Jimeh [Black-Numenor Blackguard]

  [Tangaria 1.5.0 Character Dump]

 Name   Jimeh         Age             73         Self  RB  CB  EB   Best
 Sex    Male          Height        6'8"  STR:     18  +1  +2  +0  18/30
 Race   Black-Numenor Weight    14st 2lb  INT:     12  +0  +0  +0     12
 Class  Blackguard    Turns used:         WIS:     10  -1  -3  +0      6
 Title  Bully         Game          3495  DEX:     10  +1  +0  +0     11
 HP     -2/126        Player        9217  CON:     16  -2  +2  +0     16
 SP     10/10         Active        5178  CHR:     10  -3  +0  +0      7

 Level                 10    Armor      [16,-16]    Saving Throw     35%
 Cur Exp              616                           Stealth          Bad
 Max Exp              616    Melee        3d7,+6    Disarm - phys.   37%
 Adv Exp              625    To-hit        36,+1    Disarm - magic   33%
                             Blows      1.1/turn    Magic Devices     42
 Gold                 241                           Searching        19%
 Burden           84.7 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -71.2 lb    To-hit        19,+1    Speed         Normal
 MaxDepth       400' (L8)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:............+. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..+...........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:.............+
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The ochre jelly touches you.
> You are covered in acid!
> The ochre jelly touches you.
> You are covered in acid!
> Something makes a high-pitched shriek.
> The ochre jelly touches you.
> You are covered in acid!
> The ochre jelly misses you.
> The ochre jelly touches you.
> You are covered in acid!
> Something makes a high-pitched shriek. (x3)
> It fails to cast a spell.
> The ochre jelly touches you.
> You are covered in acid!
> You die.

Killed by an ochre jelly.


  [Character Equipment]

a) a Dark Sword (3d7) (+0,+0) <+1>
     An inheritance from your family.

     Has a 10% chance of suppressing magic.
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +6 DEX you would get 1.3 blows/round.
     Average damage/round: 21.4.

c) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

f) a Wooden Torch of Brightness (4102 turns) <+1> {Smeagol}
     Dropped by Smeagol at 250 feet (level 5).

     +1 light.
     Intensity 3 light.

h) a Cloak [1,-1]
     Bought from a store on the surface.

i) a Leather Shield [8,-8]
     An inheritance from your family.

j) a Hard Leather Cap [2,-2]
     Bought from a store on the surface.

k) a Set of Caestus (+0,+3) [5,-5] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

m) the Shovel of Dolia {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides resistance to Acid.


  [Character Quiver]

a) 15 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) 2 Rations of Food

c) 8 Potions of Cure Light Wounds

d) a Potion of Infravision

e) a Potion of Heroism

f) a Potion of Speed

g) 11 Scrolls of Phase Door

h) 3 Scrolls of Treasure Detection

i) 5 Scrolls of Light

j) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

k) a Scroll of Remove Hunger (tattered)

l) a Scroll of Word of Recall (rugged)

m) 2 Scrolls of Detect Invisible

n) 2 Wands of Darkness (28 charges)

o) a Wand of Wonder (15 charges)
     Cannot be harmed by Lightning.

p) a Wand of Hold Monster (7 charges)

q) a Wand of Confuse Monster (3 charges)

r) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

s) a Tulwar (2d4) (+1,+2)
     Found lying on the floor of a special room at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +6 DEX you would get 1.3 blows/round.
     Average damage/round: 15.4.

t) a Spade
     Found lying on the floor at 200 feet (level 4).

u) a Deed of Property

v) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   200ft     5     Reached level 5
00:00:10   200ft     5     Killed Grip, Farmer Maggot's Dog
00:00:22   250ft     8     Killed Baba Yaga
00:00:22   250ft     8     Found the Shovel of Dolia
00:00:25   250ft     8     Killed Smeagol
00:00:26   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:32   250ft     10    Reached level 10
00:00:58   400ft     10    Was killed by an ochre jelly


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

##........####.............#                      #..'.#                       
#########~#  #.............###########            #..#.#                       
........##   #.......................##          ##..#.#                       
.........####+........................#          #~..#.'                       
####.\.......'.............#########..#          ##..#.#                       
   ##........######..#######       #..#           #..#                         
    #~########    #..#             #..#           #..#                         
    ##~           #..#             #''#############..#                         
                  #..#######~~######.................#                         
                  #..................................#                         
                  #....................@j...........##                         
                  ###################..##############                          
                                    ###.#                                      
                                      ###                                      
                                                                               
                                                                               
                                                                               
                                       n                                       
                                                                               
                                                                               
                                                                               

400' (L8)    LF:6-? Light 3 Fed 61 % Open floor                                 


  [Player information]

Player ID: Jimeh
Time: 13:18:57 11-09-2021
Server Turns: 317932274
Timestamp: 1631355537
Hardcore