Anton [Centaur Monk]

  [Tangaria 1.6.0 Character Dump]

 Name   Anton SilkwormAge             37         Self  RB  CB  EB   Best
 Sex    Male          Height        3'8"  STR:     18  -1  +1  +0     18
 Race   Centaur       Weight   10st 11lb  INT:     10  -1  -2  +0      7
 Class  Monk          Turns used:         WIS:     10  +0  +0  +0     10
 Title  Immaculate    Game          5880  DEX:     15  -1  +2  +0     16
 HP     -3/208        Player       15093  CON:     13  -1  +1  +0     13
 SP     0/0           Active        3969  CHR:     10  -3  -1  +0      6

 Level                 20    Armor      [21,+12]    Saving Throw     51%
 Cur Exp             6482                           Stealth         Fair
 Max Exp             6482    Melee        3d5,+2    Disarm - phys.   63%
 Adv Exp             6750    To-hit        49,+1    Disarm - magic   36%
                             Blows      2.0/turn    Magic Devices     43
 Gold                 784                           Searching        54%
 Burden           84.1 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight      -35.8 lb    To-hit        43,+1    Speed            -10
 MaxDepth     1150' (L23)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.....?........ Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:.............+
Cold:.............. Stun:..............
Pois:.............. HLif:.....?........
Lite:.....?........  Rgn:..............
Dark:.....?........  ESP:..............
Soun:.....?........ SInv:..............
Shar:.....?........ FAct:..............
Nexu:..............  Lev:..............
Neth:.....?........ SDig:..............
Chao:.............. Trap:.....?........
Dise:.....?........ Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.....+.......-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:.....?........  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.....?........ PLit:.....+........
Hung:.............. DRed:..............
Time:.....?........ Move:.............+
Mana:.....?........
Wate:.....?........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Boldor, King of the Yeeks hits you (5).
> Boldor, King of the Yeeks is no longer poisoned.
> The master yeek teleports away.
> The master yeek disappears!
> Something mutters.
> It disappears!
> Boldor, King of the Yeeks hits you (8).
> Boldor, King of the Yeeks hits you (7).
> Boldor, King of the Yeeks misses you.
> The master yeek tries to cast a spell, but fails.
> Something mutters.
> It disappears!
> You hear a door burst open!
> Boldor, King of the Yeeks hits you (5).
> You die.

Killed by Boldor, King of the Yeeks.


  [Character Equipment]

f) a Wooden Torch of *Brightness* (1941 turns) <+1, +2> {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

     +1 stealth.
     +2 light.
     Provides resistance to Dark.
     Intensity 4 light.

g) Studded Leather Armour (-1) [12,+0]
     Found lying on the floor of a special room at 550 feet (level 11).

i) a Small Metal Shield [5,+6]
     Found lying on the floor at 750 feet (level 15).

l) a Pair of Iron Shod Boots [4,+5] {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).

     Cannot be harmed by Fire.


  [Character Quiver]

a) 5 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 6.

b) 20 Rounded Pebbles (1d2) (+4,+6)
     Combat info:
     Average thrown damage: 30.3.

c) 33 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 12.1 vs creatures not resistant to stunning and
     12.1 vs. others.


  [Character Inventory]

a) a Head of Cabbage

b) a Beet

c) a Sprig of Athelas

d) 2 Apples {Baba Yaga}

e) a Ration of Food

f) a Slice of Meat

g) a Flask of Whisky

h) 19 Potions of Cure Serious Wounds

i) a Potion of Berserk Strength

j) a Potion of Novice Alchemist's Creation

k) 18 Scrolls of Phase Door

l) 7 Scrolls of Treasure Detection

m) 3 Scrolls of Summon Monster

n) 2 Scrolls of Word of Recall

o) a Scroll of Life

p) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

q) 3 Scrolls of Curse Armour

r) 4 Scrolls of Light

s) an Amulet of Adornment <+1, -1>
     Found lying on the floor of a special room at 1050 feet (level 21).

     +1 intelligence.
     -1 wisdom.

t) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

u) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:08   100ft     4     Killed Wolf, Farmer Maggot's Dog
00:00:08   100ft     5     Reached level 5
00:00:10   100ft     5     Killed Farmer Maggot
00:00:21   250ft     6     Killed Baba Yaga
00:00:23   200ft     7     Killed Fang, Farmer Maggot's Dog
00:00:30   300ft     10    Reached level 10
00:00:37   450ft     11    Killed Brodda, the Easterling
00:00:44   600ft     14    Killed Lagduf, the Snaga
00:00:44   600ft     15    Reached level 15
00:00:45   600ft     15    Killed Solovei the Robber
00:00:45   600ft     16    Found the Iron Shot of Losse
00:00:46   600ft     16    Killed Golfimbul, the Hill Orc Chief
00:01:19   900ft     20    Reached level 20
00:01:38   1150ft    20    Was killed by Boldor, King of the Yeeks


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                           .                                                   
                           .###                                                
                           ##.yy                                               
                           #@y#                                                
                           ##..#                                               
                           y##yv                                               
                           .   i.!                                             
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1150' (L23)  LF:5-? Light 4 Moves +19 Slow Poisoned Fed 41 % Bloody floor       


  [Player information]

Player ID: Anton Silkworm
Time: 20:30:50 12-01-2022
Server Turns: 141564175
Timestamp: 1642008650
Hardcore