Jimeh [Demonic Warrior]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Jimeh XXIV    Age             15         Self  RB  CB  EB   Best
 Sex    Male          Height        6'3"  STR:     18  +2  +3  +0  18/50
 Race   Demonic       Weight    14st 4lb  INT:     10  -2  -2  +0      6
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swashbuckler  Game          2804  DEX:     17  +1  +2  +0  18/20
 HP     -11/191       Player        7197  CON:     10  -3  +2  +1     10
 SP     0/0           Active        4789  CHR:     10  -1  -2  +0      7

 Level                 16    Armor      [20,+15]    Saving Throw     37%
 Cur Exp             2840                           Stealth          Bad
 Max Exp             2840    Melee       1d5,+15    Disarm - phys.   65%
 Adv Exp             3105    To-hit       52,+15    Disarm - magic   42%
                             Blows      4.1/turn    Magic Devices     39
 Gold                6115                           Searching        30%
 Burden           88.6 lb    Shoot to-dam     +8    Infravision    30 ft
 Overweight      -91.3 lb    To-hit       44,+30    Speed             -9
 MaxDepth      750' (L15)    Shots      1.0/turn

 Your father was an ancient dragon. Your mother was a mighty wyrm.

Resistances         Abilities
Acid:....+......... Fear:.............+
Elec:..??.......... Blnd:..............
Fire:...?.......... Conf:..............
Cold:..??.......... Stun:..............
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:.............+  ESP:..............
Soun:..??.......... SInv:.............+
Shar:..??.......... FAct:..............
Nexu:..............  Lev:.............+
Neth:..??.......... SDig:.............+
Chao:.............+ Trap:..??..........
Dise:..??.......... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..??..........  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..??.......... PLit:..............
Hung:.............. DRed:.............-
Time:..??.......... Move:..............
Mana:..??..........  Fly:..............
Wate:..??..........

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You feel resistant to confusion!
> You feel very good.
> You have 4 Potions of Cure Serious Wounds (i).
> You are no longer resistant to confusion.
> The illusionist hits you for 4 damage. (x2)
> The illusionist misses you.
> The flounder bites you for 2 damage.
> The flounder bites you for 1 damage.
> The flounder misses you.
> The illusionist hits you for 3 damage.
> The illusionist blinks away.
> The illusionist disappears!
> The illusionist hits you for 3 damage.
> The flounder bites you for 6 damage.
> You die.

Killed by a flounder.


  [Character Equipment]

a) a Main Gauche (1d5) (+3,+4)
     Dropped by a brigand at 500 feet (level 10).

     Combat info:
     4.1 blows/round.
     With +0 STR and +2 DEX you would get 4.5 blows/round.
     Average damage/round: 89 vs creatures not resistant to poison and 76.1
     vs. others.

b) a Long Bow of Accuracy (x3) (+18,+8) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

c) a Ring of Reckless Attacks (+4,+4) [-17]
     Found lying on the floor at 500 feet (level 10).

     Sustains strength, constitution.

d) a Ring of Reckless Attacks (+5,+4) [-19]
     Found lying on the floor of a special room at 650 feet (level 13).

     Sustains strength, constitution.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor of a special room at 500 feet (level 10).

     +1 constitution.
     Provides resistance to acid.

f) a Lantern (Everburning)
     Found lying on the floor at 750 feet (level 15).

     Cannot be harmed by fire.
     Intensity 3 light. No fuel required.

g) Hard Leather Armour (-1) [16,+1] {Farmer Maggot}
     Dropped by Farmer Maggot at 250 feet (level 5).

n) a Hard Leather Cap [2,+5]
     Dropped by a brigand at 500 feet (level 10).

o) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 650 feet (level 13).

p) a Pair of Leather Sandals [1,+3]
     Dropped by a rogue at 500 feet (level 10).

q) a Shovel
     Dropped by a rogue at 500 feet (level 10).


  [Character Quiver]


  [Character Inventory]

a) 2 Mushrooms of Fast Recovery

b) 2 Mushrooms of Paranoia

c) 2 Apples {Baba Yaga}

d) a Handful of Dried Fruits {The wounded bear}

e) 3 Stolen mushrooms

f) an Apple of Youth {Baba Yaga}

g) 5 Potions of Cure Light Wounds

i) 4 Potions of Cure Serious Wounds

m) 2 Potions of Berserk Strength

n) 2 Potions of Infravision

o) a Potion of Speed

p) a Potion of Restore Mana

q) 40 Scrolls of Phase Door

r) 26 Scrolls of Phase Door

s) a Scroll of Detect Invisible

t) 4 Scrolls of Blessing

u) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

v) 2 Scrolls of Word of Recall (rugged)

w) a Scroll of Word of Recall

x) 2 Scrolls of Life

y) a Rod of Illumination

z) a Ring of Protection [+9]
     Dropped by a master yeek at 650 feet (level 13).

A) a Lantern (6517 turns)
     Dropped by a rogue at 500 feet (level 10).

     Cannot be harmed by fire.
     Intensity 3 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   200ft     5     Reached level 5
00:00:02   250ft     5     Defeated Farmer Maggot
00:00:05   200ft     6     Defeated Freesia
00:00:06   200ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:07   200ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:09   250ft     7     Defeated Baba Yaga
00:00:12   Town      7     Found the Great Hammer of Estolaian
00:00:19   500ft     10    Reached level 10
00:00:20   500ft     10    Killed Lagduf, the Snaga
00:00:21   500ft     10    Killed Wormtongue, Agent of Saruman
00:00:23   500ft     10    Defeated Bullroarer the Hobbit
00:00:35   500ft     15    Reached level 15
00:00:44   650ft     16    Defeated The wounded bear
00:00:45   650ft     16    Killed Mughash the Kobold Lord
00:00:46   650ft     16    Was killed by a flounder


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

...................+...........#                                               
....####..##..#######~..........#                                              
^##..........##     ~~..~~#  +#                                                
  .....#..####       ~..##                                                     
  .....###############..#  ~                                                   
   #####................#        ####         @                                
       #...........\....## #.~~~~~~~##      #############                      
       #..#############...^..~~.~~~~~#     ##...........##                     
       #..#           #...^~~~..~~~#~~#~#  #>............#                     
       #..#           #...~~~~~~~~~~~~~~## ##..########''#                     
       #..#           .....~~~~#~~~~~~~@~#  #..#      #..+                     
       #..#           ....~~..~~~~~~~~~p##  #..#      #..+                     
.#######..#           #.......~~~~~.~~#~~~###..#      #''###############<#     
..........#           #........# ~~~.~.~~~.....#      #..##................  . 
..........#           ####..###~   #~#..~...^..#      #..#.................    
......#####                          ########''#      #..#..############...    
......#                                     #..########''#'+###########'...    
......#                                     #..##.....................?+##     
####..#                                     #..##......................~       
#  #..#                                     #..##......................+       
#  #..#                                     #..##......................+       

650' (L13)   LF:4-? Light 4 Moves -5 Afraid Slow Fed 66 % Stone Pool of water   


  [Player information]

Player ID: Jimeh
Time: 03:18:10 23-02-2023
Server Turns: 1685730716
Timestamp: 1677111490
Account score: 84
Hardcore