Jimeh [Half-Giant Sorceror]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Jimeh XX      Age             30         Self  RB  CB  EB   Best
 Sex    Male          Height        7'9"  STR:     16  +4  -5  +0     15
 Race   Half-Giant    Weight   22st 10lb  INT:     17  -2  +5  +0  18/20
 Class  Sorceror      Turns used:         WIS:     10  -2  +0  +0      8
 Title  Illusionist   Game         10562  DEX:     12  -2  +0  +0     10
 HP     -14/194       Player       21247  CON:     14  +3  -3  +5  18/10
 SP     16/62         Active       10775  CHR:     10  -4  -2  +0      4

 Level                 19    Armor       [38,-2]    Saving Throw     45%
 Cur Exp             5311                           Stealth          Bad
 Max Exp             5311    Melee        3d5,+5    Disarm - phys.   34%
 Adv Exp             5500    To-hit       23,+14    Disarm - magic   60%
                             Blows      2.0/turn    Magic Devices     61
 Gold                  22                           Searching        31%
 Burden           99.3 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       -2.6 lb    To-hit       14,+12    Speed         Normal
 MaxDepth      800' (L16)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+.......+. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:......+....... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:............+. FAct:..........+...
Nexu:..............  Lev:............+.
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:...+.......... Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:............+.
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:............+.
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The elite uruk grunts with pain.
> The uruk screams in pain.
> The cave orc flees in terror!
> The uruk flees in terror!
> The elite uruk lashes at you with a whip of magical energy.
> [Serakin IX] lol, I should have asked if it was safe first.
> The elite uruk is hit for 16 damage.
> The cave orc is hit for 16 damage.
> The elite uruk is hit for 16 damage.
> The elite uruk cries out in pain.
> The elite uruk grunts with pain.
> The cave orc dies.
> The elite uruk hits you for 23 damage.
> The elite uruk hits you for 22 damage.
> You die.

Killed by an elite uruk.


  [Character Equipment]

a) a Katana (3d5) (+2,+5) {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor, at 500 feet (level 10).

     Combat info:
     2.0 blows/round.
     Average damage/round: 29.2.

c) a Ring of Accuracy (+13,+0)
     Found lying on the floor at 450 feet (level 9).

d) a Ring of Open Wounds <+1>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     Impairs hitpoint recovery.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 500 feet (level 10).

     +1 constitution.
     Provides resistance to acid.

f) a Lantern (5247 turns)
     Found lying on the floor at 750 feet (level 15).

     Cannot be harmed by fire.
     Intensity 3 light.

g) Hard Leather Armour of Resist Cold (-1) [16,+2]
     Found lying on the floor of a special room at 550 feet (level 11).

     Provides resistance to cold.

m) a Leather Shield [8,+0] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 550 feet (level 11).

n) an Iron Helm [7,-1]
     Bought from a store on the surface.

o) a Set of Gauntlets of Free Action [3,-1]
     Dropped by a brigand at 600 feet (level 12).

     Prevents paralysis.

p) a Pair of Iron Shod Boots [4,-2]
     Bought from a store on the surface.

     Cannot be harmed by fire.

q) the Horn of Frodroth <+3, +1> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 600 feet (level 12).

     +3 constitution.
     +1 infravision.
     +1 light.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Makes you float just above the floor.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 95.4%


  [Character Quiver]


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Book of Magic Spells [Conjurings and Tricks]
     You can read this book.

c) a Handful of Dried Fruits {The wounded bear}

d) a Scrap of Flesh {Grishnukh, the Hill Orc}

e) 10 Potions of Cure Light Wounds {@q1}

f) 6 Potions of Cure Critical Wounds

g) 5 Potions of Neutralize Poison

i) a Potion of Infravision

m) 4 Scrolls of Phase Door

n) a Scroll of Detect Invisible

o) a Scroll of Remove Curse

p) a Scroll of Word of Recall

q) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

r) 2 Rods of Light

s) a Ring of Resist Fire and Cold
     Dropped by a brigand at 600 feet (level 12).

     Provides resistance to fire, cold.

t) a Tulwar of Slay Orc (2d4) (+5,+5)
     Dropped by a priest at 750 feet (level 15).

     Slays orcs.

     Combat info:
     2.0 blows/round.
     Average damage/round: 41.6 vs orcs and 20.8 vs. others.

u) a Light Crossbow of Accuracy (x3) (+22,+14)
     Dropped by a positivist at 750 feet (level 15).


  [House List]


a) a Mage Staff (1d1) (+0,+0) <+1>


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   250ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:07   250ft     5     Reached level 5
00:00:10   250ft     7     Defeated Baba Yaga
00:00:24   400ft     10    Reached level 10
00:00:43   500ft     12    Killed Orfax, Son of Boldor
00:00:57   400ft     13    Helped to defeat Wolf, Farmer Maggot's Dog
00:00:59   450ft     13    Killed Brodda, the Easterling
00:01:10   500ft     14    Helped to kill Grishnukh, the Hill Orc
00:01:13   500ft     14    Defeated The wounded bear
00:01:19   550ft     15    Reached level 15
00:01:21   550ft     15    Defeated Bullroarer the Hobbit
00:01:22   550ft     15    Killed Golfimbul, the Hill Orc Chief
00:01:39   600ft     16    Helped to defeat The wounded bear
00:01:39   600ft     16    Killed Wormtongue, Agent of Saruman
00:01:39   600ft     16    Found the Horn of Frodroth
00:01:46   600ft     16    Helped to kill Mughash the Kobold Lord
00:02:26   750ft     18    Killed Mughash the Kobold Lord
00:02:35   750ft     19    Killed Ufthak of Cirith Ungol
00:02:56   750ft     19    Was killed by an elite uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                       .%                                      
                                      ^.%%                                     
                                      ^.~^^                                    
                                      ^@~~~                                    
                                      ^o...                                    
                                      ^o..                                     
                                      ^o^^                                     
                          ^^^^^#^^^^^^#o^                                      
                       ^................^                                      
                         ^   ^^^ ^^^^^:^^                                      
                                       .                                       
                                                                               
                                                                               
                                                                               

750' (L15)   LF:5-? Light 5 Study (1) Fed 18 % Packed dirt                      


  [Player information]

Player ID: Jimeh
Time: 09:02:14 05-02-2023
Server Turns: 1577098291
Timestamp: 1675576934
Account score: 44
Hardcore