Kilob [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Kilob         Age             26         Self  RB  CB  EB   Best
 Sex    Male          Height        5'6"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    13st 9lb  INT:     14  -4  -2  +1      9
 Class  Warrior       Turns used:         WIS:     12  -2  -2  -1      7
 Title  Swashbuckler  Game         23072  Dex:     14  -4  +2  +0     12      3
 HP     -2/260        Player       48163  Con:     12  +3  +2  +0     17      8
 SP     0/0           Active       23882  CHR:     10  -4  -2  +0      4

 Level                 20    Armor       [33,-4]    Saving Throw     30%
 Cur Exp             6731                           Stealth          Bad
 Max Exp             6731    Melee        1d5,-5    Disarm - phys.   55%
 Adv Exp             6750    To-hit       60,-19    Disarm - magic   38%
                             Blows      3.0/turn    Magic Devices     23
 Gold                4232                           Searching        40%
 Burden          140.2 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -39.7 lb    To-hit       45,-21    Speed         Normal
 MaxDepth      700' (L14)    Shots      1.0/turn

 Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty
 bright red hair, and blue scabby skin.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The snotling misses you.
> You fail to harm the owlbear. (x2)
> You miss the owlbear.
> You faint from the lack of food.
> You are paralyzed!
> The owlbear claws you. (x2)
> The owlbear crushes you.
> The snotling misses you. (x2)
> The owlbear misses you.
> The owlbear claws you.
> The owlbear misses you.
> The snotling misses you.
> The owlbear claws you. (x2)
> The owlbear crushes you.
> You die.

Killed by an owlbear.


  [Character Equipment]

a) a Main Gauche (1d5) (+2,+6) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     3.0 blows/round.
     With +0 STR and +9 DEX you would get 3.4 blows/round.
     Average damage/round: 0.

b) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 350 feet (level 7).

c) a Ring of Searching <+1, +3>
     Found lying on the floor at 600 feet (level 12).

     +1 stealth.
     +3 searching skill.

e) an Amulet of Adornment <+1, -1>
     Found lying on the floor at 500 feet (level 10).

     +1 intelligence.
     -1 wisdom.

f) an Old Lantern (3734 turns)
     Intensity 3 light.

g) Old Rusty Chain Mail (-5) [27,+2]
     Found lying on the floor at 550 feet (level 11).

i) a Wicker Shield [2,-2]
     Found lying on the floor at 100 feet (level 2).

l) a Pair of Iron Shod Boots [4,+0] {Farmer Maggot}
     Dropped by Farmer Maggot at 150 feet (level 3).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 23 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.

b) 6 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Pint of Fine Wine

b) a Flask of oil

c) 2 Potions of Cure Critical Wounds

d) 2 Potions of Neutralize Poison

e) 4 Potions of Speed

f) a Potion of Sleep
     It can be thrown at creatures with damaging effect.

g) a Potion of Water

h) a Potion of Infravision

i) 4 Potions of Confusion
     It can be thrown at creatures with damaging effect.

j) 5 Scrolls of Treasure Detection

k) 2 Scrolls of Identify Rune

l) 2 Scrolls of Holy Chant

m) a Wand of Hold Monster (5 charges)

n) a Ring of Resist Fire and Cold
     Found lying on the floor of a special room at 600 feet (level 12).

     Provides resistance to Fire, Cold.

o) a Lantern (7500 turns)
     Found lying on the floor at 600 feet (level 12).

     Cannot be harmed by Fire.
     Intensity 3 light.

p) an Old Lantern (5000 turns)
     Intensity 3 light.

q) a Cloak (-5,-2) [1,+9] {cursed, ignore}
     Dropped by a snaga at 650 feet (level 13).

     It protects you at the expense of free movement.

r) a Broad Axe (2d6) (+4,+4)
     Found lying on the floor at 700 feet (level 14).

     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 0.5.

s) a Flail (2d6) (+5,+5) {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 450 feet (level 9).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 1.5.

t) a Maul of Slay Demon (4d4) (+2,+5) {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor at 500 feet (level 10).

     Slays demons.

     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 27.1 vs demons and 5 vs. others.

u) 2 Empty Bottles


  [House List]



a) a Flail (2d6) (+3,+2) {~250}
b) a Ring of the Mouse (+0,-12) <+3, +4> {~200}
c) a Ring of Teleportation <+2> {~300, cursed}
d) Old Rusty Chain Mail (-5) [27,+0] {~600}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:10   50ft      2     Killed Mad woodsman
00:00:17   100ft     3     Killed Lobelia Sackville-Baggins
00:00:24   150ft     5     Reached level 5
00:00:28   200ft     5     Killed Fang, Farmer Maggot's Dog
00:00:35   250ft     7     Killed Baba Yaga
00:00:43   200ft     8     Killed Bullroarer the Hobbit
00:00:45   150ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:46   150ft     9     Killed Farmer Maggot
00:00:47   150ft     9     Killed Grip, Farmer Maggot's Dog
00:00:50   150ft     10    Reached level 10
00:01:33   250ft     10    Killed Freesia
00:01:55   450ft     13    Killed Mughash the Kobold Lord
00:01:56   450ft     13    Killed Lagduf, the Snaga
00:02:01   450ft     14    Killed Golfimbul, the Hill Orc Chief
00:02:04   300ft     15    Reached level 15
00:03:46   500ft     18    Killed Bloodfang, the Wolf
00:03:59   500ft     18    Killed Orfax, Son of Boldor
00:05:53   700ft     20    Reached level 20
00:06:24   600ft     20    Was killed by an owlbear


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                        .*..                                   
                                         *.                                    
                                         *.                                    
                                         ..                                    
                                                                               
                                                                               
                                        #.*                                    
                                        #..#                                   
#################                   #####..######                              
..*...**......**#                  ..J*oo*o*...**.                             
*..*..**.**.#.*.#                  ...H@.o***#....                             
#..**.**.....*..#  ###    #*#      ###########..##                             
#####.*#############*######.*#               #**#                              
   ......*.*.*..*****...*....#               #..#                              
   ...**..#..*..*.#.**...**.*#               #.*#                              
   ##..#######################               #**###                            
    #..#                                     #.*..###                          
    #.*#                                     ##...*.##                         
    #**#                                      ####.*.#..                       
    ##.#                                         ##*..**#######################
    #**#                                          ##...*#..*.#....*.....##**..#

600' (L12)   LF:3-? Light 3 Paralyzed! Poisoned Faint 4 % Bold Grass            


  [Player information]

Player ID: MutaGen
Time: 21:27:14 30-08-2021
Server Turns: 246473286
Timestamp: 1630348034
Hardcore