[Tangaria 1.5.0 Character Dump]
Name Anton SilkwormAge 13 Self RB CB EB Best
Sex Male Height 6'4" STR: 18 +3 +3 +0 18/60
Race Gargoyle Weight 15st 8lb INT: 10 -5 -2 +0 3
Class Warrior Turns used: WIS: 10 +0 -2 +0 8
Title Veteran Game 27235 DEX: 10 -7 +2 +0 5
HP -63/320 Player 44599 CON: 17 +3 +2 +1 18/50
SP 0/0 Active 37114
Level 25 Armor [88,+16] Saving Throw 53%
Cur Exp 16862 Stealth Bad
Max Exp 17584 Melee 2d5,+5 Disarm - phys. 53%
Adv Exp 21875 To-hit 64,-2 Disarm - magic 34%
Blows 1.3/turn Magic Devices 28
Gold 7956 Searching 37%
Burden 144.7 lb Shoot to-dam +0 Infravision 30 ft
Overweight -35.2 lb To-hit 52,-9 Speed -5
MaxDepth 1000' (L20) Shots 0.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:..............
Elec:....+......... Blnd:..............
Fire:..+..........+ Conf:..............
Cold:..+........... Stun:..............
Pois:.............+ HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............+ Stea:..............
-SP:.............+ Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:.............-
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
PLit:..............
DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> There is a tree in the way! (x25)
> There is a wall in the way! (x5)
> There is a tree in the way! (x6)
> There is a wall in the way!
> There is a tree in the way! (x4)
> There is a wall in the way! (x12)
> The Cursed Valley hell knight casts a ball of nether.
> *** LOW HITPOINT WARNING! ***
> You feel your life force draining away!
> The Cursed Valley hell knight conjures up scary horrors.
> You fight off a sense of dread.
> The Cursed Valley hell knight casts a bolt of plasma.
> You have been stunned.
> The Cursed Valley hell knight points at you, screaming words of peril!
> You die.
Killed by a Cursed Valley hell knight.
[Character Equipment]
a) a Long Sword of Slay Undead (2d5) (+7,+7)
Dropped by a snotling at 900 feet (level 18).
Slays undead.
Combat info:
1.3 blows/round.
With +2 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +5 DEX you would get 1.6 blows/round.
Average damage/round: 32.1 vs undead and 15.4 vs. others.
c) a Ring of Resist Fire and Cold
Dropped by a bandit at 650 feet (level 13).
Provides resistance to Fire, Cold.
d) a Ring of Protection [+11]
Found lying on the floor at 950 feet (level 19).
e) an Amulet of Resist Lightning <+1>
Found lying on the floor at 900 feet (level 18).
+1 constitution.
Provides resistance to Lightning.
f) a Lantern (7104 turns)
Cannot be harmed by Fire.
Intensity 3 light.
g) Ribbed Plate Armour (-3) [66,-3] {cursed}
Dropped by a gnome mage at 600 feet (level 12).
It paralyses you every now and then.
h) a Fur Cloak [3,+2] {Golfimbul, the Hill Orc Chief}
Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18).
i) a Leather Shield [8,+5]
Dropped by Baba Yaga at 250 feet (level 5).
k) a Set of Gauntlets [3,-1]
Dropped by a blackguard at 900 feet (level 18).
l) a Pair of Mithril Shod Boots [8,+4]
Found lying on the floor of a special room at 900 feet (level 18).
Cannot be harmed by Acid, Fire.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 19 Iron Shots (1d4) (+2,+2)
Combat info:
Average thrown damage: 9.
