Jimeh [Half-Troll Shapechanger]

  [Tangaria 1.5.0 Character Dump]

 Name   Jimeh         Age             24         Self  RB  CB  EB   Best
 Sex    Male          Height        8'3"  STR:     18  +4  +1  +0  18/50
 Race   Half-Troll    Weight    24st 6lb  INT:     10  -4  -1  +1      6
 Class  Shapechanger  Turns used:         WIS:     10  -2  -1  -1      6
 Title  Multiple      Game         10311  DEX:     13  -4  +1  +0     10
 HP     -17/257       Player       22445  CON:     15  +3  +1  +0  18/10
 SP     28/40         Active       12147  CHR:     10  -4  -5  +0      3

 Level                 20    Armor      [31,+33]    Saving Throw     38%
 Cur Exp             6386                           Stealth         Poor
 Max Exp             8768    Melee       1d3,-11    Disarm - phys.   40%
 Adv Exp             6750    To-hit       53,-16    Disarm - magic   34%
                             Blows      3.0/turn    Magic Devices     34
 Gold               12837                           Searching        38%
 Burden           92.6 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -87.3 lb    To-hit       38,-19    Speed         Normal
 MaxDepth     1350' (L27)    Shots      0.0/turn

 Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty
 dark purple hair, and white scabby skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:..........+... Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..........+...  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..++.......+..
 -SP:.............. Sear:..++..........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..........+...
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are no longer resistant to confusion.
> You fail to harm the undead beholder. (x3)
> The undead beholder gazes at you.
> You feel your life draining away!
> The undead beholder gazes at you.
> You feel your memories fade!
> The undead beholder bites you.
> You feel your life draining away!
> The undead beholder gazes at you.
> You feel your life draining away!
> The undead beholder gazes at you.
> Energy drains from your pack!
> The undead beholder gazes at you.
> The undead beholder bites you.
> You die.

Killed by an undead beholder.


  [Character Equipment]

a) a Whip (1d3) (+3,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows/round.
     With +0 STR and +7 DEX you would get 3.3 blows/round.
     Average damage/round: 0.

c) a Ring of Searching <+1>
     Found lying on the floor at 400 feet (level 8).

     +1 stealth.
     +1 searching skill.

d) a Ring of Searching <+1, +2>
     Dropped by a red naga at 450 feet (level 9).

     +1 stealth.
     +2 searching skill.

e) an Amulet of Adornment <+1, -1>
     Found lying on the floor at 750 feet (level 15).

     +1 intelligence.
     -1 wisdom.

f) a Lantern (12831 turns)
     Found lying on the floor at 450 feet (level 9).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Hard Leather Armour (-1) [16,+7]
     Dropped by an illusionist at 750 feet (level 15).

h) a Cloak [1,+0]
     Bought from a store on the surface.

i) a Leather Shield [8,+2] {Shagrat, the Orc Captain}
     Dropped by Shagrat, the Orc Captain at 750 feet (level 15).

j) a Metal Cap [3,+0]
     Bought from a store on the surface.

k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1> {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor at 750 feet (level 15).

     +1 light.
     Provides resistance to Lightning, Light.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.

     When aimed, it shoots a beam of lightning that inflicts 6d6 points of
     damage, which your device skill increases by 12% for an average of 23.5
     damage.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 92.7%

l) a Pair of Ethereal Slippers of Stealth [0,+10] <+1> {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +1 stealth.
     Cannot be harmed by Acid, Fire.

m) a Spade
     Dropped by a warrior at 750 feet (level 15).


  [Character Quiver]

a) 11 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) 3 Mushrooms of Second Sight

b) a Mushroom of Emergency

c) a Ration of Food

d) a Potion of Cure Serious Wounds

e) 5 Potions of Cure Critical Wounds

f) a Potion of Berserk Strength

g) a Potion of True Seeing

h) 3 Potions of Confusion
     It can be thrown at creatures with damaging effect.

i) 38 Scrolls of Phase Door

j) 4 Scrolls of Magic Mapping

k) 4 Scrolls of Detect Invisible

l) a Scroll of Remove Hunger (tattered)

m) 2 Rods of Treasure Location

n) 2 Rods of Light

o) a Wand of Stone to Mud (6 charges)

p) 2 Staves of Light (1 charge)

q) 2 Empty Bottles


  [House List]


a) 2 Mushrooms of Second Sight
b) a Scimitar (4d2) (+5,+7) {Vort the Kobold Queen}
c) a Katana (3d5) (+6,+4) {Mughash the Kobold Lord}
d) a Scroll of Small House Creation
e) a Set of Gauntlets [3,+5]
f) a Pair of Leather Boots [2,+6] {Lobelia Sackville-Baggins}
g) a Long Sword (2d5) (+5,+5)
h) a Quarterstaff of Slay Demon (1d11) (+4,+6) {Wormtongue, Agent of Saruman}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   250ft     5     Reached level 5
00:00:05   250ft     7     Killed Lobelia Sackville-Baggins
00:00:07   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:07   250ft     8     Killed Baba Yaga
00:00:07   250ft     8     Found the Ball-and-Chain 'Monnia' (LOST)
00:00:12   200ft     8     Killed Freesia
00:00:21   250ft     9     Killed Vort the Kobold Queen
00:00:21   250ft     10    Reached level 10
00:00:21   250ft     10    Killed Smeagol
00:00:22   250ft     10    Killed Mughash the Kobold Lord
00:00:58   500ft     14    Killed Wormtongue, Agent of Saruman
00:01:00   550ft     15    Reached level 15
00:01:09   650ft     16    Killed The wounded bear
00:01:23   750ft     17    Killed Shagrat, the Orc Captain
00:01:26   750ft     18    Killed Ulfast, Son of Ulfang
00:01:28   750ft     18    Killed Grishnukh, the Hill Orc
00:01:33   750ft     19    Killed Shtukensia the Rogue
00:01:51   750ft     20    Reached level 20
00:01:56   750ft     20    Killed Orfax, Son of Boldor
00:02:00   750ft     21    Found the Set of Gauntlets 'Pauraegen'
00:02:51   1350ft    20    Was killed by an undead beholder


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                               ###########                                     
                               #..#*#*#*.*..      .*                           
                               #...#*....#*.     .                             
                               ##.*.*.*@e.#..                                  
                                .**#*.*##pp*#      ..*                         
                                 *...#*..*..**   ....*                         
                                   *..**.#..*.   *....                         
                                    ***.*#***.   . ..                          
                                     .**.*#**    *...*                         
                           .    ***....*** #     *...*.***.                    
                          .    ........            ..........                  
                         .  ..........* *    *      .. ......                  
                          ......   .... ..    *      ..* *                     
                                   .......    .        .*.                     
        *                               ...                                    
                     .                  ...                                    
                                    .   ....                                   
                                    .  .....                                   
                                   ..  ....?.                                  
                                   ..   .....       *                          
                                    .                                          

1350' (L27)  LF:7-? Light 4 Starving 0 % Amnesiac Small trees                   


  [Player information]

Player ID: Jimeh
Time: 16:00:17 13-09-2021
Server Turns: 331532608
Timestamp: 1631538017
Hardcore