Jimeh [Half-Giant Crafter]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Jimeh XXV     Age             21         Self  RB  CB  EB   Best
 Sex    Male          Height        6'4"  STR:     18  +4  +1  +0  18/50
 Race   Half-Giant    Weight    15st 9lb  INT:     10  -2  +0  +0      8
 Class  Crafter       Turns used:         WIS:     12  -2  +0  +0     10
 Title  Apprentice    Game          7179  DEX:     12  -2  +0  +0     10
 HP     -5/222        Player       14413  CON:     14  +3  +0  +1     18
 SP     8/13          Active        7994  CHR:     10  -4  +0  +0      6

 Level                 21    Armor       [49,+7]    Saving Throw     39%
 Cur Exp             7554                           Stealth          Bad
 Max Exp             7554    Melee       2d4,+22    Disarm - phys.   45%
 Adv Exp             8500    To-hit       44,+15    Disarm - magic   30%
                             Blows      2.1/turn    Magic Devices     36
 Gold                2911                           Searching        33%
 Burden          163.6 lb    Shoot to-dam     +5    Infravision    50 ft
 Overweight      -16.3 lb    To-hit       27,+10    Speed         Normal
 MaxDepth      900' (L18)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:+............. Blnd:+.............
Fire:...+.......... Conf:..............
Cold:...+.+........ Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..........+...
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:+.............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:+.............
Afrd:.............. Infr:.............!
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:+....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:+............. SAni:..............
Anim:.............. BFir:.............. SOrc:+.............
Unde:.............. BCld:.............. STro:+.............
Demo:.............. BPoi:.............. SGia:+.............
 Orc:.............. BStn:.............. SDem:..............
Trol:+............. BCut:.............. SDra:..............
Gian:+............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The uruk fires an arrow.
> The baby law drake slams against the door.
> Something slams against a door.
> The uruk lashes at you with a whip of magical energy.
> The uruk misses you.
> The uruk hits you for 4 damage.
> The uruk misses you. (x4)
> The uruk hits you for 13 damage.
> The uruk misses you.
> The uruk hits you for 8 damage.
> The uruk hits you for 9 damage.
> The uruk fires an arrow.
> The uruk hits you for 11 damage.
> The uruk hits you for 9 damage.
> You die.

Killed by an uruk.


  [Character Equipment]

a) the Tulwar 'Aeglin' (2d4) (+12,+16) <+1> {Nar, the Dwarf}
     Dropped by Nar, the Dwarf, at 900 feet (level 18).

     +1 searching skill.
     +1 light.
     Slays orcs, trolls, giants.
     Branded with lightning.
     Provides resistance to lightning.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense trolls.
     Grants the ability to sense giants.

     Combat info:
     2.1 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +7 DEX you would get 2.3 blows/round.
     Average damage/round: 83.7 vs orcs, trolls, giants, and creatures not
     resistant to lightning, and 60.9 vs. others.

b) a Long Bow (x3) (+7,+5) {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc, at 750 feet (level 15).

c) a Ring of Reckless Attacks (+4,+3) [-14]
     Conjured forth by magic at 500 feet (level 10).

     Sustains strength, constitution.

d) a Ring of Resist Fire and Cold
     Conjured forth by magic at 600 feet (level 12).

     Provides resistance to fire, cold.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 500 feet (level 10).

     +1 constitution.
     Provides resistance to acid.

f) the Pearl of Raurith <+3>
     Conjured forth by magic at 900 feet (level 18).

     +3 light.
     Provides resistance to cold.
     Cannot be harmed by fire.
     Intensity 3 light.

     When activated, it extends hallucinations for 11+1d24 turns (unresistable),
     extends blindness for 5+1d13 turns (unresistable), extends paralysis for
     3d1 turns (unresistable) and maps out a portion of the level around you.
     Takes 41 to 80 turns to recharge.
     Your chance of success is 46.8%

g) Chain Mail (-2) [32,+4] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 750 feet (level 15).

m) a Leather Shield [8,+2]
     Conjured forth by magic at 600 feet (level 12).

n) an Iron Helm [7,+6]
     Conjured forth by magic at 600 feet (level 12).

o) a Set of Elven Gloves [1,+2]
     Conjured forth by magic at 700 feet (level 14).

