Kilob [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Kilob         Age             24         Self  RB  CB  EB   Best
 Sex    Male          Height        6'9"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    14st 7lb  INT:     11  -4  -2  +0      5
 Class  Warrior       Turns used:         WIS:     11  -2  -2  +0      7
 Title  Swashbuckler  Game         24499  Dex:     12  -4  +2  +0     10      3
 HP     -6/227        Player       55186  CON:     15  +3  +2  +0  18/20
 SP     0/0           Active       28547  CHR:     10  -4  -2  +0      4

 Level                 18    Armor       [16,-3]    Saving Throw     28%
 Cur Exp             3692                           Stealth          Bad
 Max Exp             3692    Melee        4d4,+8    Disarm - phys.   53%
 Adv Exp             4500    To-hit        57,+2    Disarm - magic   35%
                             Blows      1.0/turn    Magic Devices     19
 Gold                3659                           Searching        22%
 Burden          135.4 lb    Shoot to-dam     +4    Infravision    30 ft
 Overweight      -44.5 lb    To-hit       42,+23    Speed         Normal
 MaxDepth      600' (L12)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily
 dark purple hair, and green scabby skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..+........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are confused.
> You miss someone.
> Someone hits you. (x4)
> You can't see anything. (x3)
> Someone hits you. (x2)
> Something mumbles.
> Someone hits you. (x4)
> You are no longer confused.
> You are no longer poisoned.
> Something messes with your mind.
> You are confused!
> You are confused.
> Something mumbles.
> Someone hits you. (x3)
> You die.

Killed by a dark elven mage.


  [Character Equipment]

a) a Maul (4d4) (+5,+5) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 150 feet (level 3).

     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 20.1.

b) a Light Crossbow of Accuracy (x3) (+26,+4)
     Obtained from Tangar. Rumoured to be dropped by Azog, the Great Orc at
     1150 feet (level 23).

c) a Ring of Levitation
     Found lying on the floor at 600 feet (level 12).

     Makes you float just above the floor.

f) a Wooden Torch (4532 turns)
     Bought from a store on the surface.

     Intensity 2 light.

g) Studded Leather Armour (-1) [12,-1]
     Found lying on the floor of a special room at 450 feet (level 9).

l) a Pair of Iron Shod Boots of Levitation [4,+2] {Smeagol}
     Dropped by Smeagol at 150 feet (level 3).

     Cannot be harmed by Fire.
     Makes you float just above the floor.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 10 Bolts (1d5) (+5,+4)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 33.3.
     20% chance of breaking upon contact.

b) 10 Magic Bolts (1d5) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 21.1.

c) 40 Arrows (1d4) (+0,+0) {~1}

d) 40 Arrows (1d4) (+0,+0) {~1}

e) an Arrow (1d4) (+2,+3)


  [Character Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]

b) a Potato

c) 2 Rations of Food

d) 3 Potions of Berserk Strength

e) 10 Potions of Water

f) 3 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

g) 5 Scrolls of Phase Door {@r1}

h) 3 Scrolls of Treasure Detection

i) a Rod of Treasure Location

j) a Wand of Heal Monster (15 charges)

k) a Wand of Stun Monster (7 charges)

l) 2 Staves of Light (42 charges)

m) a Ring of Teleportation <+2> {cursed}
     Found lying on the floor at 600 feet (level 12).

     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.

n) a Ring of Reckless Attacks (+3,+4) [-18]
     Found lying on the floor at 600 feet (level 12).

o) 2 Amulets of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

p) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

q) a Mage Staff (1d1) (+0,+0) <+1>
     Dropped by a snotling at 450 feet (level 9).

     +1 mana capacity.

     Combat info:
     This weapon should be wielded with both hands.
     3.0 blows/round.
     With +0 STR and +9 DEX you would get 3.4 blows/round.
     Average damage/round: 12.1.

r) a Short Sword of *Slay Orc* (1d7) (+6,+3) <+2> {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 400 feet (level 8).

     +2 dexterity.
     Slays orcs.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     Grants the ability to sense orcs.

