Jimeh [Demonic Warrior]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Jimeh XVIII   Age             13         Self  RB  CB  EB   Best
 Sex    Male          Height        5'6"  STR:  18/75  +2  +3  +5 18/175
 Race   Demonic       Weight    12st 3lb  INT:      9  +0  -2  +3     10
 Class  Warrior       Turns used:         WIS:     10  +0  -2  +2     10
 Title  Commando      Game         37243  DEX:     17  +1  +2  +4  18/60
 HP     -1/439        Player       87809  CON:     12  -2  +2  +5     17
 SP     0/0           Active       47607  CHR:      9  -3  -2  +0      4

 Level                 31    Armor      [56,+35]    Saving Throw     53%
 Cur Exp           186272                           Stealth          Bad
 Max Exp           186272    Melee       3d3,+35    Disarm - phys.   80%
 Adv Exp           202500    To-hit       74,+40    Disarm - magic   51%
                             Blows      3.8/turn    Magic Devices     51
 Gold                9683                           Searching        73%
 Burden          173.8 lb    Shoot to-dam    +13    Infravision    90 ft
 Overweight       -6.1 lb    To-hit       67,+51    Speed              1
 MaxDepth     1600' (L32)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:......+.+..... Fear:.............+
Elec:........*..... Blnd:..............
Fire:.....+........ Conf:.......+......
Cold:........+..... Stun:..............
Pois:.............+ HLif:.............+
Lite:.....+.......-  Rgn:..........+...
Dark:.............+  ESP:..............
Soun:.....+........ SInv:+....+.+.....+
Shar:.............. FAct:+....+.+......
Nexu:...........+..  Lev:...........+++
Neth:.............. SDig:.............+
Chao:............++ Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:........+...+.
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+..+.....
Hung:.............. DRed:.............-
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:+.............
Unde:.............. BCld:.............. STro:+.............
Demo:.............. BPoi:.............+ SGia:+.............
 Orc:+............. BStn:.............. SDem:..............
Trol:+............. BCut:.............. SDra:..............
Gian:+............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The 6-headed hydra bites you for 13 damage.
> The 6-headed hydra misses you. (x3)
> You are no longer resistant to amnesia.
> The spirit naga tries to cast a spell, but fails.
> The 8-headed hydra misses you. (x2)
> The 8-headed hydra bites you for 16 damage.
> You are enveloped in flames!
> The 8-headed hydra bites you for 13 damage.
> You are covered in acid!
> Your Pair of Steel Shod Boots of Stability is damaged!
> One of your Bolts (1) was destroyed!
> Medusa, the Gorgon conjures up scary horrors.
> You resist the effect!
> The 6-headed hydra breathes poison.
> You die.

Killed by a 6-headed hydra.


  [Character Equipment]

a) a War Hammer of Westernesse (3d3) (+9,+8) <+2, +1>
     Dropped by The Icky Queen at 1450 feet (level 29).

     +2 strength.
     +1 dexterity.
     +2 constitution.
     Slays orcs, trolls, giants.
     Grants the ability to see invisible things. Prevents paralysis.
     Grants the ability to sense orcs.
     Grants the ability to sense trolls.
     Grants the ability to sense giants.

     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows/round.
     Average damage/round: 214.2 vs orcs, trolls, and giants, 188.9 vs
     creatures not resistant to poison, and 163.2 vs. others.

b) a Long Bow of Accuracy (x3) (+20,+13) {It}
     Dropped by It at 1450 feet (level 29).

c) a Ring of Damage (+0,+9)
     Dropped by a spirit naga at 1400 feet (level 28).

d) a Ring of Reckless Attacks (+5,+5) [-16]
     Dropped by a flamme at 1450 feet (level 29).

     Sustains strength, constitution.

e) an Amulet of Infravision <+1, +3>
     Dropped by a dark naga at 1400 feet (level 28).

     +1 constitution.
     +3 infravision.

f) the Phial of Andirina <+3, +4>
     Dropped by Draebor, the Imp, at 1450 feet (level 29).

     +3 dexterity.
     +4 light.
     Provides resistance to fire, light, sound.
     Cannot be harmed by fire.
     Grants the ability to see invisible things. Prevents paralysis.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 25% for an
     average of 20.0 damage and lights up the surrounding area.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 95.6%

g) Augmented Chain Mail of Resist Acid (-2) [42,+10]
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     Provides resistance to acid.
     Cannot be harmed by acid.

i) the Cloak of Nenen [1,+21] {Beorn, the Shape-Changer}
     Dropped by Beorn, the Shape-Changer, at 1400 feet (level 28).

     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things. Prevents paralysis.