     Speeds regeneration.

p) a Pair of Leather Sandals [1,+7] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 750 feet (level 15).

q) a Spade
     Bought from a store on the surface.


  [Character Quiver]

0) a Magic Arrow (1d4) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 22.7.

1) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 4.


  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     You can read this book.

b) 2 Mushrooms of Stoneskin

c) a Handful of Dried Fruits {The wounded bear}

d) a Ration of Food

e) a Potion of Cure Light Wounds

f) 9 Potions of Cure Serious Wounds

g) 8 Potions of Cure Critical Wounds

i) 2 Potions of Berserk Strength

m) 26 Scrolls of Phase Door

n) 3 Scrolls of Magic Mapping

o) 4 Scrolls of Detect Invisible

p) 2 Scrolls of Word of Recall

q) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

r) a Ring of Protection [+11]
     Conjured forth by magic at 900 feet (level 18).

s) a Ring of the Dog <+1, -2>
     Conjured forth by magic at 900 feet (level 18).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

t) 2 Lanterns (7500 turns)
     Cannot be harmed by fire.
     Intensity 3 light.

u) a Rapier of Slay Giant (1d6) (+5,+3)
     Conjured forth by magic at 900 feet (level 18).

     Slays giants.

     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows/round.
     With +0 STR and +7 DEX you would get 4.0 blows/round.
     Average damage/round: 75 vs giants and 47.8 vs. others.

v) a Scimitar of *Slay Orc* (4d2) (+1,+5) <+1>
     Found lying on the floor at 600 feet (level 12).

     +1 dexterity.
     Slays orcs.
     Provides resistance to lightning.
     Grants the ability to sense orcs.

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +6 DEX you would get 2.1 blows/round.
     Average damage/round: 62.1 vs orcs and 36 vs. others.

w) a Halberd (3d7) (+6,+7)
     Conjured forth by magic at 900 feet (level 18).

     Combat info:
     This weapon should be wielded with both hands.
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +7 DEX you would get 2.1 blows/round.
     Average damage/round: 54.1.

x) 2 Crafting Materials


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     3     Defeated Grip, Farmer Maggot's Dog
00:00:05   250ft     5     Reached level 5
00:00:26   600ft     10    Reached level 10
00:00:42   650ft     15    Reached level 15
00:01:06   750ft     17    Defeated The wounded bear
00:01:17   750ft     17    Killed Golfimbul, the Hill Orc Chief
00:01:17   750ft     18    Defeated Bullroarer the Hobbit
00:01:17   750ft     18    Killed Grishnukh, the Hill Orc
00:01:31   900ft     20    Reached level 20
00:01:56   900ft     21    Defeated Nar, the Dwarf
00:01:56   900ft     21    Found the Tulwar 'Aeglin'
00:01:59   900ft     21    Was killed by an uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                    #^^ ^..#....                               
                                  ^.^.%%%........             ^^^              
                                  ^^..+.+d........          .......            
^^ ^>^^^^^^^^^#^^       ^^^^     ^.^..'#o.........          .......            
.^^^......:#....:^^^^^:^^.:^^^^^^^.%''#@%.........                             
..........:........................'..%##^~#~~^ .                              
..................................#+#.... . ..                                 
^^#^^.^..^^^^.^^:^^^#.^:^^^^.^:.^^%  ....                                      
    ^^^.^^  ^^^^^^  #^^^^   ^^^^^                                              
      ^^^                                                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

900' (L18)   LF:6-? Light 4 Afraid Fed 38 % Infra Occupied Stony sand           


  [Player information]

Player ID: Jimeh
Time: 11:39:52 05-02-2023
Server Turns: 1577821569
Timestamp: 1675586392
Account score: 46
Hardcore