[Tangaria 1.5.0 Character Dump]
Name Jimeh Age 44 Self RB CB EB Best
Sex Male Height 3'10" STR: 18 +2 +1 +0 18/30
Race Dwarf Weight 11st 9lb INT: 10 -3 -3 +0 4
Class Paladin Turns used: WIS: 15 +2 +1 +0 18
Title Protector Game 8713 DEX: 10 -2 -1 +0 7
HP -3/118 Player 19872 CON: 13 +2 +2 +0 17
SP 1/17 Active 9410 CHR: 10 -2 +1 +0 9
Level 12 Armor [17,+9] Saving Throw 46%
Cur Exp 1050 Stealth Bad
Max Exp 1050 Melee 3d7,-16 Disarm - phys. 36%
Adv Exp 1147 To-hit 42,-20 Disarm - magic 30%
Blows 1.1/turn Magic Devices 35
Gold 506 Searching 24%
Burden 108.0 lb Shoot to-dam +0 Infravision 100 ft
Overweight -47.9 lb To-hit 25,-20 Speed Normal
MaxDepth 400' (L8) Shots 0.0/turn
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a one foot
beard, and a dark complexion.
Resistances Abilities
Acid:?............. Fear:..............
Elec:?............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:?.............
Pois:.............. HLif:?.............
Lite:.............. Rgn:..............
Dark:?............. ESP:..............
Soun:?............. SInv:.............!
Shar:?............. FAct:..............
Nexu:?............. Lev:?.............
Neth:?............. SDig:..............
Chao:.............. Trap:?.............
Dise:?............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:?............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:..............
Mana:?.............
Wate:?.............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You have 2 Potions of Infravision (d).
> You can see clearly again.
> You feel resistant to confusion!
> You feel much better.
> You have a Potion of Cure Light Wounds (c).
> You are no longer resistant to confusion.
> The air around you becomes charged...
> You have no more Scrolls of Word of Recall (rugged) (h).
> The snotling (offscreen) wakes up.
> You feel resistant to confusion!
> You feel much better.
> You have no more Potions of Cure Light Wounds (c).
> You are no longer resistant to confusion.
> You have 3 Scrolls of Curse Weapon (f).
> You die.
Killed by starvation.
[Character Equipment]
a) a Dark Sword of Slay Troll (3d7) (+0,+0) <+1> {Wormtongue, Agent of Saruman}
Dropped by Wormtongue, Agent of Saruman at 250 feet (level 5).
It causes your melee attacks to slay trolls.
Has a 10% chance of suppressing magic.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +3 DEX you would get 1.3 blows/round.
Average damage/round: 23.6 vs trolls and 0 vs. others.
f) an Old Lantern (4367 turns)
Found lying on the floor at 250 feet (level 5).
Intensity 3 light.
g) Studded Leather Armour (-1) [12,+5] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
h) a Cloak [1,+0]
Found lying on the floor of a special room at 150 feet (level 3).
j) a Hard Leather Cap [2,+0]
Found lying on the floor at 150 feet (level 3).
l) a Pair of Leather Boots [2,+4]
Found lying on the floor at 150 feet (level 3).
[Character Quiver]
a) a Magic Bolt (1d5) (+0,+0)
Returns when thrown.
b) 20 Throwing rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook] {@m1}
You can read this book.
b) a Flask of oil
c) 2 Potions of Infravision
d) 12 Scrolls of Phase Door
e) 2 Scrolls of Detect Invisible
f) 3 Scrolls of Curse Weapon
g) a Wand of Magic Missile (12 charges)
h) a Wand of Stinking Cloud (12 charges)
i) a Wand of Darkness (10 charges)
j) 2 Wands of Haste Monster (43 charges)
k) a Wand of Heal Monster (22 charges)
l) a Wooden Torch (5000 turns)
Intensity 2 light.
m) a Wooden Torch (4259 turns)
Intensity 2 light.
n) an Old Lantern (5000 turns)
Found lying on the floor at 250 feet (level 5).
Intensity 3 light.
o) a Quarterstaff of Acid (1d11) (+1,+7) {Smeagol}
Dropped by Smeagol at 250 feet (level 5).
Branded with acid.
Provides resistance to Acid.
Cannot be harmed by Acid.
Combat info:
This weapon should be wielded with both hands.
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would attack a bit faster.
With +1 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would get 1.1 blows/round.
Average damage/round: 9.7 vs creatures not resistant to acid and 0 vs.
others.
p) a Sling (x2) (+5,+4)
Found lying on the floor of a special room at 400 feet (level 8).
q) 20 Cobbles (1d5)
Branded with stunning.
r) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:00 100ft 1 Killed Grip, Farmer Maggot's Dog
00:00:04 100ft 5 Reached level 5
00:00:13 200ft 7 Killed Freesia
00:00:44 250ft 8 Killed Baba Yaga
00:01:14 250ft 9 Killed Smeagol
00:01:17 250ft 9 Killed Wormtongue, Agent of Saruman
00:01:17 250ft 10 Reached level 10
00:01:25 200ft 10 Killed Fang, Farmer Maggot's Dog
00:02:21 400ft 12 Killed Wolf, Farmer Maggot's Dog
00:02:25 400ft 12 Was killed by starvation
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
###############
#..............##
#. ########~#..######### #...............#
#........r........\.....# #'#######~#####.#
...............,.........# #.#..#.*#..#
....................###..## #.'..#?.#..#
#...................# ##..###.#..#'#####
#...................# #....#.#..#>.#
###############.@#### #....'.#..#'##
#..# #....#.#..'..#
..# #....#>#..#..#
#######
''
..#
...
...
...#
oo..#
oo..#
.oo..#
400' (L8) LF:3-? Light 4 Recall Study (1) Starving 0 % SInvis Infra Open floo
[Player information]
Player ID: Jimeh
Time: 12:29:18 08-09-2021
Server Turns: 298135520
Timestamp: 1631093358
Hardcore