Jimeh [High-Elf Rogue]

  [Tangaria 1.5.0 Character Dump]

 Name   Jimeh         Age            125         Self  RB  CB  EB   Best
 Sex    Male          Height        6'6"  STR:     18  +1  +0  +0  18/10
 Race   High-Elf      Weight    13st 7lb  INT:     10  +3  +1  +1     15
 Class  Rogue         Turns used:         WIS:     10  -1  -3  -1      5
 Title  Robber        Game          6576  DEX:     16  +3  +3  +0  18/40
 HP     -6/140        Player       16729  CON:     12  +1  -1  +0     12
 SP     15/15         Active        8720  CHR:     10  +2  -1  +0     11

 Level                 17    Armor      [33,+17]    Saving Throw     65%
 Cur Exp             2748                           Stealth         Good
 Max Exp             2748    Melee        1d6,+7    Disarm - phys.   72%
 Adv Exp             2755    To-hit        40,+4    Disarm - magic   58%
                             Blows      2.0/turn    Magic Devices     71
 Gold                6319                           Searching        57%
 Burden          122.6 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       -9.3 lb    To-hit        47,-1    Speed              1
 MaxDepth      600' (L12)    Shots      0.0/turn

 You are one of several children of a Vanyarin Archer. You have light
 grey eyes, wavy black hair, and a fair complexion.

Resistances         Abilities
Acid:..?........... Fear:..............
Elec:..?........... Blnd:..............
Fire:..+........... Conf:..?...........
Cold:..?........... Stun:..?...........
Pois:..?........... HLif:..?...........
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:..?........... SInv:..............
Shar:..?........... FAct:..?...........
Nexu:..?...........  Lev:..?...........
Neth:..?........... SDig:..............
Chao:..?........... Trap:..?...........
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..?...........  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..?........... PLit:..............
Hung:.............. DRed:..............
Time:..?........... Move:..............
Mana:..?...........
Wate:..?...........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are no longer resistant to confusion.
> You have 9 Scrolls of Phase Door (g).
> The ranger picks up 4 Scrolls of Phase Door.
> You feel resistant to confusion!
> You feel very good.
> You have 8 Potions of Cure Serious Wounds (d).
> You are no longer resistant to confusion.
> The blood falcon claws you (3).
> The blood falcon claws you (15).
> The blood falcon bites you (21).
> The blood falcon claws you (3).
> The blood falcon misses you.
> The blood falcon bites you (16).
> The blood falcon claws you (12). (x2)
> You die.

Killed by a blood falcon.


  [Character Equipment]

a) a Spear (1d6) (+5,+5) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +2 DEX you would get 2.3 blows/round.
     Average damage/round: 21.4.
     Average thrown damage: 52.

c) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11).

     Provides resistance to Fire, Cold.

e) an Amulet of Adornment <+1, -1>
     Found lying on the floor at 500 feet (level 10).

     +1 intelligence.
     -1 wisdom.

f) an Old Lantern (2392 turns)
     Dropped by a kobold archer at 550 feet (level 11).

     Intensity 3 light.

g) Old Rusty Chain Mail (-5) [27,+4] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

j) a Hard Leather Cap [2,+2]
     Found lying on the floor at 200 feet (level 4).

k) a Set of Gauntlets [3,+5] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

l) a Pair of Leather Sandals [1,+4]
     Bought from a store on the surface.


  [Character Quiver]

a) 24 Arrows (1d4) (+1,+6)

b) 15 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Shadows [Dark Conjurings]
     You can read this book.

c) 5 Potions of Cure Light Wounds

d) 8 Potions of Cure Serious Wounds

e) 2 Potions of Neutralize Poison

f) 2 Potions of True Seeing

g) 9 Scrolls of Phase Door

h) a Scroll of Magic Mapping

i) 2 Scrolls of Light

j) 2 Scrolls of Word of Recall

k) a Rod of Treasure Location

l) a Rod of Light

m) a Rod of Illumination (charging)

n) a Wand of Light (8 charges)

o) a Staff of Light (22 charges)

p) 4 Wooden Torches (5000 turns)
     Intensity 2 light.

q) a Lantern (7500 turns)
     Found lying on the floor at 500 feet (level 10).

     Cannot be harmed by Fire.
     Intensity 3 light.

r) an Awl-Pike (1d8) (+4,+7) {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 400 feet (level 8).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 18.7.

s) the Horn of Miren [+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides resistance to Dark, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 11 turns to recharge at your current speed.
     Your chance of success is 95.9%

t) an Empty Bottle


  [Home Inventory]

a) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

b) 2 Scrolls of Remove Hunger (tattered)
     You don't want to drop it on the ground.


  [House List]


a) a Set of Leather Gloves [1,+6] {~144}
b) a Ration of Food
c) a Handful of Dried Fruits
d) a Sprig of Athelas
e) 4 Potions of Slime Mold Juice
f) a Flail (2d6) (+5,+4) {Mughash the Kobold Lord}
g) 3 Books of Shadows [Shadows for Beginners]
h) an Apple of Youth {Baba Yaga}
i) a Sip of Miruvor
j) 2 Apples {Baba Yaga}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     2     Killed Farmer Maggot
00:00:01   100ft     2     Killed Freesia
00:00:02   100ft     4     Killed Lobelia Sackville-Baggins
00:00:04   100ft     4     Killed Wolf, Farmer Maggot's Dog
00:00:04   100ft     5     Reached level 5
00:00:06   150ft     6     Killed Grip, Farmer Maggot's Dog
00:00:09   150ft     7     Killed Fang, Farmer Maggot's Dog
00:00:15   250ft     8     Killed Bullroarer the Hobbit
00:00:17   250ft     9     Killed Baba Yaga
00:00:17   250ft     10    Reached level 10
00:00:17   250ft     10    Found the Horn of Miren
00:01:03   300ft     13    Killed Mughash the Kobold Lord
00:01:10   600ft     15    Reached level 15
00:01:23   400ft     15    Killed Lagduf, the Snaga
00:01:29   400ft     15    Killed Vort the Kobold Queen
00:01:32   450ft     16    Killed Brodda, the Easterling
00:01:49   600ft     17    Was killed by a blood falcon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                    ##########'+#..                            
                                             #..#                              
                                          ####..#..##                          
                                         ##>#<#.#.#..                          
                                         #>..........                          
                                      .  ##.#.#.#.#.#                          
                                      .  #>.........####                       
                                      .  ##.#.#.#.#.'..#~                      
                                      ...#>.........+...##~                    
                                    .....#####..######....#~                   
                                     ..@.#   #..##   ##....#                   
                          *..        ..B.#   #...#    ###..#                   
                           .p.        ...    #...#      #..#                   
                     ...   ...       ...     ##..# ######..####~~#~~           
                     .p.  ....     ##pp.      #..# #...............~           
                     ...  "...     ..p...# ####+'###...............~           
                          ....     .p$...###..'....................#           
                                   ###........+....................#           
                                     #......########...............#           
                                     #...####      #.....?.........#           
                                     #..           ##########~######           

600' (L12)   LF:3-? Light 3 Fed 58 % Open floor                                 


  [Player information]

Player ID: Jimeh
Time: 01:47:00 26-09-2021
Server Turns: 411988557
Timestamp: 1632610020
Hardcore