Anton [Gargoyle Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Anton SilkwormAge             13         Self  RB  CB  EB   Best
 Sex    Male          Height        6'4"  STR:     18  +3  +3  +0  18/60
 Race   Gargoyle      Weight    15st 8lb  INT:     10  -5  -2  +0      3
 Class  Warrior       Turns used:         WIS:     10  +0  -2  +0      8
 Title  Veteran       Game         27235  DEX:     10  -7  +2  +0      5
 HP     -63/320       Player       44599  CON:     17  +3  +2  +1  18/50
 SP     0/0           Active       37114

 Level                 25    Armor      [88,+16]    Saving Throw     53%
 Cur Exp            16862                           Stealth          Bad
 Max Exp            17584    Melee        2d5,+5    Disarm - phys.   53%
 Adv Exp            21875    To-hit        64,-2    Disarm - magic   34%
                             Blows      1.3/turn    Magic Devices     28
 Gold                7956                           Searching        37%
 Burden          144.7 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -35.2 lb    To-hit        52,-9    Speed             -5
 MaxDepth     1000' (L20)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:....+......... Blnd:..............
Fire:..+..........+ Conf:..............
Cold:..+........... Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............+ Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............-
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:..............
                    DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> There is a tree in the way! (x25)
> There is a wall in the way! (x5)
> There is a tree in the way! (x6)
> There is a wall in the way!
> There is a tree in the way! (x4)
> There is a wall in the way! (x12)
> The Cursed Valley hell knight casts a ball of nether.
> *** LOW HITPOINT WARNING! ***
> You feel your life force draining away!
> The Cursed Valley hell knight conjures up scary horrors.
> You fight off a sense of dread.
> The Cursed Valley hell knight casts a bolt of plasma.
> You have been stunned.
> The Cursed Valley hell knight points at you, screaming words of peril!
> You die.

Killed by a Cursed Valley hell knight.


  [Character Equipment]

a) a Long Sword of Slay Undead (2d5) (+7,+7)
     Dropped by a snotling at 900 feet (level 18).

     Slays undead.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +5 DEX you would get 1.6 blows/round.
     Average damage/round: 32.1 vs undead and 15.4 vs. others.

c) a Ring of Resist Fire and Cold
     Dropped by a bandit at 650 feet (level 13).

     Provides resistance to Fire, Cold.

d) a Ring of Protection [+11]
     Found lying on the floor at 950 feet (level 19).

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 900 feet (level 18).

     +1 constitution.
     Provides resistance to Lightning.

f) a Lantern (7104 turns)
     Cannot be harmed by Fire.
     Intensity 3 light.

g) Ribbed Plate Armour (-3) [66,-3] {cursed}
     Dropped by a gnome mage at 600 feet (level 12).

     It paralyses you every now and then.

h) a Fur Cloak [3,+2] {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18).

i) a Leather Shield [8,+5]
     Dropped by Baba Yaga at 250 feet (level 5).

k) a Set of Gauntlets [3,-1]
     Dropped by a blackguard at 900 feet (level 18).

l) a Pair of Mithril Shod Boots [8,+4]
     Found lying on the floor of a special room at 900 feet (level 18).

     Cannot be harmed by Acid, Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 19 Iron Shots (1d4) (+2,+2)
     Combat info:
     Average thrown damage: 9.


  [Character Inventory]

a) 7 Flasks of Whisky

b) 2 Pints of Fine Wine

c) 4 Pints of Fine Ale

d) 40 Potions of Cure Serious Wounds

e) a Potion of Cure Serious Wounds

f) 9 Potions of Cure Critical Wounds

g) 24 Scrolls of Phase Door

h) 5 Scrolls of Detect Invisible

i) a Scroll of Magic Mapping

j) 3 Scrolls of Deep Descent

k) 3 Scrolls of Blessing

l) 2 Scrolls of Identify Rune

m) 5 Scrolls of Word of Recall

n) 2 Scrolls of Teleportation

o) a Scroll of Wilderness Mapping

p) 2 Scrolls of Treasure Detection

q) 2 Scrolls of Summon Undead

r) 2 Scrolls of Enchant Weapon To-Hit

s) a Lantern of Brightness (7500 turns) <+1>
     Found lying on the floor at 900 feet (level 18).

     +1 light.
     Cannot be harmed by Fire.
     Intensity 4 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   250ft     4     Killed Grip, Farmer Maggot's Dog
00:00:04   250ft     5     Reached level 5
00:00:04   250ft     5     Killed Wolf, Farmer Maggot's Dog
00:00:04   250ft     5     Killed Baba Yaga
00:00:13   450ft     10    Reached level 10
00:00:16   450ft     10    Killed Wormtongue, Agent of Saruman
00:00:34   450ft     15    Reached level 15
00:00:35   450ft     15    Killed Brodda, the Easterling
00:00:53   600ft     16    Killed Lagduf, the Snaga
00:00:58   650ft     16    Killed The wounded bear
00:01:12   700ft     17    Killed Grishnukh, the Hill Orc
00:01:50   600ft     19    Killed Orfax, Son of Boldor
00:01:54   650ft     20    Reached level 20
00:02:22   900ft     20    Killed The Rat King
00:05:59   900ft     22    Killed Nar, the Dwarf
00:06:47   900ft     25    Reached level 25
00:06:54   900ft     25    Killed Golfimbul, the Hill Orc Chief
00:06:56   900ft     25    Killed Bullroarer the Hobbit
00:06:56   900ft     25    Found the Pair of Leather Boots of Wormtongue
00:07:33   Town      25    Was killed by a Cursed Valley hell knight


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Compare equipment when examining items       : no  (expand_inspect)
Disturb when effects end                     : yes (disturb_effect_end)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

....:......................:......#..........#.:.......^.^.^^^^^^^^..^....:^^^^
....#:.#.....#::...:.....:.......:.#........#........^.^:^^^^^^^^^^.^....^^^^^^
^.....::......#.......:....:........:......:......^#...^.^^^^^^^^^^....:^^^^^^^
^#......:.:..............#:.......#......:......:..:...^^^^^^^^^^^.^...^^^^^^^^
...^...........#....:.......::...............:........^^^^^^^^^^^^:...^^^^^^^^^
......:..........#:.........:.:...........:..p........^^^^^^^^^^^....^^^^^^^^^~
..^^...:#:.........#.:...:.....................#..:.^^^^^^^^^^^^^..#^^^^^^^^^~~
^^^^.:............:....:...........................:^^^^^^^^^^^^..:^^^^^^^^~~~~
^.........:.:...#...........................:..:...^^^^^^^^^^^^^..^^^^^^^~~~~~~
..^^^^.^^^..^^^^^:.......#:....#.^^.........:.##....^^^^^^^^^^^^.^^^^^^~~~~~~~~
:^^^^...^....^^........:...#..:...#.^..†...:.....^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~
.^^^:...^^.......:.......^:..#..^^^.#.#...#...^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~
^^^^^....:....:.^^.#.:.^^^..:....^:..:.^.::^..#^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~
^^^.....^^..:...^:.........^^^^.^.^^.^^...^^^^...^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~
^.:.^^^.^...:....^^#..#.#...^^..^..^^^^.^.^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~
.......::^.^^...^^::...^^:^^^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~
.^^^^^^^...^^^..^^^^^^^^^^^^^^^:^^^^^^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~
^^^^^^^^^..^..^^^^^^^^^^^^^^^^^^~~~^^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~~
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~~^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~~~
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~~^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~~~~
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~~~~

1_-1         Light 1 Stun Fed 43 % Dirt