250ft     6     Defeated Baba Yaga
00:00:20   400ft     8     Defeated Fang, Farmer Maggot's Dog
00:00:24   400ft     10    Reached level 10
00:00:37   500ft     14    Defeated The wounded bear
00:00:38   500ft     14    Killed Wormtongue, Agent of Saruman
00:00:38   500ft     15    Reached level 15
00:00:53   750ft     20    Reached level 20
00:01:00   1400ft    21    Found the Blue Stone of Linielion
00:01:05   1400ft    22    Killed Angamait of Umbar
00:01:07   1400ft    22    Killed Sangahyando of Umbar
00:01:39   1050ft    23    Found the Blue Stone 'Ulumin'
00:01:43   1050ft    24    Was killed by an elite uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                   ###########                                                 
                  ##..........#       ##########:                              
                  #...........#       #..........                              
  .###          ###..#######..####  ###.........#                              
...################..##    #..#########.........#                              
.....................##    #..........'.|.......#                              
................"....##    #..........'.........#                              
...#>#############...#      ..#############..####                              
######    ###    #..##       #            #o.#                                 
##               ####                     #'o####                              
                                         ...o@....                             
                                         ...o.....                             
                                ...       ........                             
                                 #         ......                              
                                            #..#                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1050' (L21)  LF:4-? Light 6 Afraid Fed 64 % RConf RAmne Bloody floor            


  [Player information]

Player ID: Jimeh
Time: 15:03:05 13-02-2023
Server Turns: 1624679143
Timestamp: 1676289785
Account score: 55
Hardcore