Laborus [Dwarf Warrior]

  [Tangaria 1.6.0 T-18 Character Dump]

 Name   Laborus V     Age             47         Self  RB  CB  EB   Best
 Sex    Male          Height       3'11"  STR:     15  +2  +3  +0  18/20
 Race   Dwarf         Weight    11st 5lb  INT:     10  -3  -2  +0      5
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Swordsman     Game          8022  DEX:     17  -2  +2  +0     17
 HP     -11/176       Player       23873  CON:     13  +2  +2  +0     17
 SP     0/0           Active       17863  CHR:     14  -2  -2  +0     10

 Level                 14    Armor      [31,+15]    Saving Throw     42%
 Cur Exp             1865                           Stealth          Bad
 Max Exp             1865    Melee       1d4,+12    Disarm - phys.   58%
 Adv Exp             1890    To-hit       49,+28    Disarm - magic   37%
                             Blows      2.7/turn    Magic Devices     38
 Gold                 767                           Searching        28%
 Burden          144.3 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight        0.4 lb    To-hit       39,+24    Speed             -1
 MaxDepth     1150' (L23)    Shots      0.0/turn

 You are one of two children of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:.............+
Fire:.............. Conf:.............!
Cold:......+....... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...+..........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:+.............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You are surrounded by a white light.
> You have no more Scrolls of Light (r).
> The Easterling champion hits you for 19 damage.
> The Easterling champion hits you for 17 damage.
> The Easterling champion fires a little bolt, but misses.
> You feel righteous!
> You have 5 Scrolls of Blessing (r).
> The Easterling champion hits you for 10 damage.
> The Easterling champion hits you for 16 damage.
> You feel resistant to confusion!
> You feel much better.
> You have 10 Potions of Cure Light Wounds (f).
> The Easterling champion hits you for 21 damage.
> The Easterling champion hits you for 19 damage.
> You die.

Killed by an Easterling champion.


  [Character Equipment]

a) a Dagger of Slay Orc (1d4) (+4,+9)
     Found lying on the floor at 200 feet (level 4).

     Slays orcs.

     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +3 DEX you would get 3.0 blows/round.
     Average damage/round: 56.2 vs orcs and 41.5 vs. others.
     Average thrown damage: 106.6 vs orcs and 35.5 vs. others.

c) a Ring of Protection [+8]
     Bought from a store on the surface.

d) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

f) a Lantern of Brightness (4020 turns) <+1> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +1 light.
     Cannot be harmed by fire.
     Intensity 4 light.

g) Leather Scale Mail of Resist Cold (-1) [20,+1] {Smeagol}
     Dropped by Smeagol at 200 feet (level 4).

     Provides resistance to cold.

i) a Cloak [1,+0]
     Bought from a store on the surface.

m) a Wicker Shield [2,+3]
     Found lying on the floor at 200 feet (level 4).

n) a Metal Cap [3,+1]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,-2]
     Bought from a store on the surface.

p) a Pair of Leather Boots [2,-2]
     Bought from a store on the surface.

q) a Spade
     Bought from a store on the surface.


  [Character Quiver]

0) 29 Arrows (1d4) (+3,+1)

1) 36 Arrows (1d4) (+5,+2)


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]

b) 2 Mushrooms of Clear Mind

c) a Pint of Fine Wine

d) 2 Pints of Fine Ale

e) 2 Flasks of oil

f) 10 Potions of Cure Light Wounds

g) 3 Potions of Neutralize Poison

i) 2 Potions of Speed

m) a Potion of Heroism

n) 2 Potions of Boldness

o) a Potion of Infravision

p) 35 Scrolls of Phase Door

q) 12 Scrolls of Detect Invisible

r) 5 Scrolls of Blessing

s) a Scroll of Life

t) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

u) 2 Scrolls of Word of Recall (rugged)

v) a Staff of Light (0 charges)

w) a Ring of Escaping <+3> {cursed}
     Dropped by an unbeliever at 1150 feet (level 23).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

x) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

y) an Old Lantern (4039 turns) {cursed}
     Found lying on the floor at 250 feet (level 5).

     It occasionally makes a loud noise.
     Intensity 3 light.


  [Home Inventory]

a) a Trident (1d10) (+2,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 18.7.

b) a Lucerne Hammer (2d5) (+4,+1) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 12.2.

c) a Quarterstaff (1d11) (+3,+5) {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

     Combat info:
     This weapon should be wielded with both hands.
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 17.3.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:19   100ft     5     Reached level 5
00:00:19   100ft     5     Defeated Freesia
00:00:22   100ft     5     Defeated Lobelia Sackville-Baggins
00:00:38   150ft     7     Defeated Fang, Farmer Maggot's Dog
00:00:42   250ft     8     Defeated Baba Yaga
00:00:48   200ft     8     Defeated Grip, Farmer Maggot's Dog
00:00:49   200ft     8     Defeated Wolf, Farmer Maggot's Dog
00:01:12   200ft     9     Defeated Smeagol
00:01:14   200ft     10    Reached level 10
00:01:14   100ft     10    Defeated Farmer Maggot
00:02:13   1150ft    14    Was killed by an Easterling champion


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

           .^^^                            ^ ^.**#*  .**^#^^                   
           *                             * :^^:^*^   ^..                       
                              ^^^.^:     ^.^*...^                              
                            *...*..      ^^.**..#                              
                           ^*.**...     #^.^^..^.^                             
                           ..*....    ..^*^^^*^^                               
                            .**...   .**^...^..                                
                             .**..  .**..^#^^^.                                
                              ....^^*..*.**                                    
                         ^     ***>^..*.*^^                                    
                         ^...  +...^...*.***.*..                               
                         ^**..**.@p.*.**..*...*..                              
                         ..*.  ^^.^^*****^                                     
                                #*.....  ^                                     
                                 **....                                        
                                 .. *.-                                        
                                ...                                            
                                .*..                                           
                               ^..^^^                                          
                                                                               
                                                                               

1150' (L23)  LF:4-? Light 6 Afraid Fed 20 % Hero Blessed RConf Bold Grass       


  [Player information]

Player ID: Laborus
Time: 15:25:46 20-07-2023
Server Turns: 2637201876
Timestamp: 1689855946
Account score: 8
Hardcore