Anton [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Anton SIlkwormAge            311         Self  RB  CB  EB   Best
 Sex    Male          Height      13'11"  STR:     18 -10  +1  -4      5
 Race   Hydra         Weight    17st 3lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Soft Master   Game          7853  DEX:     12 -10  +2  +0      4
 HP     -8/214        Player       16901  Con:     16 -10  +1  +2      9      8
 SP     0/0           Active       15361

 Level                 21    Armor      [38,+63]    Saving Throw     49%
 Cur Exp             8459                           Stealth          Bad
 Max Exp             8459    Melee        3d5,+6    Disarm - phys.    9%
 Adv Exp             8500    To-hit        49,-4    Disarm - magic    2%
                             Blows      2.0/turn    Magic Devices      5
 Gold                3596                           Searching        43%
 Burden          100.8 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       58.9 lb    To-hit        32,-4    Speed             -9
 MaxDepth     1000' (L20)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:....+......... Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:...+.........+
-Tel:......+.......  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel very good.
> You have 22 Potions of Cure Serious Wounds (g).
> You are no longer resistant to confusion.
> The dark elven lord misses you. (x2)
> The dark elven lord casts a bolt of fire.
> One of your Scrolls of Phase Door (j) was destroyed!
> The dark elven lord misses you.
> The dark elven lord hits you.
> The dark elven lord surrounds you in darkness.
> Darkness surrounds you.
> Something mumbles.
> You fight off a sense of sluggishness.
> The dark elven lord misses you. (x3)
> The dark elven lord hits you.
> You die.

Killed by a dark elven lord.


  [Character Equipment]

c) a Ring of Protection [+8]
     Found lying on the floor at 850 feet (level 17).

d) a Ring of Digging <+1, +3>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     +3 tunneling.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     Provides resistance to Lightning.

f) an Old Lantern (3069 turns)
     Intensity 3 light.

g) the Leather Scale Mail of Arona (-1) [20,+12] <-4> {Nar, the Dwarf}
     Dropped by Nar, the Dwarf at 850 feet (level 17).

     -4 strength.
     Cannot be harmed by Acid, Fire.
     Prevents teleportation.

i) a Leather Shield [8,+0]
     Dropped by a gelatinous cube at 800 feet (level 16).

j) a Hard Leather Cap [2,+5] {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 600 feet (level 12).

k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 200 feet (level 4).

l) a Pair of Steel Shod Boots [7,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 4 Mushrooms of Clear Mind

b) a Sprig of Athelas

c) a Hard Biscuit

d) 2 Rations of Food {Freesia}

e) a Sip of Miruvor

f) a Pint of Fine Ale

g) 22 Potions of Cure Serious Wounds

h) 8 Potions of Restore Life Levels

i) a Potion of Slime Mold Juice

j) 10 Scrolls of Phase Door

k) 10 Scrolls of Word of Recall

l) a Wooden Torch (5000 turns)
     Dropped by a gallant at 250 feet (level 5).

     Intensity 2 light.

m) a Lantern (7500 turns)
     Found lying on the floor at 850 feet (level 17).

     Cannot be harmed by Fire.
     Intensity 3 light.

n) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

o) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   50ft      2     Killed Mad woodsman
00:00:14   250ft     4     Killed Grip, Farmer Maggot's Dog
00:00:14   250ft     5     Reached level 5
00:00:17   100ft     5     Killed Freesia
00:00:20   250ft     5     Killed Baba Yaga
00:00:24   200ft     8     Killed Fang, Farmer Maggot's Dog
00:01:00   250ft     10    Reached level 10
00:01:03   350ft     10    Killed Wolf, Farmer Maggot's Dog
00:01:14   600ft     15    Reached level 15
00:01:19   600ft     15    Killed The wounded bear
00:01:20   600ft     15    Killed Grishnukh, the Hill Orc
00:01:21   600ft     16    Killed Solovei the Robber
00:01:21   600ft     16    Found the Arrow 'Talmo'
00:01:27   600ft     17    Killed Vort the Kobold Queen
00:01:29   550ft     17    Killed Mughash the Kobold Lord
00:01:36   750ft     18    Killed Bullroarer the Hobbit
00:01:36   750ft     18    Killed Golfimbul, the Hill Orc Chief
00:01:44   850ft     20    Reached level 20
00:01:46   850ft     20    Killed Nar, the Dwarf
00:01:46   850ft     20    Found the Leather Scale Mail of Arona
00:02:04   900ft     21    Killed Lagduf, the Snaga
00:02:10   1000ft    21    Was killed by a dark elven lord


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                       #...**.**?*.#.*.*....*......**..*..**..                 
                       #.....#*..*.:*..*.*#****.*.**.**.*.*.#..                
                ..     #...**...##########::################.*##.*##           
               #*.     ##**...*.#                      #...#.*..*..########    
               #..      #*#....                        ##..*.....*..*.*...##   
               #*.      ###**.##                       ##..*..**..*...*.##.#   
               #**        ###..#                       #..*#*..#.*.######..#   
               #..          #..#                       #######          #*.#   
                ..#         #..#                                        #.*#   
               ##h#         #?.#                                        #..#   
               #†*#         #..#                                        #*.#   
               #.*##        #*.#                                        ##.#   
               ##. #####    #**#                                      ###.*#   
                ~ ....~#~  ##**#                                      #~#*.#   
                ~~.#...~~  ~~.*#                                      ~#~#*.   
                 ~#~~#*##  ##.*~                                      !+.~~    
                   ~~.*#   ##.*#~                                     ~~'~#    
                   #~..#~  #~**~~#                                    !~.#*    
                   ##...#  ##.***#                                   #+#'#     
                    ##*#.   #.*#.#                                   +.'*#     
                     ##.#####..#                                     #####     

1000' (L20)  LF:7-? Light 3 Moves +5 Fed 68 % Small trees