Kaizer [Dwarf Warlock]

  [Tangaria 1.5.0 Character Dump]

 Name   Kaizer        Age             44         Self  RB  CB  EB   Best
 Sex    Male          Height        4'3"  STR:     12  +2  -3  +0     11
 Race   Dwarf         Weight    10st 9lb  INT:     17  -3  +3  +0     17
 Class  Warlock       Turns used:         WIS:     10  +2  +0  +0     12
 Title  Dark Student  Game         10359  DEX:     12  -2  +0  +0     10
 HP     -1/105        Player       23945  CON:     17  +2  -2  +0     17
 SP     16/16         Active       14503

 Level                 11    Armor      [12,+29]    Saving Throw     49%
 Cur Exp              685                           Stealth          Bad
 Max Exp              685    Melee        1d6,-2    Disarm - phys.   43%
 Adv Exp              812    To-hit        25,-1    Disarm - magic   53%
                             Blows      1.0/turn    Magic Devices     61
 Gold                3025                           Searching        25%
 Burden           92.4 lb    Shoot to-dam     +5    Infravision    50 ft
 Overweight       14.5 lb    To-hit        12,+3    Speed             -2
 MaxDepth       300' (L6)    Shots      1.0/turn

 You are the only child of a Dwarven Prison Guard. You are a credit to
 the family. You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:-............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:..............
Shar:+............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are no longer resistant to confusion.
> The rogue hits you.
> The rogue misses you. (x2)
> The rogue hits you. (x2)
> The rogue touches you.
> You grab hold of your backpack!
> There is a puff of smoke!
> The rogue disappears!
> The rogue picks up a Bolt (1d5) (+0,+0).
> You have 12 Scrolls of Phase Door {@r1} (i).
> The rogue slings a pebble at you.
> The brigand hits you.
> The brigand misses you.
> The rogue hits you.
> You die.

Killed by a rogue.


  [Character Equipment]

a) a Spear (1d6) (-1,-2) [+12] {~400, cursed}
     Found lying on the floor at 250 feet (level 5).

     It occasionally summons a demon.
     It makes your weapon attack you.
     It makes your skin harder to damage, but conduct electricity.
     Provides resistance to Shards.
     Makes you vulnerable to Lightning.

     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +9 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +6 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 1.5.
     Average thrown damage: 9.1.

b) a Light Crossbow (x3) (+3,+5)
     Obtained from Ituirth. Rumoured to be dropped by Baba Yaga at 250 feet
     (level 5).

f) an Old Lantern (1750 turns)
     Intensity 3 light.

g) a Robe [2,+0]
     Found lying on the floor of a special room at 150 feet (level 3).

h) a Cloak [1,+7]
     Found lying on the floor of a special room at 200 feet (level 4).

i) a Small Metal Shield [5,+0]
     Bought from a store on the surface.

j) a Hard Leather Cap [2,+5] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

k) a Set of Leather Gloves [1,+5]
     Bought from a store on the surface.

l) a Pair of Leather Sandals [1,+0]
     Dropped by a small kobold at 50 feet (level 1).


  [Character Quiver]

a) 16 Bolts (1d5) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 24.1.
     25% chance of breaking upon contact.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Ration of Food {~1200}

c) 2 Flasks of oil

d) 7 Potions of Cure Light Wounds {@q1}

e) a Potion of Berserk Strength

f) 3 Potions of Boldness

g) 2 Potions of Salt Water

h) 4 Potions of Cure Serious Wounds

i) 12 Scrolls of Phase Door {@r1}

j) a Scroll of Word of Recall

k) a Scroll of Wilderness Mapping

l) a Scroll of Detect Invisible

m) a Wand of Magic Missile (11 charges)

n) a Lantern (7500 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

o) a Short Sword (1d7) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster.
     With +11 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +8 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 4.

p) a Mace (2d4) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster.
     With +13 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +9 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 5.1.


  [Home Inventory]

a) a Pint of Fine Wine

b) 20 Potions of Cure Light Wounds {@q1}

c) 4 Potions of Water

d) 20 Scrolls of Phase Door {@r1}

e) 10 Scrolls titled 
     You do not know the full extent of this item's powers.

f) a Wand of Magic Missile (5 charges) {~150}

g) an Old Lantern (5000 turns)
     Intensity 3 light.

h) a Main Gauche (1d5) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +8 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +1 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 3.

i) 40 Bolts (1d5) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 24.1.
     25% chance of breaking upon contact.

j) 40 Bolts (1d5) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 24.1.
     25% chance of breaking upon contact.

k) 40 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

l) 13 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [House List]


a) a Scroll of Blessing {~200}
b) 11 Rations of Food {~1200}
c) 4 Scrolls of Remove Hunger (tattered) {~500}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:25   100ft     5     Reached level 5
00:00:35   100ft     6     Killed Grip, Farmer Maggot's Dog
00:00:37   100ft     6     Killed Lobelia Sackville-Baggins
00:00:39   150ft     6     Killed Freesia
00:00:40   150ft     7     Killed Farmer Maggot
00:01:02   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:02:40   250ft     10    Reached level 10
00:02:52   300ft     11    Was killed by a rogue


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

              ^..        ...#                                                  
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              ^...      ....#                                                  
              #...      ....                                                   
               ....^^^##...                                                    
                ..........                                                     
                 ........                                                      
                   .....                                                       
                   .....^                                                      
                   ^^...^^##^                                                  
                   ^....p†..#^                                                 
                   ^....pp...^                                                 
                   ^...^^:^..^                                                 
                   ^^..^  ^.^^                                                 
                    ^^^:  ^^.                                                  
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

300' (L6)    LF:6-? Light 3 Study (1) Fed 23 % Dirt