Jimeh [Half-Giant Bard]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Jimeh         Age             30         Self  RB  CB  EB   Best
 Sex    Male          Height        6'4"  STR:     18  +4  -1  +0  18/30
 Race   Half-Giant    Weight   14st 12lb  INT:     10  -2  +0  +0      8
 Class  Bard          Turns used:         WIS:     15  -2  +1  +0     14
 Title  Apprentice    Game         15143  DEX:     10  -2  +2  +0     10
 HP     -3/210        Player       31849  CON:     13  +3  -2  +0     14
 SP     32/36         Active        9092  CHR:     10  -4  +1  +0      7

 Level                 21    Armor      [33,+12]    Saving Throw     53%
 Cur Exp             6776                           Stealth          Bad
 Max Exp             6977    Melee        4d2,+8    Disarm - phys.   22%
 Adv Exp             8500    To-hit        32,+5    Disarm - magic   27%
                             Blows      2.0/turn    Magic Devices     44
 Gold                1115                           Searching        38%
 Burden          109.8 lb    Shoot to-dam     +8    Infravision     0 ft
 Overweight      -46.1 lb    To-hit        30,+6    Speed         Normal
 MaxDepth     1050' (L21)    Shots      1.3/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:....?......... Blnd:....?.........
Fire:....?......... Conf:....?.........
Cold:....?......... Stun:....?.........
Pois:....?......... HLif:....?.........
Lite:....?.........  Rgn:..............
Dark:....?.........  ESP:..............
Soun:.............+ SInv:..............
Shar:....?......... FAct:..+.?.........
Nexu:....?.........  Lev:....?.........
Neth:....?......... SDig:..............
Chao:....?......... Trap:....?.........
Dise:....?......... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:....?.........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.+............
Frag:.............. Mght:..............
LTel:.............+ PLit:..............
Hung:....+......... DRed:..............
Time:....?......... Move:..............
Mana:....?.........  Fly:..............
Wate:....?.........

Telepathic powers
Radi:.............. BAci:.............. SEvi:+.............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The elite uruk hits you for 20 damage.
> The elite uruk hits you for 19 damage.
> The mummified orc misses you.
> The mummified orc hits you for 5 damage.
> The half-orc misses you.
> The half-orc hits you for 10 damage.
> The half-orc hits you for 3 damage. (x2)
> The elite uruk hits you for 24 damage.
> The elite uruk hits you for 21 damage.
> The mummified orc hits you for 6 damage.
> The mummified orc hits you for 7 damage.
> The half-orc hits you for 12 damage.
> The half-orc hits you for 7 damage.
> The half-orc hits you for 6 damage.
> You die.

Killed by a half-orc.


  [Character Equipment]

a) a Scimitar of Slay Evil (4d2) (+5,+5)
     Dropped by a master yeek at 700 feet (level 14).

     Slays evil creatures.

     Combat info:
     2.0 blows/round.
     With +5 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +7 DEX you would get 2.1 blows/round.
     Average damage/round: 42.6 vs evil creatures and 29.7 vs. others.

b) a Short Bow of Extra Shots (x2) (+6,+8) <+3>
     Found lying on the floor at 700 feet (level 14).

     +3 shooting speed.

c) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

d) a Ring of Protection [+8]
     Dropped by a positivist at 750 feet (level 15).

e) the Blue Stone of Uilomar {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 750 feet (level 15).

     Provides resistance to poison.
     Makes you need more food.

f) a Lantern (6877 turns)
     Dropped by a dark elven priest at 600 feet (level 12).

     Cannot be harmed by fire.
     Intensity 3 light.

g) Leather Scale Mail (-1) [20,+0]
     Found lying on the floor at 750 feet (level 15).

i) a Fur Cloak [3,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

m) a Small Metal Shield [5,-1] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

n) a Metal Cap [3,+4]
     Found lying on the floor of a special room at 750 feet (level 15).

p) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 450 feet (level 9).


  [Character Quiver]

0) 18 Throwing rocks (1d4) (+6,+7) {Ufthak of Cirith Ungol}
     Branded with stunning.

     Combat info:
     Average thrown damage: 19.2 vs creatures not resistant to stunning and
     19.2 vs. others.


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
     You can read this book.

b) 3 Mushrooms of Emergency

c) 2 Apples {Baba Yaga}

d) a Handful of Dried Fruits {The wounded bear}

e) an Apple of Youth {Baba Yaga}

f) 10 Potions of Cure Light Wounds

g) 9 Potions of Cure Serious Wounds

i) 17 Potions of Cure Critical Wounds

m) a Potion of Speed

n) 16 Scrolls of Phase Door

o) a Scroll of Magic Mapping

p) 4 Scrolls of Detect Invisible

q) a Scroll of Word of Recall

r) a Scroll of Blessing

s) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

t) a Scroll of Holy Chant

u) 2 Rods of Treasure Location

v) a Rod of Light

w) 2 Amulets of Resist Acid <+1>
     +1 constitution.
     Provides resistance to acid.

x) a Tulwar of Slay Dragon (2d4) (+4,+9)
     Dropped by an orc shaman at 600 feet (level 12).

     Slays dragons.

     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +7 DEX you would get 2.1 blows/round.
     Average damage/round: 56.9 vs dragons and 35.6 vs. others.


  [House List]


a) a Short Bow of Accuracy (x2) (+20,+11)
b) a Ring of the Dog <+1, -2>
c) a Ring of Searching <+1, +4>
d) a Lead-Filled Mace (4d3) (+4,+2) {Bullroarer the Hobbit}
e) a Main Gauche (1d5) (+4,+3)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:11   250ft     5     Reached level 5
00:00:13   250ft     5     Defeated Bullroarer the Hobbit
00:00:14   250ft     7     Defeated Baba Yaga
00:00:26   100ft     8     Defeated Grip, Farmer Maggot's Dog
00:00:27   100ft     8     Defeated Lobelia Sackville-Baggins
00:00:36   500ft     9     Defeated Wolf, Farmer Maggot's Dog
00:00:36   500ft     10    Reached level 10
00:00:58   600ft     15    Reached level 15
00:01:00   600ft     15    Defeated The wounded bear
00:01:28   700ft     18    Killed Ufthak of Cirith Ungol
00:01:45   750ft     19    Killed Shagrat, the Orc Captain
00:01:45   750ft     20    Reached level 20
00:01:48   750ft     20    Killed Mughash the Kobold Lord
00:01:48   750ft     20    Found the Blue Stone of Uilomar
00:04:12   1050ft    21    Was killed by a half-orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                  .                                            
                                   #                                           
                                    .   ^#. .#.#  .                            
                                     . .#.#.#.#.                               
                                      o#o#.#.#.#                               
                                      #@#.#.#^                                 
                                      o#z .#.                                  
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1050' (L21)  LF:5-? Light 4 Fed 66 % Bloody floor                               


  [Player information]

Player ID: Jimeh
Time: 00:08:50 15-02-2023
Server Turns: 1633574983
Timestamp: 1676408930
Account score: 60
Hardcore