[Tangaria 1.5.0 Character Dump]
Name Leene II Age 323 Self RB CB EB Best
Sex Female Height 13'7" STR: 17 -10 +1 +0 8
Race Hydra Weight 13st 2lb INT: 10 -10 -2 +0 3
Class Monk Turns used: WIS: 10 -10 +0 +0 3
Title Immaculate Game 6460 DEX: 16 -10 +2 +0 8
HP -1/223 Player 10017 CON: 16 -10 +1 +1 8
SP 0/0 Active 6131
Level 16 Armor [10,+63] Saving Throw 44%
Cur Exp 2506 Stealth Bad
Max Exp 2506 Melee 3d5,-9 Disarm - phys. 7%
Adv Exp 2875 To-hit 42,-14 Disarm - magic 2%
Blows 2.6/turn Magic Devices 7
Gold 3235 Searching 35%
Burden 52.1 lb Shoot to-dam +0 Infravision 0 ft
Overweight -7.8 lb To-hit 27,-14 Speed -4
MaxDepth 600' (L12) Shots 0.0/turn
You were born in a swamp.
Resistances Abilities
Acid:.............. Fear:..+..........+
Elec:...?.......... Blnd:...?..........
Fire:...?.......... Conf:..............
Cold:...?.........- Stun:..............
Pois:...?.......... HLif:...?..........
Lite:...?.......... Rgn:..............
Dark:...?.......... ESP:..............
Soun:.............. SInv:..............
Shar:...?.......... FAct:..............
Nexu:...?.......... Lev:.............+
Neth:...?.......... SDig:..............
Chao:.............. Trap:...?..........
Dise:...?.......... Blss:..............
Hindrances Modifiers
-HP:..........+... Stea:..-..........-
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:...?.......... Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...?.......... PLit:..............
DRed:..............
Time:...?.......... Move:.............+
Mana:...?..........
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> There is a wall blocking your way.
> You are confused.
> The ogre hits you.
> You are confused.
> There is a wall blocking your way.
> The ogre hits you.
> You are confused. (x2)
> There is a wall blocking your way.
> You are confused.
> The baby water dragon misses you.
> The baby water dragon claws you.
> The baby water dragon misses you.
> Fedoborod has left the game.
> The baby water dragon claws you.
> You die.
Killed by a baby water dragon.
[Character Equipment]
c) a Ring of the Dog <+1, -2>
Found lying on the floor at 300 feet (level 6).
+1 constitution.
-2 stealth.
Provides protection from fear.
d) a Ring of Resist Fire and Cold
Found lying on the floor of a special room at 600 feet (level 12).
Provides resistance to Fire, Cold.
f) a Wooden Torch (3433 turns)
An inheritance from your family.
Intensity 2 light.
g) Soft Leather Armour [8,+5]
Dropped by a scout at 200 feet (level 4).
h) a Cloak [1,-1]
Dropped by a mindbender at 350 feet (level 7).
k) a Set of Leather Gloves [1,+2] {cursed}
Dropped by a cave orc at 350 feet (level 7).
It makes you hallucinate sometimes.
It paralyses you every now and then.
It makes you slow to recover hitpoints.
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) a Holy Book of Prayers [Words of Wisdom]
b) 4 Rations of Food
c) a Pint of Fine Wine {Freesia}
d) 9 Potions of Cure Light Wounds
e) 3 Potions of Water
f) 2 Potions of Slime Mold Juice
g) 2 Potions of Slowness
It can be thrown at creatures with damaging effect.
h) 5 Potions of Confusion
It can be thrown at creatures with damaging effect.
i) 3 Potions of True Seeing
j) 6 Potions of Blindness
It can be thrown at creatures with damaging effect.
k) a Potion of Heroism
l) 7 Scrolls of Phase Door
m) a Scroll of Word of Recall
n) a Scroll of Deep Descent
o) 5 Scrolls of Blessing
p) a Scroll of Remove Hunger (tattered)
q) a Scroll of Word of Recall (rugged)
r) a Wand of Magic Missile (10 charges)
s) a Wand of Slow Monster (4 charges)
t) a Wooden Torch (2015 turns)
An inheritance from your family.
Intensity 2 light.
u) a Wooden Torch (5000 turns)
Found lying on the floor at 600 feet (level 12).
Intensity 2 light.
v) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:15 250ft 5 Reached level 5
00:00:31 200ft 6 Killed Wolf, Farmer Maggot's Dog
00:00:31 200ft 7 Killed Farmer Maggot
00:00:33 200ft 8 Killed Grip, Farmer Maggot's Dog
00:00:45 300ft 10 Reached level 10
00:01:00 350ft 10 Killed Freesia
00:01:14 350ft 11 Killed Vort the Kobold Queen
00:01:16 350ft 12 Killed Bullroarer the Hobbit
00:01:27 600ft 15 Reached level 15
00:01:47 600ft 16 Was killed by a baby water dragon
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
^^^^
^^..^
:...^
^...^^^ ^^^
^.....^ ^...
^...^^^ <...^^ ^
^ ^^^ ^...^ ^....:# ^.
:^. ^.^^^^^^...^ ^^^ ^^....^ ^.
....... ^ ^^^^^^^^^^^^:^.........^^^^^^^..^ ^^^....:^ #^.
^.... ......#...d†+...................^ #:....^^ ^..
^=... ...........^^++^^^^^............^^^^^^....^^ ^:..
^. ^^^^^:^^^^: <#..^^^^^^^..^^...^#....^ ^:..
...<^........^^ .^..
...^^.....#^^ ^..
^........^^ ^^^
:........^^#
'+^^^......^ #.
^.......^ ^..
^.......^^:^:^^..
^........#.......
^+'^^^..........
600' (L12) LF:4-? Light 2 Moves +10 Confused Heavy Stun Fed 89 % Stony sand