     When aimed, it creates a line which destroys all doors.
     Takes 45 to 49 turns to recharge at your current speed.
     Your chance of success is 95.4%

m) the Wicker Shield of Doriquen [2,+14] <+3, +1, +2>
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +3 intelligence.
     +1 wisdom.
     +2 constitution.
     +1 searching skill.
     +1 light.
     Provides immunity to lightning.
     Provides resistance to acid, cold.
     Cannot be harmed by acid.

n) a Metal Cap of Wisdom [3,-1] <+1>
     Found under some rubble at 1450 feet (level 29).

     +1 wisdom.
     Sustains wisdom.

o) a Set of Elven Gloves [1,-1] {~500}
     Dropped by an ogrillon at 1200 feet (level 24).

     Speeds regeneration.

p) a Pair of Steel Shod Boots of Stability [7,+5]
     Dropped by a flamme at 1400 feet (level 28).

     Provides resistance to nexus.
     Cannot be harmed by fire.
     Makes you float just above the floor.

q) the Horn of Ilond <+3, +4>
     Dropped by Ulfast, Son of Ulfang, at 1000 feet (level 20).

     +3 strength.
     +4 searching skill.
     Provides resistance to chaos.
     Cannot be harmed by acid, fire.
     Makes you float just above the floor.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 11 turns to recharge at your current speed.
     Your chance of success is 94.5%


  [Character Quiver]

0) 2 Magic Arrows (1d4) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 48.2.

1) 17 Bolts (1d5) (+6,+5)

2) the Mithril Shot 'Gonwe' (2d4) (+0,+0)
     Branded with cold.
     Returns when thrown.

     Combat info:
     Average thrown damage: 62.2 vs creatures susceptible to cold, 31.1 vs
     creatures not resistant to cold, and 10.3 vs. others.


  [Character Inventory]

a) a Stolen mushroom

b) 4 Potions of Cure Light Wounds

c) 9 Potions of Cure Serious Wounds

d) 24 Potions of Cure Critical Wounds

e) a Potion of Speed

f) 5 Potions of Heroism

g) 4 Potions of Berserk Strength

i) 36 Scrolls of Phase Door

m) 6 Scrolls of Teleportation

n) 5 Scrolls of Remove Curse

o) 6 Scrolls of Identify

p) 5 Scrolls of Word of Recall

q) 2 Scrolls of Protection from Evil

r) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

s) a Staff of Detect Evil (5 charges)

t) 2 Staves of Teleportation (13 charges)

u) a Ring of Accuracy (+20,+0)
     Dropped by a mage at 1550 feet (level 31).

v) the Star of Rhudeng <+4>
     Dropped by Angamait of Umbar at 1400 feet (level 28).

     +4 light.
     Provides resistance to acid, nexus.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.
     Intensity 4 light.

     When activated, it extends hallucinations for 11+1d24 turns (unresistable),
     extends blindness for 5+1d13 turns (unresistable), extends paralysis for
     3d1 turns (unresistable) and maps out a portion of the level around you.
     Takes 56 to 110 turns to recharge at your current speed.
     Your chance of success is 92.0%

w) the Palantir of Melwinath (+1,+3) <+4>
     Found lying on the floor in a vault at 1400 feet (level 28).

     +4 light.
     Provides resistance to cold.
     Cannot be harmed by fire.
     Intensity 4 light.

     When activated, it completely lights up and magically maps the current
     level, sensing all objects.
     Takes 56 to 110 turns to recharge at your current speed.
     Your chance of success is 93.1%

x) a Set of Leather Gloves of Free Action [1,+8]
     Found lying on the floor at 1400 feet (level 28).

     Prevents paralysis.

y) a Rapier (1d6) (+10,+9)
     Dropped by Ufthak of Cirith Ungol at 750 feet (level 15).

     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows/round.
     Average damage/round: 192 vs creatures not resistant to poison and 174.7
     vs. others.

z) a Mace of Venom (2d4) (+9,+7)
     Found lying on the floor at 1550 feet (level 31).

     Branded with poison.

     Combat info:
     3.5 blows/round.
     With +3 STR and +0 DEX you would get 3.8 blows/round.
     With +0 STR and +1 DEX you would get 3.8 blows/round.
     Average damage/round: 176 vs creatures not resistant to poison and 136.7
     vs. others.