     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +7 DEX you would get 2.0 blows/round.
     Average damage/round: 30.8 vs orcs and 17 vs. others.

s) a Scimitar (4d2) (+4,+6)
     Dropped by Brodda, the Easterling at 450 feet (level 9).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 16.4.


  [Home Inventory]

a) an Empty Bottle


  [House List]


a) 5 House Foundation Stones {~10}
b) a Main Gauche (1d5) (+4,+1) {~200}
c) a Dagger of Venom (1d6) (+4,+4) {~900}
d) a Sling (x2) (+2,+1) {~100}
e) a Whip (1d3) (+0,+0) {~10}
f) a Dagger (1d4) (+0,+0) {~150}
g) a Trident (1d10) (+3,+1) {~750}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     3     Killed Farmer Maggot
00:00:16   100ft     4     Killed Lobelia Sackville-Baggins
00:00:17   150ft     4     Killed Grip, Farmer Maggot's Dog
00:00:17   150ft     5     Reached level 5
00:00:18   150ft     5     Killed Bullroarer the Hobbit
00:00:26   150ft     7     Killed Smeagol
00:00:35   100ft     8     Killed Fang, Farmer Maggot's Dog
00:01:03   250ft     10    Reached level 10
00:03:03   400ft     11    Killed Wolf, Farmer Maggot's Dog
00:03:55   400ft     13    Killed Lagduf, the Snaga
00:04:08   450ft     14    Killed Freesia
00:04:13   450ft     14    Killed Brodda, the Easterling
00:04:21   450ft     15    Reached level 15
00:04:29   450ft     15    Killed Mad woodsman
00:04:33   450ft     15    Killed Mughash the Kobold Lord
00:05:34   600ft     16    Killed The wounded bear
00:06:00   600ft     17    Killed Vort the Kobold Queen
00:06:48   600ft     18    Was killed by a dark elven mage


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                     .***.*.***.*.*..*.....**.**.....*....*.:. .***..* ..*. ...
                     ..*.* *.*..**..*.....***..**...... **.****.*..*.  .*** ..*
                      **... *.*...*..**. ..**..*.**...*...  *...*...  **..*. *.
                      *.*.**.***.. ....... .....#*..** ............*.........**
                      *...*..... .**.....*:**.#.....***. ....*.*...***....* *.*
                  ...**.*....*..*.**...*...*...#.*..*...... ..*.*.. .*..**.. .*
                   ...*..****...**.*.*.*...**....*.*.*....* .*....*....*...*..*
                 ..*..**.  ......**.*.   ......*...*.**...*.**..**......*.....*
                 ..*****.*..** **....     ..*....***. . .*... **....*.*.*...*..
                  *....*.*....***..         .**.*.*.***.* * .*.....**.....*.*.*
                 .     .*...*..*..     @ #..*......#.*#*.*.. .**.**...#..**..*.
                *.*.*..**.*...*..         ..*.*.*.**.*..*.****.*....*...*.**.*.
                ....**.*.*..*  ..         *....**...#...* *.******.#..*.*.*..*.
                    . **     #####       .*..**...*.. *..*.*....*..*.*..*.**..*
                             #*.**   #  ...** *..*.*.*..#..*.*....*.*.........*
                     #########*.#.########.*..*.**##*..*.*.*...*....#***..*.#..
                     #....#*.*###.**..*..#*...*.*......*.#....**.*..*.****....*
                     #*.#*......':....*# #.. .** .**...#{..*.****..*.*..**.....
                     #>.*.*...###.:...*.*#..**.* .....*{....** .*#..*.#(.....*#
                     #########.***########*.*.*....*...*#.****....**.*..#***#*.
                            >#<.>#*.**.*...**.....**..#..*...*......*.*#.#*.**.

600' (L12)   LF:4-? Light 2 Blind Confused Fed 76 % Stump                       


  [Player information]

Player ID: MutaGen
Time: 17:42:14 29-08-2021
Server Turns: 238960259
Timestamp: 1630248134
Hardcore