[Character Inventory]
a) 7 Flasks of Whisky
b) 2 Pints of Fine Wine
c) 4 Pints of Fine Ale
d) 40 Potions of Cure Serious Wounds
e) a Potion of Cure Serious Wounds
f) 9 Potions of Cure Critical Wounds
g) 24 Scrolls of Phase Door
h) 5 Scrolls of Detect Invisible
i) a Scroll of Magic Mapping
j) 3 Scrolls of Deep Descent
k) 3 Scrolls of Blessing
l) 2 Scrolls of Identify Rune
m) 5 Scrolls of Word of Recall
n) 2 Scrolls of Teleportation
o) a Scroll of Wilderness Mapping
p) 2 Scrolls of Treasure Detection
q) 2 Scrolls of Summon Undead
r) 2 Scrolls of Enchant Weapon To-Hit
s) a Lantern of Brightness (7500 turns) <+1>
Found lying on the floor at 900 feet (level 18).
+1 light.
Cannot be harmed by Fire.
Intensity 4 light.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:03 250ft 4 Killed Grip, Farmer Maggot's Dog
00:00:04 250ft 5 Reached level 5
00:00:04 250ft 5 Killed Wolf, Farmer Maggot's Dog
00:00:04 250ft 5 Killed Baba Yaga
00:00:13 450ft 10 Reached level 10
00:00:16 450ft 10 Killed Wormtongue, Agent of Saruman
00:00:34 450ft 15 Reached level 15
00:00:35 450ft 15 Killed Brodda, the Easterling
00:00:53 600ft 16 Killed Lagduf, the Snaga
00:00:58 650ft 16 Killed The wounded bear
00:01:12 700ft 17 Killed Grishnukh, the Hill Orc
00:01:50 600ft 19 Killed Orfax, Son of Boldor
00:01:54 650ft 20 Reached level 20
00:02:22 900ft 20 Killed The Rat King
00:05:59 900ft 22 Killed Nar, the Dwarf
00:06:47 900ft 25 Reached level 25
00:06:54 900ft 25 Killed Golfimbul, the Hill Orc Chief
00:06:56 900ft 25 Killed Bullroarer the Hobbit
00:06:56 900ft 25 Found the Pair of Leather Boots of Wormtongue
00:07:33 Town 25 Was killed by a Cursed Valley hell knight
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Freeze screen after detecting monsters : yes (pause_after_detect)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Kick out when starving while at full hps : no (disturb_faint)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Compare equipment when examining items : no (expand_inspect)
Disturb when effects end : yes (disturb_effect_end)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Scene of Death]
....:......................:......#..........#.:.......^.^.^^^^^^^^..^....:^^^^
....#:.#.....#::...:.....:.......:.#........#........^.^:^^^^^^^^^^.^....^^^^^^
^.....::......#.......:....:........:......:......^#...^.^^^^^^^^^^....:^^^^^^^
^#......:.:..............#:.......#......:......:..:...^^^^^^^^^^^.^...^^^^^^^^
...^...........#....:.......::...............:........^^^^^^^^^^^^:...^^^^^^^^^
......:..........#:.........:.:...........:..p........^^^^^^^^^^^....^^^^^^^^^~
..^^...:#:.........#.:...:.....................#..:.^^^^^^^^^^^^^..#^^^^^^^^^~~
^^^^.:............:....:...........................:^^^^^^^^^^^^..:^^^^^^^^~~~~
^.........:.:...#...........................:..:...^^^^^^^^^^^^^..^^^^^^^~~~~~~
..^^^^.^^^..^^^^^:.......#:....#.^^.........:.##....^^^^^^^^^^^^.^^^^^^~~~~~~~~
:^^^^...^....^^........:...#..:...#.^..†...:.....^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~
.^^^:...^^.......:.......^:..#..^^^.#.#...#...^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~
^^^^^....:....:.^^.#.:.^^^..:....^:..:.^.::^..#^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~
^^^.....^^..:...^:.........^^^^.^.^^.^^...^^^^...^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~
^.:.^^^.^...:....^^#..#.#...^^..^..^^^^.^.^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~
.......::^.^^...^^::...^^:^^^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~
.^^^^^^^...^^^..^^^^^^^^^^^^^^^:^^^^^^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~
^^^^^^^^^..^..^^^^^^^^^^^^^^^^^^~~~^^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~~
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1_-1 Light 1 Stun Fed 43 % Dirt