A) a Spade


  [House List]


a) Red Dragon Scale Mail (-2) [24,+13] (charging) {~1232}
b) Partial Plate Armour (-3) [40,+5] {~1233}
c) a Set of Gauntlets of Free Action [3,+0] {~500}
d) a Leather Shield of Resistance [8,+8] {~2121}
e) a Lantern of Brightness (7500 turns) <+1> {~750}
f) Partial Plate Armour (-3) [40,+5] {~1200}
g) a Wicker Shield of Resistance [2,+11] {~2333}
h) a Dagger (1d4) (+2,+6) {~777}

a) 3 Petty-dwarf rootses
b) a Scythe (Defender) (5d3) (+8,+12) [+5] <+1> {~2222}
c) a Ring of Light <+3, +1>
d) a Ring of Accuracy (+17,+0) {~555}
e) a Ring of Flames [+9] <+1>
f) 5 Potions of Slime Mold Juice {Shtukensia the Rogue}
g) a Ring of Ice [+10] <+1>


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     2     Defeated Grip, Farmer Maggot's Dog
00:00:02   250ft     5     Reached level 5
00:00:04   250ft     5     Defeated Baba Yaga
00:00:10   450ft     9     Killed Brodda, the Easterling
00:00:12   550ft     10    Reached level 10
00:00:26   450ft     13    Killed Lagduf, the Snaga
00:00:28   700ft     14    Defeated The wounded bear
00:00:29   750ft     15    Reached level 15
00:00:32   750ft     15    Defeated Shtukensia the Rogue
00:00:32   750ft     15    Found the Wicker Shield of Doriquen
00:00:32   750ft     15    Found the Lance 'Carch'
00:00:43   750ft     17    Killed Mauhur, the Orc Captain
00:00:43   750ft     18    Killed Bloodfang, the Wolf
00:00:53   750ft     19    Killed Ufthak of Cirith Ungol
00:00:56   750ft     20    Reached level 20
00:00:57   750ft     20    Killed Grishnukh, the Hill Orc
00:01:21   900ft     21    Defeated Nar, the Dwarf
00:01:22   1000ft    21    Killed Ulfast, Son of Ulfang
00:01:22   1000ft    21    Found the Horn of Ilond
00:02:33   1150ft    24    Killed Ugluk, the Uruk
00:02:33   1150ft    25    Reached level 25
00:02:34   1150ft    25    Killed Lugdush, the Uruk
00:02:35   1150ft    25    Found the Mithril Shot 'Gonwe'
00:02:54   1050ft    25    Killed Gorbag, the Orc Captain
00:03:28   1400ft    27    Killed Angamait of Umbar
00:03:28   1400ft    27    Found the Star of Rhudeng
00:03:28   1400ft    27    Killed Sangahyando of Umbar
00:03:29   1400ft    27    Killed Khufu, the Mummified King
00:03:55   1400ft    27    Killed Ibun, Son of Mim
00:04:01   1400ft    27    Killed Uldor the Accursed
00:04:07   1400ft    28    Killed Khim, Son of Mim
00:05:12   1450ft    28    Killed Draebor, the Imp
00:05:12   1450ft    28    Found the Phial of Andirina
00:05:36   1450ft    29    Killed The Icky Queen
00:06:19   1400ft    29    Killed Mim, Betrayer of Turin
00:06:32   1400ft    29    Killed The Rat King
00:06:48   1400ft    29    Killed Bolg, Son of Azog
00:07:14   1400ft    29    Killed Ulwarth, Son of Ulfang
00:07:14   1400ft    30    Reached level 30
00:08:03   1450ft    30    Killed It
00:08:14   1400ft    31    Found the Phial 'Iacir'
00:08:36   1400ft    31    Killed Shagrat, the Orc Captain
00:08:46   1400ft    31    Found the Palantir of Melwinath
00:09:16   1400ft    31    Defeated Beorn, the Shape-Changer
00:09:16   1400ft    31    Found the Cloak of Nenen
00:09:18   1400ft    31    Killed Mad King
00:10:20   1600ft    31    Was killed by a 6-headed hydra


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

.#     #...#  #....#  ..................#                                      
.##%   #...#####...#...............######                                      
..#%#%%%...........#............####    #                                      
##......=.....*.*..#.. ^........#######.#                                      
#..#......%#%##%%%.%............'....*.%%                                      
%.###%%%...%     %.'....#....:..'.......%                                      
%%%    %.###      .' .. %%%%#..##%##...%#                                      
       %..%          .      %..%   #%.#%                                       
%%%    %+'##%%#%%%#%%#%%    %..#    %..%    %                                  
#.#%%#%%...............#     ..     #..####.#                                  
......#................#     ..     #..@M.pn.....*.:....                       
#.......*..............#            #...Mn.pn..............                    
###%%#%%...............#            ##########          *..                    
       #'+#..##+'######.                                                       
       #. ..###..#     ##                                                      
       #....# #..#                                                             
        ....  #..#                                                             
        ....  #..#                                                             
        ....  #..####                                                          
        .. . ##...####                                                         
        ^^  *........#                                                         

1600' (L32)  LF:8-? Light 6 Afraid Fed 75 % Hero Bold Grass                     


  [Player information]

Player ID: Jimeh
Time: 09:42:26 22-02-2023
Server Turns: 1681025425
Timestamp: 1677048146
Account score: 82
Hardcore